Tank Monk stats discussion.
Started by
Trafalgar1
, May 31 2013 10:45 AM
4 replies to this topic
#1
Posted 31 May 2013 - 10:45 AM
Ok i m really confused about stats for tank. Couldnt find anything specific on net...
So what is my oppinon that i should have stats like this STR/AGI/INT 33/32/33
I think that is good option for tank cause it will give you bigger chance for dodge. And also that is better option than vit which gives like 192 hp.
But yet i m not sure, really confused what to do..
Share oppinon guys
So what is my oppinon that i should have stats like this STR/AGI/INT 33/32/33
I think that is good option for tank cause it will give you bigger chance for dodge. And also that is better option than vit which gives like 192 hp.
But yet i m not sure, really confused what to do..
Share oppinon guys
#2
Posted 31 May 2013 - 11:37 AM
Unless you plan to use cards and runes that also boost your AGI, those 32 AGI barely give you 1.5% extra dodge which is barely nothing. Or you become a full AGI monk with a 19/50/15 distribution stat (along with cards and runes), or you'd better spend those point in STR and INT.Ok i m really confused about stats for tank. Couldnt find anything specific on net...
So what is my oppinon that i should have stats like this STR/AGI/INT 33/32/33
I think that is good option for tank cause it will give you bigger chance for dodge. And also that is better option than vit which gives like 192 hp.
But yet i m not sure, really confused what to do..
Share oppinon guys
#3
Posted 31 May 2013 - 01:50 PM
That's not really looking at the whole picture... if you went full STR/INT VS his build you'd be looking at differences in this ballpark...
+36 ATK
+.4% parry
-1.5% dodge
-3.5% crit
Or something in that ballpark... I personally was planning on doing the STR/INT/AGI build as well. Plus he's talking about a full on tank... so from a defensive standpoint, it's definitely better. It's trading .4% parry for 1.5% dodge. Unless I'm misunderstanding a mechanic of the game here. And I don't know whether 36 ATK or 3.5% crit is better for damage... but it's gotta be close.
Right? Doesn't that make sense?
+36 ATK
+.4% parry
-1.5% dodge
-3.5% crit
Or something in that ballpark... I personally was planning on doing the STR/INT/AGI build as well. Plus he's talking about a full on tank... so from a defensive standpoint, it's definitely better. It's trading .4% parry for 1.5% dodge. Unless I'm misunderstanding a mechanic of the game here. And I don't know whether 36 ATK or 3.5% crit is better for damage... but it's gotta be close.
Right? Doesn't that make sense?
#4
Posted 31 May 2013 - 08:04 PM
I think you're right, from a defensive point that extra dodge is better than the parry.
#5
Posted 31 May 2013 - 10:47 PM
Hmm well it looks like it is playable.
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