Nail on the head in my opinion. I KNOW some people are getting insider information days or weeks before an update happens and are exploiting it. For this reason I think option 1 is the only fair choice we have for Classic if we are in fact implementing GR/DR into OCA's. For the people who saw an opportunity and took it to smart investing (I've stocked quite a few), it's too bad insider trading ruined it.
Second.
You do realize the reason he's saying this is because HE was given incorrect "insider info" by heimdallr, since "them never coming in" contradicts what I saw posted publicly, yet that is what he keeps claiming?
I was under the impression that they "were to be considered" and that was said a very long time, from the get go the word was "not yet because there's not enough cards"
So working both on information given to the community and the common sense of how the game worked before, should I actually be punished for my prudence?
This has nothing to do with insider info, if you search the forums you will find statements by WP staff saying "not yet" and "It's under consideration", which gave players long term reasons to keep their OCAs.
Frankly the statements are ridiculous by a lot of players and it's really tiring to read misinformed suggestions, nobody is taking into account how statistically, not many GRs are likely to be produced. It would be much healthier for the game community and the economy for these to be "slightly" more available. And a spawn event or spawn increase would actually create more GRs than opening the current backlog of OCAs which will, theoretically, produce LESS GR/MP/DR than if they had been in the OCAs since the start of the server.
I could SS my OCA collection and you will be very surprised at how small it actually is.
numbers: If you made another GR spawn on the game hourly , that is 24 more chances per day at a card. So you're looking at
48 chances per day + 6 chances + 32 + (is HT GR in? not sure so I haven't included it) + 24 for a new spawn or 116 GR kills per day on the server.
+ 1 per week for ET.
Given gum rates, card should drop at a higher chance than a GR from an OCA.
compared to.... the average castle giving like 1~2 OCAs (WoE 1) per day = 40 chances per day to get a GR card at a lower rate than killing GR would.
Lets say WoE 2 castles give 3~4 OCAs per day. Which only high econs do so this is generous @ 40 more per day so look at that, the entire server combined gets 80 chances per day from WoE Castles to get a GR compared to the 92 natural spawns per day. If you don't add more spawns of events like people are suggesting. Adding more spawns would be *WORSE*
I have under 1k OCAs from stockpiling the life of the entire server. I should get *one* if I'm lucky, but even then, I probably won't. Kinda makes up for the number of times I haven't been able to hunt GR cause of bots / being busy adding lifeblood to the game.
Plus clearing them out of the game means lots of rare cards will come on to the market. It would add much needed life to the economy right now. I would predict a total of like 5 GRs MAX hitting the server. It's honestly that low of a chance.