Another huge issue is that Dark Illusion almost never goes through with the damage, and I have no idea why. If there's some trick to using DI, please tell me. It could be because I often move by holding down left and right click, thus making it so my character might not be facing them when I'm teleported behind them, but I think that the skill is just bugged, since I've tried countless combinations of things to try to make it consistently work. I'm trying to use Dagger Throw from stealth followed by DI, so that they both do double damage (since Dagger Throw doesn't break stealth until it lands), so that might be what's messing DI up as well.
My main problem with Smoke Bomb is that it doesn't get rid of projectiles flying at you when you activate it. It's fine for stealth to be broken by dots, even though most dots last a ridiculously long time, because you can avoid being dotted by killing someone fast enough or by choosing the right targets. I don't think it's okay, though, for a 2 minute cooldown stealth to be broken by a projectile that's fired at the same time as I activate Smoke Bomb. I don't know how strong Rogues are in Colosseum, but if you want to improve the quality of life of Smoke Bomb, I'd make it not only fizzle flying projectiles, but also consider making it remove snares. I'm not sure whether you can use Dark Illusion while snared, but if you can and it doesn't break the snare, instead landing you behind someone but remaining snared, you could also make DI remove them instead of SB. If you can't DI while snared, then I definitely think SB should remove snares.
I also wish that the Adrenaline Rush effect from Unstable Doping wouldn't go away when you die in Colo, but that's not too important and obviously rewards staying alive.
Lastly, it would be nice for Deadly Plan to not be on the global cooldown, and yet it even has a cast time. The standard for a reset skill like this in most MMOs I've played has been for it to be instant-cast and off the GCD, but since Deadly Plan also gives 5 combo points, it would be fine to either make it instant-cast, make it off the GCD, or make it not break stealth upon use.
Edited by Shadowsocks, 17 May 2013 - 12:23 PM.