Class Roles in WoE - Ragnarok Online Community Chat - WarpPortal Community Forums

Jump to content


Photo
- - - - -

Class Roles in WoE


  • Please log in to reply
4 replies to this topic

#1 Joshiji

Joshiji

    Awarded #1 Troll

  • Members
  • 735 posts
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 14 June 2013 - 03:08 PM

I thought it would be good idea to make a thread where the community tells what each class should do in WoE. Maybe give some tips as a person experienced in your class? I feel like this would help newbies who are lost in WoE and just find themselves dying over and over without really doing much. I know there are class guides but most of them don't really focus on how to play the class, mainly just builds and skills.

If you guys post your two cents I'll add them here.

Rune Knight

















Royal Guard
















Arch Bishop














Sura













Warlock
















Sorcerer
















Guillotine Cross















Shadow Chaser
(credit to GuardianTK)
Several roles can be taken by Shadow Chasers in WoE for different scenarios.

- If there's only one or two Chasers in the guild during WoE and the guild plans to push a precast on a defended castle, it'd help if the Chaser copied Crazy Vines with Reproduce.
Crazy Vines is extremely helpful for removing ground-based effects that may obstruct your guild's attack on a guild that is defending a castle. Then again, it can be used for defending against attacking guilds too. Get rid of those Pneumas, ME's, etc!

- Flying Kick, Frost Nova, and Rapid Throw is generally copied with Intimidate.
Flying Kick is extremely useful for dispelling Berserk potions off of your enemies. This is especially useful for the few classes that can make use of Soul Link. Performer classes are a prime target for Flying Kick. See those Vellum Katz Rune Knights? Make sure to Flying Kick them to reduce their Aspd, since they're most likely using a Berserk potion. Not just that, Flying Kick is the perfect skill to use if you wish to close the distance between yourself and your target. This makes for easy Masquerades and whatnot.
Frost Nova is a favorite for those occasions where you run into players who aren't wearing their Unfrozen armors. This is extremely helpful for those who aren't expecting you to be using it. I've Frozen almost entire guilds that recall on top of me with this skill before.
Rapid Throw is just for those Chasers who feel like killing people with pure luck.

- Masquerades: Ignorance, Weakness, and Groomy are your 3 most abused skills in any situation.
Ignorance is generally used first to almost disable problem classes to prevent them from using skills. Especially important against Recallers.
Weakness is mainly used for its ability to remove an enemy's weapon and shield. This skill bypasses Full Chemical Protection. Use it to take out those with massive reductions who refuse to die!
Groomy is self explanatory. Just divest those Rune Knight's mounts to prevent them from using Dragon Breath. You'd generally want to prioritize Groomy on Rune Knights before most of anything else in WoE. It can also be used to remove Wargs off of Rangers, but that's kind of unnecessary in most situations.

- Divest skills: Know someone that's wearing a Meg or RWC Accessories? Use Divest Accessory after you're done with the other important stuff! Divest Accessory cannot be cancelled with a relog of the character, so it's a nice exchange if you pull it off. Full Divest anyone you can, but remember to watch and see if they're under the protection of Full Chemical Protection. You'll see it in your chat window. If someone is under the protection of FCP, use Masquerade Weakness! Generally you'd want to attempt to Full Divest before Masquerade Weakness though. This way it guarantees you'll have your enemy's weapon and shield divested for a good few minutes.

Geneticist














Mechanic















Ranger














Maestro/Wanderer
















Kagerou/Oboro













Super Novice

Edited by Joshiji, 14 June 2013 - 04:14 PM.

  • 0

#2 Lunebeam

Lunebeam

    Amateur Blogger

  • Members
  • 342 posts

Posted 14 June 2013 - 03:10 PM

I don't see extended novice on the list. I'd like to hear what one that finds its way into woe would do if one has been leeched to 150.
  • 0

#3 Joshiji

Joshiji

    Awarded #1 Troll

  • Members
  • 735 posts
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 14 June 2013 - 03:14 PM

I don't see extended novice on the list. I'd like to hear what one that finds its way into woe would do if one has been leeched to 150.


I didn't realize they WoE'd, well if there's even one that does I suppose it will be good to post.
  • 0

#4 miliardo

miliardo

    Too Legit To Quit

  • Members
  • 1898 posts
  • LocationSan Diego California
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 14 June 2013 - 04:00 PM

umm it is very hard to explain it will take a long time i have a woe vid of a small group of us defending a castle and can try and learn from that vid a little if someone else wants to explain lol


  • 0

#5 GuardianTK

GuardianTK

    They pay me to post.

  • RO Fungineering
  • 9388 posts
  • LocationIn a certain mansion
  • Playing:Nothing
  • Server:Chaos Renewal + Odin

Posted 14 June 2013 - 04:09 PM

Shadow Chaser

Several roles can be taken by Shadow Chasers in WoE for different scenarios.

- If there's only one or two Chasers in the guild during WoE and the guild plans to push a precast on a defended castle, it'd help if the Chaser copied Crazy Vines with Reproduce.
Crazy Vines is extremely helpful for removing ground-based effects that may obstruct your guild's attack on a guild that is defending a castle. Then again, it can be used for defending against attacking guilds too. Get rid of those Pneumas, ME's, etc!
If Crazy Vines isn't needed, just copy one of the below 3 skills or Windmill with Reproduce. Never have both Frost Nova and Windmill together. It's generally a waste.

- Flying Kick, Frost Nova, and Rapid Throw is generally copied with Intimidate.
Flying Kick is extremely useful for dispelling Berserk potions off of your enemies. This is especially useful for the few classes that can make use of Soul Link. Performer classes are a prime target for Flying Kick. See those Vellum Katz Rune Knights? Make sure to Flying Kick them to reduce their Aspd, since they're most likely using a Berserk potion. Not just that, Flying Kick is the perfect skill to use if you wish to close the distance between yourself and your target. This makes for easy Masquerades and whatnot.
Frost Nova is a favorite for those occasions where you run into players who aren't wearing their Unfrozen armors. This is extremely helpful for those who aren't expecting you to be using it. I've Frozen almost entire guilds that recall on top of me with this skill before. The good thing about Frost Nova is that it doesn't break the ice if you cast it again once it gets people Frozen. Just spam the hell out of it!
Rapid Throw is just for those Chasers who feel like killing people with pure luck.

- Masquerades: Ignorance, Weakness, and Groomy are your 3 most abused skills in any situation.
Ignorance is generally used first to almost disable problem classes to prevent them from using skills. Especially important against Recallers.
Weakness is mainly used for its ability to remove an enemy's weapon and shield. This skill bypasses Full Chemical Protection. Use it to take out those with massive reductions who refuse to die!
Groomy is self explanatory. Just divest those Rune Knight's mounts to prevent them from using Dragon Breath. You'd generally want to prioritize Groomy on Rune Knights before most of anything else in WoE. It can also be used to remove Wargs off of Rangers, but that's kind of unnecessary in most situations.

- Divest skills: Know someone that's wearing a Meg or RWC Accessories? Use Divest Accessory after you're done with the other important stuff! Divest Accessory cannot be cancelled with a relog of the character, so it's a nice exchange if you pull it off. Full Divest anyone you can, but remember to watch and see if they're under the protection of Full Chemical Protection. You'll see it in your chat window. If someone is under the protection of FCP, use Masquerade Weakness! Generally you'd want to attempt to Full Divest before Masquerade Weakness though. This way it guarantees you'll have your enemy's weapon and shield divested for a good few minutes.


- Bloody Lust: This one skill can do too many things. I'm not going to describe all of the scenarios for you. Just go experiment. It's a must-have skill for WoE. Your jaw will drop from the many things that can be done with it. It can work for both offensive and defensive purposes.

Edited by GuardianTK, 14 June 2013 - 04:19 PM.

  • 2




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users