My proposal is that Safe to 7 Certs should be completely removed from the cash shop, from groove packs and lucky boxes. It is fine to keep certs being produced from the Mimic Eat Gear.
Safe Certificates are the primary reason that there is no "cycling out" of gears. Most of the equippable items in game have become obsolete come WoE gear sets and the existing end game gears that are exponentially better than others. The quantity of Safe Certs are making the end game gear too cheap for it to be considered even a goal to be able to obtain. End game gears should be something one should work towards, especially a decently upgraded one. Upgrading anything has become using Certs to +7. Many of the newer players I've met don't even know who Suhmi is. There should be gears cycling out of the system so that there is room for an actual supply and demand market. Right now there is just too much supply of anything from Endless Tower, anything from MVPs.
If there were fewer certs, they would be used a lot more sparingly so that people would take the risk of using Normal Ori/Elu or Enriched Elu/Ori on lower-mid tier items. This would cause more breakage. Breakage would mean more of this gear is bought and attempted to be upgraded. The prices of these more "obsolete" gears would increase.
Many view price increases as a bad thing, but it actually is not. Let me explain.
Price increases of lower to mid tier items that are obtainable via easier to kill MVPs or via normal mob hunting allow the lower levels to obtain zeny easier. This gives incentives for poorer and starting players to actually hunt monsters to obtain x weapon or x shield to sell. Selling the more "obsolete" items would also be easier since more would be breaking, then bought up to try to be upgraded again. This sort of lower tier inflation would not affect higher tier items since Certs would still be obtainable via eat gear. Cert prices may increase, but it'll always be obtainable by anyone because of the constant availability of Level 3,4 weapons, shields, armors and headgears from monster drops. (i.e look at prices of morrigane helms, goibne's set, bone helm, muffler, pauldron, stone bucklers, etc).
MVP Cards and Gods prices won't be affected. These items are untouchable to this sort of inflation because they would only be touched by actual zeny decrease/increase and supply and demand. All sales and purchases are accountable due to the sparity of god items and MVPs compared to the rest of the gears. Additionally, there's no "decrease in circulation" of gods and mvps aside from accounts being banned or players stop playing. Causally, a price increase of low tier and mid tier items would start to close the gap between poor players and rich players. The eventual inflation would allow those players to be able to obtain harder to obtain items. Harder to obtain items would actually be more expensive so that middle class players have a chance of getting god/mvp tier items.
There is a huge disparity between players who own 10mil and those who own 10bil. And it's nearly impossible to get to that point of earning 10bil without spending a lot of real money on this game. Before certs, hunting items was extremely rewarding so becoming rich through MVPing was extremely possible. Now, not so much unless you're lucky enough to obtain a card, which not everyone is.
P.S I also would suggest to eliminate ET's ability to be reset or at least fix it, but that can be saved for another thread. Eliminated!
Edited by KamiKali, 07 May 2014 - 09:30 AM.