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Dps Warriors - Battletactics


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#1 Icysheep

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Posted 17 May 2013 - 04:05 PM

The warrior class has always been my favorite. I am interested in making a DPS warrior, and will focus my build around the skill battletactics. I am new to this class and am wondering if an Int/Agi build is viable (no str)? How does it compare to a Str/Agi build?
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#2 Rebirth

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Posted 18 May 2013 - 09:25 PM

I'm planning on making one for fun. I'm planning to do:

31 str, 39 agi, 27 int and stack on cards that give int and agi seeing how warrior equips naturally give a lot of strength
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#3 Scott

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Posted 18 May 2013 - 10:28 PM

Bonus stats are too precious to waste on INT. Use cards, and gear will help, too.
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#4 Doumz

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Posted 19 May 2013 - 01:50 AM

best to balance out the stats and use card/gear to boost them further

Going 34Str-32agi-32int since this is the most you can get without wasting point,a little more in Str cause Str remain you're main stats for the damage

Use your gear to get your agi to the crit level you want,then adjust your Str-int to your liking

further test will have to be made to see what difference in dps you get for more or less int

Edited by Doumz, 19 May 2013 - 01:50 AM.

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#5 SolidJelly

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Posted 19 May 2013 - 02:50 AM

I think INT might be overrated, people like to see big numbers in this game and they think they're doing a lot of dps when they see crit numbers.

However, if you invest heavily into INT and little on STR, for every blow that DOESN'T crit, all the INT that you've invested goes to waste, and you've done much less than someone who's invested in STR.

Crit rate is also hard to raise for swordsman-type characters, most lv 50 Knights/Warriors float around 20-25% crit rate with decent gear, 200 AGI will give you roughly 20% crit with end-game buffs. If you want more crit, you need even more AGI. This is extremely hard, there isn't many ways to raise AGI by a LARGE amount apart from potions, and even then it's temporary. Food buffs can increase crit but not a lot. Unreliability with crits is also not good in general. If you rely on crit too much, in PVP if you don't crit you might die. In PVE, if you don't crit you might lose aggro to that crazy rogue next to you because you're not dishing out enough constant damage to hold aggro.

For Battle tactics to reach an extra 100% critical damage (ie. crits deal 300% instead of 200% normal damage), you need 250 INT altogether. Again, this isn't easy with conventional means. On the contrary, if you just go with a standard STR/AGI build, at end-game it's not hard to reach 150 INT, which is equal to an extra 60% critical damage. So you're looking at crits of 260% normal damage with 150 INT and 300% normal damage with 250 INT. How much STR do you sacrifice to get an extra 100 INT for that extra 40%?

In order to get your AGI and INT above the average Knight/Warrior on the street you need to invest heavily into the Cash Shop, get Costumes and punch holes in them to insert runes. You'd need to do this with all your gear as well. With the current Zeny crisis and people already finding it hard to earn enough for repair fees + potions at end-game, you gotta spend your money wisely. Think about which one is a better investment for you.
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#6 SonicTMP

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Posted 19 May 2013 - 03:08 PM

41str/31agi/24int is what im running. no extra points left over.
24 stats from title and if your high enough you'll have founders for 30 in a couple weeks.
Next do colo as much as possible. The accessoeys are the cheapests items. The int/agi stuff will give you 128 int total.
Cards focus on a mix of Garbong for higher str/agi and Scratch Thief to get to the required hp for raiding.
Then AGI runes on all your gears, 35 points there.
Add in the 40 food that gives you AP and Crit raiting. Screw Fin -_-tail.

You're not going to see a massive jump in crit untill AoD gear sets + the card sets. For that matter NO ONE will.
If you want to waste money on cash shop that will give you a boost but its not worht it and not needed.
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#7 Varunax

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Posted 19 May 2013 - 10:51 PM

Why in the world would you get INT/AGI? That's like a priest getting STR.

Battle Tactics make use of your useless INT. That's pretty much it. Get it if you have nothing else to get.
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#8 SonicTMP

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Posted 20 May 2013 - 12:18 AM

Your comparasion is wrong. STR does nothing for a priest other than auto-attack damage.

With battle tatics a crit/crit damage build is perfectly viable. You don't hit as hard at a base level but your higher crits more than make up for it. It has to do with effective values. At certian points of AP it's more effective to raise crit% and in the knight/warrior case raise crit damage.

You don't have to do it if you don't want to. But the build does work when you put some focus into it.
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#9 Shneibel

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Posted 20 May 2013 - 05:11 AM

you can also go with 31 str and 49 AGI and use full INT jewel and then use card to increase AGI & STR, the INT from jewel and maybe from cards are enough

I do a calculate on the colo iNT jewel (lets pretend that you get it) it give total of 163 INT for 1 neck, 2 rings 1 earnings & 1 something (bracelets I guess) it give 65.2% that mean your crit will be 265.5% dmg. With turtle assassin abyss card x 5, you ll get 20 more INT, the total will be 183 = 73.2% and your crit will be 273.2% dmg

edit: as the post #6 said, the build need better crit rate than just 20% w/o raid buff (with raid buff is 39% crit I guess), it need to be at least of 40-50% crit for it to be OP

Edited by Shneibel, 20 May 2013 - 06:20 AM.

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