Wild Impact - Our only 10 target AoE is currently BUGGED!
With 5/5 points in it the skill currently does no damage to targets hit, generates next to no threat (7 currently @ level 25), but it does stun them all for 3 seconds!
So as of right now avoid anything but 1 point in the skill, it may not even be worth that at this point since it generates VERY little threat :/
Beastmasters - BE AWARE!
Started by
Grasshyren
, May 06 2013 08:27 AM
5 replies to this topic
#1
Posted 06 May 2013 - 08:27 AM
#2
Posted 06 May 2013 - 10:07 AM
You don't use wild impact to generate threat. You use it to knockdown multiple enemies. But yes, either the tool tip is wrong or the skill is bugged. It does no damage. And it doesn't stun, it actually KNOCKSDOWN your enemy. Then again, the damage is a moot. AoE knockdown every 30s is why you max it.
Edited by Ryouichi, 06 May 2013 - 10:08 AM.
#3
Posted 06 May 2013 - 02:09 PM
I can confirm this is true, and this should be moved to Bug reports. >_>
#4
Posted 07 May 2013 - 06:47 PM
This skill has never done damage or generated threat. At least this is the way it is on the Korean server.
Skill tool tip is bugged. Knockdown = stun pretty much.
As it was already mentioned in this thread you use this skill to CC enemies every 30 seconds.
Skill tool tip is bugged. Knockdown = stun pretty much.
As it was already mentioned in this thread you use this skill to CC enemies every 30 seconds.
Edited by Leokimah, 07 May 2013 - 06:52 PM.
#5
Posted 08 May 2013 - 01:25 AM
Yeah, I maxed this at lvl 25. Very useful!
What you want to be worried about is the gap closer! I took it off my skillbar, it bugs me out so easily.
What you want to be worried about is the gap closer! I took it off my skillbar, it bugs me out so easily.
Edited by Theoretical, 08 May 2013 - 01:26 AM.
#6
Posted 08 May 2013 - 01:28 PM
It's a shame. I expected it to do damage. Hopefully it gets fixed soon.
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