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The number of missing emps...


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#1 Toxn

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Posted 21 August 2013 - 03:01 PM

is too god damn high.


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#2 KriticalAssassin

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Posted 21 August 2013 - 03:02 PM

The fact that the messages and topics made about this don't get addressed is kinda sickening.. This has been happening for nearly 2 months, almost EVERY single woe. And yet the castles are not being fixed ever.


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#3 GuardianTK

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Posted 21 August 2013 - 03:04 PM

kRO


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#4 Handersen

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Posted 21 August 2013 - 03:17 PM

There r at least over 4 castles without emperium maybe more

all i know its Brit 3 and Balder 4 WTF

i think GMs need to look regarding this matter =_=


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#5 Porcelain

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Posted 21 August 2013 - 03:20 PM

Add valk 2 to the list of emps missing during woe. Can also confirm Brit 3. These two castles were undefended last 15 minutes BECAUSE they had no emps. GM team needs to either break the castles or guilds.

Edited by Porcelain, 21 August 2013 - 03:23 PM.

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#6 miliardo

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Posted 21 August 2013 - 03:24 PM

It has something to do with humunculus gms should make to where skills or can't hit emp
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#7 ReshiramFlare

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Posted 21 August 2013 - 03:32 PM

Not just any homun skill does it, a while back, Summon Legion was the skill confirmed to glitch the emps if the luciola vespa break. Did they re-enable that when they re-enabled ash and silent breeze too? I remember reading they fixed silent breeze to be cureable and ash was fixed (for whatever it did wrong in there), but saw no word of them fixing summon legion. Can someone with a Sera confirm or disprove if this skill is enabled in woe (don't have a sera yet x.x).


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#8 Alaska

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Posted 21 August 2013 - 03:39 PM

this is getting pretty annoying since when I first reported it I was told it was a one-time issue. .-. Wonder why it started to happen again all of the sudden...


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#9 DrAzzy

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Posted 21 August 2013 - 04:03 PM

Last I checked, summon legion worked in WoE, and I don't think the bug has been fixed :-/ If one of the summoned bugs breaks the emp, the game gets confused and doesn't respawn the emp. 

 

Legion should be disabled in woe until it's fixed. 


Edited by DrAzzy, 21 August 2013 - 04:04 PM.

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#10 Alaska

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Posted 21 August 2013 - 04:21 PM

When did you check? Because from what I remember it was supposed to be disabled along with VA/SB, and the only one not to be re-enabled thanks to its emp issues.


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#11 strafe247

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Posted 21 August 2013 - 05:22 PM

I doubt those guilds having the castles will admit the emp bugging. :pif:


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#12 DrAzzy

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Posted 21 August 2013 - 05:33 PM

It's still enabled in woe :-(


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#13 Viri

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Posted 21 August 2013 - 05:44 PM

It doesn't have to be the ones holding the castles, it breaks under the last guilds name iirc


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#14 strafe247

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Posted 21 August 2013 - 06:40 PM

It doesn't have to be the ones holding the castles, it breaks under the last guilds name iirc

 

I mean that one, having the castles during the no-emp period in woe.  :heh:


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#15 Ambur

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Posted 21 August 2013 - 06:54 PM

Just keep bumping this, eventually the GMs will get the hint.


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#16 teffalockheart

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Posted 21 August 2013 - 07:04 PM

keep saying something nice guys


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#17 DrAzzy

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Posted 21 August 2013 - 07:11 PM

I PM'ed Oda about this.


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#18 Leonis1

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Posted 21 August 2013 - 07:19 PM

From what ive seen its actually the same guild doing it. Well the 3 times that ive seen it done anyways.


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#19 strafe247

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Posted 21 August 2013 - 07:31 PM

I previously made a thread about this but some CM deleted it. I won't be surprised if this thread goes missing.


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#20 Toxn

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Posted 21 August 2013 - 08:26 PM

Until a GM tells us they are aware of the bug and plan on doing something about it threads like these will constantly reappear. This bug is almost as bad as the deluge bug.


Edited by Toxn, 21 August 2013 - 08:27 PM.

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#21 Alaska

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Posted 21 August 2013 - 09:39 PM

It's pretty ridiculous the amount of free castles that are being given away. >_>


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#22 SergioSSA1LER

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Posted 21 August 2013 - 10:05 PM

dat timeline
http://choobs.org/renewalwoe/timeline


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#23 Alicesaurus

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Posted 22 August 2013 - 11:38 AM

Cant believe still no gm response. This is actually a fairly serious issue.


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#24 teffalockheart

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Posted 22 August 2013 - 11:50 AM

We need to be positive...

 

Just because you don't see what goes on behind the scenes doesn't mean it's not happening. To quote 'God' from Futurama, "When you do things right, people won't be sure you've done anything at all."

 

i am sure they are writing pages of report to daddy...

 

 

edit: quote taken from here


Edited by teffalockheart, 22 August 2013 - 11:53 AM.

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#25 meli

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Posted 22 August 2013 - 12:32 PM

It'll fall in deaf ears unless someone important keeps bugging the gm, as it happened with the deluge bug (not fixed), silent breeze bug (not fixed), items not being added correctly (+1 year to add sound amplifiers, and only because community complained) etc etc.


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