when you zoom out and a tree or building lie between the player and the camera POV they should be transparent at about 35% alpha
Tree transparency
Started by
Helios0
, May 04 2013 03:09 PM
3 replies to this topic
#2
Posted 04 May 2013 - 05:05 PM
I think this was brought up during the Q&A, specifically the GM team noticed this and have sent a request to have it fixed. This also bothers me sooo much, if it isn't the scenery blocking my view it's the poorly angled camera that makes the world feel super small and cramped. Hopefully it gets fixed soon.
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