But you can't combo attack when you're on a horse.
Who needs combos when I can MOW YOU DOWN with my mighty Peco?
As an added bonus, combat Peco Pecos could have a chance of picking up my enemies and tossing them aside LIKE THE RAGDOLLS THEY ARE.
Posted 16 July 2013 - 08:56 AM
I think some other nice additions would be Fire attacks, Duels between the strongest players of opposing sides that sways the morale of their armies, Defecting officers, Stone Statue mazes, Fire attacks on your own castle/town as a last resort so no one else can own it, disguising yourselves with other guild's names/crests for infiltration and ambushes, and maybe some Castle flooding if Lu Bu doesn't mind.
Posted 16 July 2013 - 02:59 PM
Guild Vs Guild... on mounts... Amazing idea.
This thread gives me an urge to go load up Dynasty Warriors 6.
But you can't combo attack when you're on a horse. Now if they gave us the elephants from DW4...
Mounted combat would be AWESOME :UWho needs combos when I can MOW YOU DOWN with my mighty Peco?
As an added bonus, combat Peco Pecos could have a chance of picking up my enemies and tossing them aside LIKE THE RAGDOLLS THEY ARE.
Edited by inuko23, 16 July 2013 - 03:00 PM.
Posted 17 July 2013 - 12:44 PM
I tried it a long time ago and the enemy AI was kinda horrible so after 10mins of playing, I never went back to it.DW is fun, DWO is horrible! Has anyone ever try it?
Edited by inuko23, 17 July 2013 - 12:51 PM.
Posted 17 July 2013 - 02:46 PM
I sooooo can picture the developers rolling on their sheets because of these ideas... just how the hell are they going to make the mounting peco battles?!!
well, being able to use them during combat is good enought, as soon as you use any skill or are hit by anything, the peco is unsummon... and thats the closest it could get in my mind, realistically speaking...
still, an awesome idea compilation so far O____o!!
Also adding to this, since we are in the mood of reckless ideas...
they could simply add a button in the guild menu for the guild leader where he can teleport each and every member into the field at a random safe spot (all together of course) to reduce the chances of an ambush on entrance! like in a FPS.
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