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Walk Into Prontera?


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#26 5489130505100655753

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Posted 09 August 2013 - 02:15 PM

I can kind of tell that these programmers were Java programmers and maybe new to C++. Never hire Java programmer to do a mans job. << I am dealing with the same thing at work.

 

I don't even code and I'm so sorry. It's like trying to tell a layman that no, I cannot increase the quality of your cruddy jpg to what you want, please come back with psd files next time, or anything BUT JPG oh my god.


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#27 ZeroTigress

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Posted 11 August 2013 - 09:03 PM

Having warpportals instead of one large map reduces strain on players world latency. Running one large zone is much harder than running multiple smaller zones. This is actually a benefit to you as a player, as if one zone gets bombarded with lag, it won't effect another zone.
 
My guess is they didn't want their servers to crash constantly.


Then how is WoW able to support such a system? Is it due to their engine or because they have separate servers with player number limits? I just find it odd because WoW is 6 years older than RO2: LOTS.
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#28 Kariktan

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Posted 30 January 2014 - 12:04 AM

My problem now is that the portals are gone. I cant transfer from one map to another or enter dungeons. I have to use Long Range Kafra Flying Service or warp to Dungeons when the RL/PL has entered it. O_o


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#29 VolunteerMod09

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Posted 30 January 2014 - 05:18 AM

Please do not necro old thread. Please make a new thread if you want to start a new discussion.


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