I knew this was going to happen, and that's why I was against the new form inplementation.
If you have a sin, please, do give it a test.
Please do note that these bugs are supported through other assassin players as well. This is not just from my own experience.
1. Shadow Strike Still Working Like the Older Version. You may or may not see the first hit as soon as you use the skill, but the following 2 hits (there are 3 hits in total) do not take effect until way later (about 2 sec delay). I don't know if anyone noticed, but the skill description NO LONGER SAYS 3 HITS, meaning it is supposed to be a 1-hit skill. Overall skill execution is slower than before. This could be a matter of life or death in Colo. You could possibly die by a hit from an opponent that you would have already killed because of the delay in dmg.
2. Shadow Assault and Shadow Explosion DO NOT land hits from time to time. You dont even see "MISS." Nothing happens and when it does land, the dmg is horrendous on both skills. The bug for Shadow Assault has been there even prior to the last patch, but this is happening a lot more often now. Depending on the terrain/surface you are on, the game will say you cannot move there and just not work completely or teleports you without doing any damage or stun.
3. Significant Damage Decrease Overall damage output has been decreased. If you have a sin try your skills. You will see what I mean (supported by other assassin players' and from players that I have constantly dueled prior to the latest patch). Shadow Explosion, our top hitting skill with 85% dmg+, showed a significantly lowered dmg over and over again.
4. Possessed Peco Bug. If you are a sin, try riding your peco. It will go exorcist on you and spin around! Ask a sin to show you if you don't have a sin!
5. Giant Peco Bug. OMG! I wish I knew how to post a screenshot. But if you keep spinning around with your peco, your peco will eventually turn into this GIANT PECO! LOL! It no longer runs at this point, but slide around in a frozen animation. Go ahead! Give it a try!!!
6. Flying Kafra Bug. Seems like there are some animation bug involved when using flying Kafra while in shadow form (please see the screenshot in the below posting).
7. Shadow Form Animation Bug. It appears that some players are not able to see the new shadow form animation (see below posting by my guildmate). My guildmates and I have been trying to help him with no prevail.
This one isn't a bug, but I am not too fond of the 1 sec delay in Shadow Assault skill execution due to the new animation. The animation is cool, but I would definitely not trade it for the +1 sec delay in the skill execution.
ALSO, I have been hearing that rogues' dmg increased while sins' dmg decreased? I have heard from a few rogue players that they are doing significantly increased dmg especially when in hiding? Could this be an accident that took place while implementing the new shadow form? The Dev Team was supposed to work on sins' dmg because of the new form, but instead rogues dmg was fiddled with and now it is increased? I don't know, but it is irking to learn about rogues dmg increase while we are suffering dmg decrease. I am eager to hear what people have to say about this.
Please give these skills a series of tests. You will see what I am talking about.
(Edit: Added more known bugs reported by players from below postings. Also added the Rogue/Sin theory, and Giant Peco Bug. Added Shadow Strike new skill description)
Edited by 5391130503175245443, 29 August 2013 - 06:23 PM.