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Another "bug" on Colo?


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#1 Vau

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Posted 06 July 2013 - 12:26 PM

Take a look:

 

wtf.jpg

 

 

Who really won it? I'm pissed off.

 

 

 

Vau!

 

 

 

 

 


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#2 CSTMS

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Posted 06 July 2013 - 12:31 PM

I think the score you get is higher if you kill someone who has a higher rank, and the deaths are another factor too. But how it actually works is a mystery to me.


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#3 UnknownBeing

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Posted 06 July 2013 - 12:36 PM

Scoring is the reason why you lost.

This person either did not die as much, killed porings, or killed players of higher rank.

You probably lost by a small margin.


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#4 Vau

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Posted 06 July 2013 - 12:43 PM

To get facts more straight:

 

- Died 1 time.

- Killed 4 porings

 

And i killed him one time, so we're at the same amount of "deads".

 

Any other reason?.

 

Vau!


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#5 S0ULL3SS

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Posted 06 July 2013 - 12:54 PM

Many things could have happened here.

 

1:Score due to the worth of his kills which are dependent on the rank of his victims is greater than yours.

2: You died and cut your score and at this instance his score is greater than yours.(yes you both died but he died when it had  less of a negative impact)

3: Porings


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#6 GuardianTK

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Posted 06 July 2013 - 12:56 PM

What were the ranks out of the 4 players you killed?


Edited by GuardianTK, 06 July 2013 - 12:57 PM.

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#7 HunkSurvivor

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Posted 06 July 2013 - 12:59 PM

your kills didnt worth the points that last kill did, i lost many colos cause that XD. in some round i remember that i was 7th place, i did the last second kill and skyrocketed to 1st.


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#8 Vau

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Posted 06 July 2013 - 01:01 PM

Bah,

 

im not a cheater, you can ask Holocaust in-game who killed more. The fact is why the hell you get more points for killing a "higher rank"... kills are kills that matter in a Colloseum, it doesn't matter if ihe was a girl or gay or boy or rich or whatever, i killed more i want my first place :(.


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#9 Vau

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Posted 06 July 2013 - 01:07 PM

What were the ranks out of the 4 players you killed?

 

Dude i don't remember very well, i was killing at that point to take care of who i was killing, but i was 1º place like 45 segs, until i died, then killed a sorc it was there, 1 place again, then at 10-15 seg left i get 2 place.

Strange is that he didn't get my only death, i was the " higher rank" if you mean that, so still WTF.

 

Vau!


Edited by Vau, 06 July 2013 - 01:08 PM.

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#10 Vau

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Posted 06 July 2013 - 01:14 PM

your kills didnt worth the points that last kill did, i lost many colos cause that XD. in some round i remember that i was 7th place, i did the last second kill and skyrocketed to 1st.

 

If that's the behaviour of last round Colo, then i'll w8 till 15 sec left and kill the first place guy and jump up to 1º place then, that's what WP likes to winners?. :sigh:

 

 

Vau!


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#11 SSpardAA

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Posted 06 July 2013 - 01:14 PM

Bah,

 

im not a cheater, you can ask Holocaust in-game who killed more. The fact is why the hell you get more points for killing a "higher rank"... kills are kills that matter in a Colloseum, it doesn't matter if ihe was a girl or gay or boy or rich or whatever, i killed more i want my first place :(.

 

Then if you go by this I killed more so I should be Rank 1 other classes that are not catered for PVP or have slow burst damage won't have a chance to win in Colosseum. Coz they can't kill fast and of course won't outkill a class that has a fast/high burst damage like Assassins, Rangers and Sorcerers.


Edited by SSpardAA, 06 July 2013 - 01:15 PM.

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#12 Vau

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Posted 06 July 2013 - 01:25 PM

Then if you go by this I killed more so I should be Rank 1 other classes that are not catered for PVP or have slow burst damage won't have a chance to win in Colosseum. Coz they can't kill fast and of course won't outkill a class that has a fast/high burst damage like Assassins, Rangers and Sorcerers.

 

Using that rationality, let's example a final round like this:

4 Priests vs 1 Assassin (that had happened )

 

Who's the weaker out there? The Assassin right?. How you expect me killing a "Higher rank" Priest without poring buff or the other 2/3 priests helping me, so???. I don't get that "catered" class you try to point out.

Btw, if you reach final round, you are catered for PvP probably.

 

 

Edit: Stills unfair that "higher rank" point system, cuz melee classes got enough hard to kill steal on a last round, unlike Priests/rangers/sorcs.

 

 

Vau!


Edited by Vau, 06 July 2013 - 01:29 PM.

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#13 HunkSurvivor

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Posted 06 July 2013 - 01:35 PM

If that's the behaviour of last round Colo, then i'll w8 till 15 sec left and kill the first place guy and jump up to 1º place then, that's what WP likes to winners?. :sigh:

 

 

Vau!

ahm yes, is the colo strategy, last kill worths a bucket of points, specially if that last kill is their 1st place or one rank below if you are 1st already


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#14 GuardianTK

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Posted 06 July 2013 - 02:11 PM

Which is really funny, because I've seen far too many #1's in the final round win because everyone kept ignoring them and killing each other instead. Killing the #1 is a very good way of getting them out of that #1 position and raising your own points up a lot.

 

I hope you're not one of those Sins in the final round that decided to come after #6th ranked old me while the #1 player is standing over there focusing your Sin while you're busy with me. That's just dumb.


Edited by GuardianTK, 06 July 2013 - 02:12 PM.

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#15 HunkSurvivor

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Posted 06 July 2013 - 02:14 PM

being champ a warrior is realllyyy hard...tehee


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#16 Meconopsis

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Posted 06 July 2013 - 02:18 PM

being champ a warrior is realllyyy hard...tehee


It's nearly impossible for a monk.
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#17 SSpardAA

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Posted 06 July 2013 - 05:35 PM

Using that rationality, let's example a final round like this:

4 Priests vs 1 Assassin (that had happened )

 

Who's the weaker out there? The Assassin right?. How you expect me killing a "Higher rank" Priest without poring buff or the other 2/3 priests helping me, so???. I don't get that "catered" class you try to point out.

Btw, if you reach final round, you are catered for PvP probably.

 

 

Edit: Stills unfair that "higher rank" point system, cuz melee classes got enough hard to kill steal on a last round, unlike Priests/rangers/sorcs.

 

 

Vau!

 

You don't get the "Catered Classes" for PVP here let me explain based from my experience with those classes

Assassins(I have one and I colo it): 39% Crit Rate in Colo, 2500 attack power, Movement Speed buff 30%, Attack Power Increase 30% can chase any class, CANNOT be chased my most classes except for a Ranger coz of the Wind Walk, 20 second cooldown stun, high damage DOT, 2x damage with the next attack coming out from hiding state, Fast Burst damage, 40 second cooldown situational buff, Easy Combo Builder

Ranger(I have one as well and I colo it) 26% Crit Rate, 2000 attack power, can cast MOST of their skills while running, Wind Walk= Bonus Haste and Bonus Movement Speed, True Sight for all skills cooldown, High Damage Dot, Low time for skills to cooldown, 2x damage with the next attack coming out from hiding state, Ten second CC, Slow, Range Advantage Fast Burst Damage, Easy Concentration Builder

Sorcerer(I have as well not Colo'd that much):2400 Magic Power, 25% Crit Rate, High Heal, POTENTIAL 1 Combo Kill, 40% Slow, High Burst Damage, 2x Damage Probability

Hybrid Priest: Lots of DOTS, Ray of Genesis is pretty strong, Full Health Heal, They can out heal your damage, Spongy as Spongebob(Thats why they don't die that much and suffer from points loss)

 

Compare those to a Warrior, Rogue, Knight, Beastmaster or Monk.

Warrior:(My Main Character Colo'd ALOT) 2000 Attack Power, a Whooping 15% Crit Rate, Slow Burst Damage, POOR Rage Building, Our crucial Situational Buff needs Precious Rage, 90 and 70 seconds cooldown for each of our two stuns, Rage Strike's animation is so slow and if it misses or gets parried then its pretty weak. Our only advantage is that were Spongy and it kinda takes a lot of time to kill us but we are not impossible to kill especially if we don't have a high rage ready for Tension Relax also another advantage is Moving AOE but that's it.

Knight: I don't know the stats of the knight but I know they're only advantage is they have chain Stuns, a Slow, and Spongy as hell

Monk: I don't know the stats either but my friend has a Monk and he barely makes it out of the 3th round.. Most of the time he gets eliminated at 3rd Round

Beastmaster: I don't know the stats either but you can rarely see a BM winning it all or maybe even get past round 3 or round 4 so you know they aren't catered for PVP.

Rouge: Their only advantage is they have high attack with Adrenaline Rush and Unstoppable Doping, Instant Skill Cooldown, and can hide from combat, but they're super easy to kill so they suffer from point loss from dying, poor combo building(Not as good as Assassin), their Stun requires PRECIOUS Combo Points, Moonlight Drive's animation takes so LONG and misses quite a LOT.

 

So if you go with the More Kills=Higher Rank in Colo and compare the Catered classes to the not much Catered classes those Catered classes will have more kills most of the time (coz they can kill easily) than those not catered to PVP and those 4 catered classes will be the classes Winning Colosseum or making it to the last round MOST OF THE TIME

 

I've colo'd my Warrior twice the amount of my Ranger and I can say that my Ranger has about the same amount or maybe super close amount of kills than my Warrior, I've had lots of rounds with my Ranger where i had 8 to 13 kills with poring buff but even without that I average 4-5 kills a Round with my Ranger with my Warrior most kills I got was 9 and I average about 2 to 4 kills a round. Also when I die with my Ranger I don't feel threatened as much as a I feel threatened when it happens to my Warrior coz with my Ranger I can get kills EASILY.

 

And no if you reach Final Round that doesn't mean ur catered for PVP.. Luck has something to do with it as well, like if u got alot of Buffs from porings and killed lots of players or killed lots of Mobs with it. I've advanced to the Final Round with my Warrior with NO PVP KILLS from Round 4. So does that mean my warrior is catered for PVP?

 

With ur example of 4 priest vs 1 Assassin you can benefit from the Higher Rank=Higher Point killing. Like what if you got a Enraged Buff from poring and killed the rank 1 priest then run away with shadow armor on and can't be chased by most classes and win it all(That had happened to me alot as well with an Assassin stealing the victory that way) Heck I even did that with my LEVEL 32 Assassin. The pointing system is actually better than you thought your just salty that u lost even with 1 kill advantage, ur not the only one in the world that experienced that loss coz that had happened to me a lot as well especially my Ranger and last night with my Warrior even I have 4 Kills advantage with Two Rank 1 Killed but I know I BENEFITED from the Pointing System a lot as well and I know you did benefit from it as well there are probably rounds where someone with a higher kill got eliminated coz he died last second and you were supposed to be eliminated but since he lost his place u got ranked up in Colosseum placing (happened to me a lot with my Ranger, have high kill count at Round 4 to get killed last second and be dropped out and see someone with 1 Kill move on to the last round but I know my Warrior benefited from that as well coz as I said I've had lots of round 4s that I didn't get a single kill but moved on to the final round  or I only have 1 kill with my Warrior and I move on to last round while eliminating someone with higher kills than me coz of the pointing system that's why I don't complain about it) 

 

Here's the Screenshot of it of my LVL 32 Assassin benefiting from the point system coz I got enraged buff and last hitted the rank 1 with throwing dagger and that's my ONLY Kill

ScreenCapture_2013_07_03_14_08_14_zps1bd

 

Here's one  Screenshot of my Ranger losing at last round with TWO Kills advantage

ScreenCapture_2013_07_02_13_42_35_zps748

 

Here's my Warrior loosing last night Round 5 with 4 Kills advantage two out of those six kills where Rank 1 players so I should have a breathing room but hey what can I do.

ScreenCapture_2013_07_06_01_21_51_zps535


Edited by SSpardAA, 06 July 2013 - 05:49 PM.

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#18 AhinaReyoh

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Posted 06 July 2013 - 08:51 PM

Which is really funny, because I've seen far too many #1's in the final round win because everyone kept ignoring them and killing each other instead. Killing the #1 is a very good way of getting them out of that #1 position and raising your own points up a lot.

 

I hope you're not one of those Sins in the final round that decided to come after #6th ranked old me while the #1 player is standing over there focusing your Sin while you're busy with me. That's just dumb.

 

I'm not the only one who keeps being slammed to the ground by an Assassin while trying to kill the rank 1 player in round 5? xD Lately it seems that happens less at least, though I also see fewer Assassins in round 5.


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#19 GuardianTK

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Posted 07 July 2013 - 12:17 AM

I'm not the only one who keeps being slammed to the ground by an Assassin while trying to kill the rank 1 player in round 5? xD Lately it seems that happens less at least, though I also see fewer Assassins in round 5.

 

That's because they're not being smart.


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#20 RavenTDA

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Posted 07 July 2013 - 02:03 AM

I think whoever gets the first kill of the round gets extra points too but I'm not sure. There's been many times I've jumped a huge amount of ranks to number one for achieving that. So if that's true his kills were probably the first one of the round and whoever was number one/two.

 

Also I don't think it's entirely stupid to go after someone else besides number one. If you have a hard time KSing or there's a lot of Sorcs in that round you're going to have a harder time doing it if you yourself aren't one because they are very good at putting up the highest amount of damage and can kill the person outright when their HP is at a higher amount. If everyone goes after the same person on equal grounds then technically you only have a 1/5 chance of getting that kill. If you can rack up kills fast I'd go after the others because they'd be distracted and less likely to bother killing you back in order to try and get that last hit on the dude they are trying to kill.


Edited by RavenTDA, 07 July 2013 - 02:05 AM.

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#21 Gluttannie

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Posted 09 July 2013 - 06:52 PM

Which is really funny, because I've seen far too many #1's in the final round win because everyone kept ignoring them and killing each other instead. Killing the #1 is a very good way of getting them out of that #1 position and raising your own points up a lot.

 

I hope you're not one of those Sins in the final round that decided to come after #6th ranked old me while the #1 player is standing over there focusing your Sin while you're busy with me. That's just dumb.

 

Actually, it's smarter to go after someone else if that #1 is a priest with all his/her defensive skills ready to go, a wiz/bm with their invincibility available during the last 10s, or just someone you know can probably outrun you or outheal your damage. By that time, all that's on their mind is running away and playing safe (usually), so you have a higher chance of surpassing if you get a kill off of someone else.

 

The scoring system actually makes the game a lot more intense. You want to be first? Well, you gotta live with the responsibility of losing more if you die. It gives a sliver of hope to everyone, even the 6th place, that they just might jump to 1st if they keep trying. The problem is the scoreboard showing a skewed variable - it would make much more sense if it showed your actual points.


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