Though it looks better than it does atm.
Edited by AmiiMii, 12 June 2013 - 04:19 PM.
Posted 12 June 2013 - 03:48 PM
Edited by AmiiMii, 12 June 2013 - 04:19 PM.
Posted 13 June 2013 - 02:33 AM
Posted 13 June 2013 - 03:45 AM
Edited by AmiiMii, 13 June 2013 - 03:46 AM.
Posted 05 July 2013 - 11:27 PM
I love the episode box idea and they should maybe also change the launcher every time a new huge content is released, so it doesn't look too dated!
Posted 06 July 2013 - 06:13 PM
I love the episode box idea and they should maybe also change the launcher every time a new huge content is released, so it doesn't look too dated!
I agree 100%. They should also change the loading screens occasionally. If they can't get the time to design new ones themselves, well, they can always use the ones players develop.
Posted 08 July 2013 - 03:12 AM
I agree 100%. They should also change the loading screens occasionally. If they can't get the time to design new ones themselves, well, they can always use the ones players develop.
Tera does that. All concept art that is created by the community gets cycled in and out of the loading screens. Its nice to look at. Tho tera load a hell of a lot faster then this game LOL.
Posted 08 July 2013 - 08:53 AM
This looks pretty cool, but I think the twitter and facebook icons are outdated. I think Twitter's official logo the bird is now tilted up. The gravity logo looks a bit stretched as well and it's conflicting with the right edge~ And the patching at the bottom right it's a tad difficult to read! other than that I think its nice. From what I remember, iRO changed their patcher from time to time... it be nice if they did the same here.
Posted 08 July 2013 - 09:55 AM
Errr,...If you are going to edit the launcher it;s best just do a complete make-over, rather than "Tweak" it.
Posted 08 July 2013 - 10:25 AM
I wish. the launcher actually replaces the skin if it's been modified. i tried already and failed :C
Posted 09 July 2013 - 03:16 AM
Inject your launcher onto the cdn servers xD So it will put your launcher to everyone! xD
Posted 09 July 2013 - 11:07 AM
Question, I tried doing this myself but when I place the new bg.bmp file in the Patcher folder, it just reverts to the old one once I launch the game. Any idea how to get around this? I might need to dig around how to open .tbl files x_x
Posted 09 July 2013 - 11:33 AM
It seems that every time you run the launcher, it checks if the bg.bmp file is the last one from WP or something, probably using a hash function. I tried marking the file as read-only, but then the launcher crashed because it wasn't able to write on it. It may be a way to prevent it from checking that.Question, I tried doing this myself but when I place the new bg.bmp file in the Patcher folder, it just reverts to the old one once I launch the game. Any idea how to get around this? I might need to dig around how to open .tbl files x_x
Posted 09 July 2013 - 11:56 AM
It seems that every time you run the launcher, it checks if the bg.bmp file is the last one from WP or something, probably using a hash function. I tried marking the file as read-only, but then the launcher crashed because it wasn't able to write on it. It may be a way to prevent it from checking that.
Ah I see, yeah that makes a lot of sense.
Thank you!
Boo, all this work for nothing ;_; wanted to make one to match my UI
Posted 09 July 2013 - 01:04 PM
Posted 09 July 2013 - 01:22 PM
Ah I see, yeah that makes a lot of sense.
Thank you!
Boo, all this work for nothing ;_; wanted to make one to match my UI
Looks awesome. XD
Honestly, yeah, we need something new. I think it might require changing some coding somewhere (just assuming) before it would actually work, and I doubt they'd allow it. You could try asking GMs HOW to change this properly (and make it stick). Chances are, it would change back to the usual every patch (and you'd have to change it again), but at least you'd be able to temporarily have this as your Patcher/Launcher appearance.
Posted 19 July 2013 - 03:43 AM
Wow! , i like your cartoones
Posted 19 July 2013 - 07:28 AM
Gorgeous work!
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