1
edit: actually you didn't state what purpose it's for
for a CC/Acid bomb build -> 1 dex if you can get 100% with -% cast reduction gears.
reason: cart cannon is 100% variable along with most gene skills, so you don't need dex for cast if you're going 100%
acid bomb is 100% fixed, so dex doesn't help the cast time, and if you also get FAW EA enchants, it's better than the HBP, so you can easily just switch between FAWs for damage and cast
for WoE -> I don't suggest going cast reduction from gears because you lose a lot of reductions, but if you do, same reason as cart cannon you don't need dex if you have 100% cast reduction because all gene woe skills are variable.
for woe i suggest instant cast via stats, and it's really easy with gear enchanting (3 dex nimble rwcs, +6 dex ck, woe suit set +5dex, etc)
only beneficial thing dex does is help with the damage variation in CC and acid bomb, which isn't too significant (although it's annoying to see like a 170k and then a 200k bomb damage). none of my genes have 1 dex because 1 is instant cast pure pvp/woe, other is potter and instant cast CC, but when I get +9 EA 20 FAWs, I might test out a 1 dex build on my acid bomb gene to see it's damage. (it used to have like 30 dex before the hbp) my cc cast time was horrid but...................... it was pure AB anyway xD
Edited by KamiKali, 26 August 2013 - 02:05 PM.