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Gotta Catch 'em All- The Pet spreadsheet


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#1 MorbidCoffee

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Posted 08 August 2013 - 11:38 AM

EDIT 9/3: Unfortunately I don't play RO2 much lately, so I'm leaving all updates up to ZeroTigress. All current and future updates to the pet list can be found here.
 
 

Because people seem to be requesting this, and I had an hour of free time to put one together, let's have a community spreadsheet for pets. What ability it has, where to find it, etc. I know some guilds have been making lists for themselves, but with everybody in the community grinding different pets, we can at least collect the info much faster.
 
Unfortunately, due to trolling of the previous spreadsheet, I've been forced to make it view only. Please update this thread with any info you find on pet abilities and I'll update it over time.
 
RO2 Community Pet Spreadsheet can be found here.


Edited by MorbidCoffee, 03 September 2013 - 03:14 PM.

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#2 TatsuyaKeith

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Posted 08 August 2013 - 11:48 AM

Great idea, MorbidCoffee. I shall add my Fish lady... Not the Obeuane though xD


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#3 Rukaroa

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Posted 08 August 2013 - 12:04 PM

Professor Coffee? There's probably one like that in Pokemon somewhere...


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#4 TatsuyaKeith

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Posted 08 August 2013 - 12:05 PM

Nah, I doubt it, dood.... Then again, the professors last name come from trees... Except Juniper, I believe...

 

 

....Maybe Professor Cocoa...


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#5 SouskeAnto

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Posted 08 August 2013 - 01:09 PM

Base hits are a bit unreliable, Pets hits according to your own stats and Enemy Stats.


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#6 Rukaroa

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Posted 08 August 2013 - 01:39 PM

Base hits are a bit unreliable, Pets hits according to your own stats and Enemy Stats.

 

Yeah, I noticed that when I compared the poison tick of Poporing with mine and a friend's. Priest friend's did 60 per tick. Mine was double that. Question is how do they scale? Priest had about 150 ATK, and I doubt their MATK was lower than mine.


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#7 SouskeAnto

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Posted 08 August 2013 - 02:29 PM

Not rely sure if those are based on Atk or MAtk, or even some combination of those. But taking off my Colo Bow generates a noticeable change on my Pet's Damage.


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#8 Melisax3

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Posted 08 August 2013 - 02:33 PM

Pretty sure they're using an x percent from our matk/patak we have to find it out somehow


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#9 9632130515120055620

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Posted 08 August 2013 - 04:19 PM

I've added my information for:

 

Lurker Fly

Strouf

Marinesphere

Phen

Sandistar

Swordfish

Nukaruka

Researcher 

 

I can't remember damage values without going through them all except for my Lurker Fly, hopefully someone can fill those in when I'm not lazy :P

 

Also for some reason the Devil Ant things in Mjolnir drop Researcher DNA. It's a fast farm for a pet that seems to do extreme physical damage. Embus of Ruin has a ghost ship card cover, it may very well be Edith, and the name seems to fit better than it would on the other bosses I suppose.


Edited by 9632130515120055620, 08 August 2013 - 04:21 PM.

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#10 Eespeon

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Posted 08 August 2013 - 08:58 PM

Thx for the pokedex professor coffee. I'll help too :)


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#11 9632130515120055620

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Posted 08 August 2013 - 11:07 PM

Wuh-oh, Executer Undead inflicts a 1s knockdown per attack. Mini eremes.


Edited by 9632130515120055620, 08 August 2013 - 11:08 PM.

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#12 7164130604145954240

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Posted 09 August 2013 - 12:46 AM

Ninetails does -8% str effect, and just attack normally.

 

ps - kk edited and added

ps2 dark assasin fixed and added


Edited by 7164130604145954240, 09 August 2013 - 03:10 AM.

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#13 9632130515120055620

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Posted 09 August 2013 - 04:37 AM

Got Golden Robberbug.. exactly the same buff as Hodremlin.


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#14 Haboob

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Posted 09 August 2013 - 07:55 AM

Added Stainer and Fur Seal.

 

After some testing i noticed pets do a % damage based on your own atk power. Depending on grade too they seem to have a solid base damage depending. So if my atk is as low as 30 seal does around 80 damage while stainer does 190.

 

So going by that base damage on all grades would be as follows.

1 star 0?

2 star monster 50 base damage

3 star 100?

4 star monster 150 ish base damage

5 star 200?

 

 

I need more testing and if anyone would be interested we could form a consensus in order to prove what is what.


Edited by 6224130502210709307, 09 August 2013 - 07:56 AM.

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#15 Rukaroa

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Posted 09 August 2013 - 10:12 AM

Added Stainer and Fur Seal.

 

After some testing i noticed pets do a % damage based on your own atk power. Depending on grade too they seem to have a solid base damage depending. So if my atk is as low as 30 seal does around 80 damage while stainer does 190.

 

So going by that base damage on all grades would be as follows.

1 star 0?

2 star monster 50 base damage

3 star 100?

4 star monster 150 ish base damage

5 star 200?

 

 

I need more testing and if anyone would be interested we could form a consensus in order to prove what is what.

Definitely plausible though that would leave MATK classes (Priest and mages) high and dry. Makes me wonder if things Ignition scales off MATK as opposed to ATK.


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#16 MorbidCoffee

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Posted 09 August 2013 - 03:59 PM

So much updated in only one day. I'm so proud of you guys <3


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#17 Rukaroa

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Posted 09 August 2013 - 04:34 PM

Do we get a badge? :p_smile:


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#18 9632130515120055620

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Posted 09 August 2013 - 04:52 PM

Question for anyone with Hodremlin -- does he buff everyone's party defense instantly? Robberbug needs to run around one by one casting it on party members. Would suck if Hodremlin flat outclassed him cause his casting animation looks awesome.


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#19 SouskeAnto

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Posted 09 August 2013 - 07:17 PM

Hodrelim does a little animation and everyone on a 5 m radio around it gets the buff.


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#20 9632130515120055620

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Posted 09 August 2013 - 08:17 PM

Hmm.. I guess Hodremlin and Robberbug have different uses then. Hodremlin is good for stacking while Robberbug will run around the entire battlefield granting the buff to everyone in turn.


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#21 SouskeAnto

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Posted 09 August 2013 - 08:34 PM

Probably, Hodrelim won't ever move from the same spot you summon it.


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#22 Shouichirou

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Posted 09 August 2013 - 09:42 PM

Anyone tested what effects [Leveling Them Up] does? 

 

As in whether their debuff/buff/attack skills become more potent? Or their normal attack values?


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#23 9632130515120055620

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Posted 09 August 2013 - 10:24 PM

Anyone tested what effects [Leveling Them Up] does? 

 

As in whether their debuff/buff/attack skills become more potent? Or their normal attack values?

I've seen multiple people with lvl 2 Mermaids now and by god their damage output is obscene. Melted me down to no health in what felt like 6-7s.


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#24 MorbidCoffee

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Posted 09 August 2013 - 10:30 PM

Guild member (Warrior) has a level 2 sohee. Does about 1.2k damage normally and it's poison does 300 now up from 180-ish.


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#25 SouskeAnto

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Posted 10 August 2013 - 04:47 AM

Somebody already got a Maya Purple, it does the same thing than Chon Chon just hits A LOOOT harder.


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