A bad healer's woes..
#26
Posted 13 May 2013 - 02:05 PM
I had some serious problems with healing when I was JUST trying to use HH with Revo instead of a combination of everything. And it failed horribly. I played healer in 4 other MMOs and realized that just using HH doesn't work in a LOT of situations,
Adapt, use timing, pay attention to stuff around you. If you do it right, you can actually time most Aspersio uses to give you full time crits with Heal. There are some cases where HH is needed, but I find a lot of times normal Heal is more than enough. Peno is one of those situations.
It basically comes down to your own play style. Work with it, find out what works for you and don't just follow a guide. A lot of the time they can be wrong. (I remember guides for WoW shaman healing changed 4 times before setting on the skill and gearing set that I'd been doing since it became available)
If you tune in to your own style of play, you'll find it feels a lot smoother.
#27
Posted 13 May 2013 - 11:09 PM
If needed, I'll Asp+HH people other than the tank, such as if they were hit hard by a randomly-targeted boss attack, or if I'm too busy spamming Heal to maintain my Reno-cycle but need an HoT on other people ASAP (since the HoT acts like a smaller Reno on up to three people).
Essentially, if I know a boss AoEs or may use skills on random targets, then I'm never standing still. Reno-cycling when I have the spare time buys me a little more time to respond to people when they need it.
This absolutely. Healing is like its own game, testing your ability to pay attention and constantly reassess your priorities as various situations arise.Adapt, use timing, pay attention to stuff around you.
#28
Posted 14 May 2013 - 12:32 AM
#29
Posted 14 May 2013 - 08:01 PM
Then again, I started playing healer back in RO1 with a full support priest....and that is definitely much, much worse leveling in the beginning. It's absolutely horrid.
It's fun as all hell at higher levels (especially back when Biolabs was first put in and you got to be one of the pullers) but getting up to that point.....agh.
I actually find myself getting bored really, really easily in most of the dungeons I've been able to run. Unless I get an awesome tank who just wants to smash through Khara missions and mobs like 8 things. Then it becomes really fun. But pulling 1 group at a time is just....boring. Revo is way more than enough, even at level 37, to heal the tank through single pulls.
#30
Posted 14 May 2013 - 08:40 PM
they don't even know the weight of controling priests . First this is a Team playing game there are many noob sorcs here
sorcs are half support and half dps that means LOR "Land of recovery" is a big help in recovering parties especially deluge is use
for emergency like when boss do AOE, sorcs must cast Deluge ASAP so that priest won't confuse to heal 1st
NOTE: MUST NEED TO KNOW YOUR ROLE ! ALL SORCS NEED TO HELP PRIEST VIA LOR/DELUGE
#31
Posted 14 May 2013 - 10:17 PM
#32
Posted 14 May 2013 - 10:21 PM
i know it's because the poison is bugged, but this is one bug I wish they wouldn't fix.
#33
Posted 15 May 2013 - 06:50 AM
#34
Posted 15 May 2013 - 07:07 AM
This is good to use when the boss uses AOE skills against your party . Sanctuary though is a risk, party members should be compressed .
Centipede is easy, you need good tank when adds come he should also taunt these guys or dps must kill them fast, inorder to survive them Sorcs is highly recommended party member in this point because Land of recovery and deluge helps the party to survive also, plus he got resurrection skill.
Raid Bosses is hell . Like PVE einjerhar bosses . for lack of equipment in this state because of a new server team work is the key to success !
#35
Posted 15 May 2013 - 07:50 AM
While i can't confirm it with research, people have claimed that penomena goes after the furthest-away target with its ranged attacks. Having the group ball up LITERALLY ON TOP OF peno with the tank attacking from his/her max range seems to help. For the most part it seemed like I ate most of the ranged attacks this way.
Second, Penomena is immobile and seemed to change targets regardless of threat if the tank leaves its attack range. I noticed that if I moved too far to pick up adds, then peno would switch to beating on someone else. What this means is that a monk tank should kind of shuffle around penomena and try to grab aggro with pots / lightning crush. Swordsman-based tanks should use AOE taunt or grand cross for the add spawns if it is up, etc. Alternatively, have a second tanky char grab them. If we did it with only 2 dedicated DPS, then a second tank should be totally cool as their damage output should be more than enough.
As an acolyte/priest, You should be sitting on and just in front of your tank. That way aspersio+HH gives the both of you a ton of burst and sustained healing in an emergency, and lets you focus on keeping the rest of your team alive.
Edited by Alukien, 15 May 2013 - 07:50 AM.
#36
Posted 16 May 2013 - 03:12 AM
Peno is probably the hardest boss I've met so far. Everything else has just been a complete faceroll.
i know it's because the poison is bugged, but this is one bug I wish they wouldn't fix.
Well Moonlight is tough too under 1,8k HP (dat random bug AoE :<); for Phenomena i used to stick all together with tank and spam Reno - Asp + HH with Heal as filler.
#37
Posted 16 May 2013 - 10:45 AM
1) Tank because he needs to pay attention to what the boss is attacking and save his skills to his team's advantage. As a healer, it's annoying when a tank doesn't know how to keep aggro on him and when to use skills at the right time. As a tank, I've never had trouble keeping my team alive and focusing threat on me even adds. Just look at what the boss is attacking, if it's not you, you're doing something wrong.
2) Healers needs a wider perpective to keep the team alive. Don't just focus on one member. See what they're doing and which ones the adds are attacking. Renovatio the ones killing adds and save burst heals for the tank. From what I've seen, it's mostly not the healer's fault if he knows what to do and when to do it.
3) DPS. Please for the love of everything right in this world, kill the summons/adds. It's gonna own everyone if you don't. It won't hurt if you take a couple seconds off from attacking a 20k HP boss because the tank can handle him provided the healers stay alive. It's not that hard. Seriously. Nothing pisses me off more than a DPS that doesn't know how to do his/her job right.
I like to think of this general flow, Tank on boss, healer on tank, DPS on adds/boss if no adds. Overall, the main problem is tunnel vision. If you tunnel vision on something, you lose sight on the overall situation and that is just a recipe for bad luck.
#38
Posted 18 May 2013 - 04:50 PM
I'm not trying to be insulting, but it just seems easier to be a simple class in this game (since targeting is kinda wonky for me) like a healer.
You have one job: stay alive, keep others alive, heal heal heal, res, heal. Not sure if I could handle a DPS/Heal job..
Thanks for this topic, Renah, I'll do my best just as new people before me.
#39
Posted 19 May 2013 - 05:56 AM
I'm not trying to be insulting, but it just seems easier to be a simple class in this game (since targeting is kinda wonky for me) like a healer.
You have one job: stay alive, keep others alive, heal heal heal, res, heal.
Passions, healer's job is not always hard, that's true. I've had a party once when I was literally reading a book during dangeon cleaning. I had healing to do only during boss fights. I was like "Boss! Hoooray! Something to doooo for me! <3" Healing is easy sometimes. Though some parties left me with shaking hands (and probably grey hair). ^^
#40
Posted 20 May 2013 - 02:56 AM
Also, not having a sorc on Penomena causes so much trouble for you. It makes you focus more on party healing which could make you fall behind on tank healing.
#41
Posted 21 May 2013 - 12:44 AM
I would recommend getting familiar with party targeting if anyone hasn't already. Rebind f1-f5 to something more comfortable for you, if it's too much trouble. If you have a Razer Naga or any other mouse with multiple buttons, You can bind all the party/raid targets on the mouse alone and it makes healing such a pleasure :3
Also, not having a sorc on Penomena causes so much trouble for you. It makes you focus more on party healing which could make you fall behind on tank healing.
Is it possible to bind actions to additional mouse keys? I have tried this, but failed :<.
#42
Posted 21 May 2013 - 09:31 AM
#43
Posted 22 May 2013 - 10:30 PM
I use logitech software myself so can't give you any example scripts.
#44
Posted 23 May 2013 - 07:42 PM
#45
Posted 23 May 2013 - 08:40 PM
incompetent DPS will ruin peno every single time no matter how good of a healer you are
#46
Posted 25 May 2013 - 07:24 AM
also, realize that sometimes the people you're partying just suck too
incompetent DPS will ruin peno every single time no matter how good of a healer you are
Very much this. When I would have a solid group as a Battle Priest I could heal encounters. As soon as I'd get a bad/undergeared group we wiped despite my best effirts.
#47
Posted 27 May 2013 - 08:35 PM
Edited by Javyer, 27 May 2013 - 08:37 PM.
#48
Posted 29 May 2013 - 07:14 AM
When Peno targets you (not the tank) you need to MOVE. Move a few steps left or right and move back. This allows the tank to grab everything. For some reason in that dungeon it is hard to taunt the boss off targets if they are stationary. Move until it stops hitting you, and move back.
This is giving many healers "Why did I do this to myself" complexes. It likely isn't you, just a lack of understanding Peno's jerkitude. Just move when you're being hit - move back, carry on.
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