After the skill update is fully implemented and refined, could there be a focus on the in-game economy?
The vending system and allowance of players to name their own prices, along with the constant struggle of dupers/scammers/hackers, has caused major inflation.
I think there is a timely response to the support/development/moderator teams, even when being under-staffed. But if there is enough time to put into a skill update, then possibly there could be time spent on in-game economy as well.
(Vending/Trading/Item Mall/Premium/etc)
Also, on a side note... is there a way to become part of the support/development/moderator team? Or point me in the right direction to become a part of another company's support/dev/mod team?