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Forging after renewal


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#1 legionary123

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Posted 27 October 2010 - 10:26 AM

Hi, anyone here know if they changed the forging formula before renewal?

Before Renewall i had a forger with 92 dex and 92 luk, my forging sucess rate for vvs elemental was about 50 % with full equips and buffs...

now my forging sucess rate is lower 20%. Yesterday i broke 8 consecutives vvs lances... putz... im so angry...


Anyone help me

Edited by legionary123, 27 October 2010 - 01:49 PM.

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#2 legionary123

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Posted 27 October 2010 - 11:18 PM

what is the forging formula for mechanic like?
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#3 porty

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Posted 27 October 2010 - 11:39 PM

Same here i attempted 15 VVS elemental damascus and got .... 1.

could have just been bad luck but with steel at the price it is i can't afford to do any more and if i do i will need to charge about 40 million for each ele damascus which obviously no one will buy.

i think the days of forging are at an end....
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#4 Mwrip

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Posted 27 October 2010 - 11:57 PM

Job level is part of the forging formula. When you switched to 3rd job, your success rate when straight to hell, and even worse, since you can NEVER return to job 70, you will ALWAYS be a weaker forger 3rd job than 2nd. How this made it through the several months of Renewal testing on kRO is anyone's guess... but it did.
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#5 legionary123

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Posted 28 October 2010 - 12:48 PM

so... then i lost my forger... i rate renewal :(
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#6 legionary123

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Posted 29 October 2010 - 10:06 PM

someany know what is the new forger math formula? Forger ends in the ragnarok?
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#7 SamuelAdams

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Posted 29 October 2010 - 10:41 PM

Umm but you can reach 120 on stats opposed to 99...
Does job affect forging that much where it'll be impossible for a 3rd class to have better success than trans?
If so it would kinda make sense, after all you can go to 3rd class straight from 2nd without rebirthing?
I hope the system in place hasn't been altered too much. There is overhead in making weapons and that's some players main income...

Edited by SamuelAdams, 29 October 2010 - 10:42 PM.

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#8 Tirasu

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Posted 30 October 2010 - 04:20 AM

From what I recall, boosting the stats from 99 to 120 just about covers the 20 job level difference, for bios going genetic since it's -three stats- that effect, the change gets a very slight improvement for them, while WS going mechanic, has a slight decrease in succuss unfortunatly. But it's nothing major, it's barely more than 2% either way if I recall.
It is more painful since the job bonuses for forging stats are lower though.

Basicly all it needs is a simple fix, such as getting something like a 5% bonus for just being a 3rd job in both forgeing and potmaking rates and it'd balance out that they'd be better maxed with stats/gear all set for it.

Edited by Tirasu, 30 October 2010 - 04:21 AM.

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#9 Krispin

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Posted 30 October 2010 - 09:27 AM

Forging characters get shafted again it seems.
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#10 Tolrin

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Posted 30 October 2010 - 09:52 AM

Forging formula remained entirely the same, however the 4% difference from j70 to j50 is only just covered by the difference in stats.
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#11 SamuelAdams

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Posted 30 October 2010 - 12:29 PM

Maybe str should affect forging like int does on alchemists brewing? ... Just thinking here. :x
But yeah, hope they change something here, cuz that isn't right. xP

Edited by SamuelAdams, 30 October 2010 - 02:15 PM.

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#12 meoryou2

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Posted 30 October 2010 - 02:11 PM

Maybe str should affect forging like int does on alchemists? ... Just thinking here. :x
But yeah, hope they change something here, cuz that isn't right. xP


what the crap are you smoking? brew stats are main: DEX / LUK and secondary: 0.1% / INT. STR has nothing to so with it. Oh, and we get some kinda like 1-2% bonus if we brew with our homunculus out or something too.
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#13 SamuelAdams

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Posted 30 October 2010 - 02:13 PM

what the crap are you smoking? brew stats are main: DEX / LUK and secondary: 0.1% / INT. STR has nothing to so with it. Oh, and we get some kinda like 1-2% bonus if we brew with our homunculus out or something too.

Umm you should read. Topic is about FORGING.
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#14 meoryou2

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Posted 30 October 2010 - 02:20 PM

Umm you should read. Topic is about FORGING.


maybe you should read? 1: STR isn't gotten on a pure forge 2: to get even 10% success rate from a secondary stat you need..... 100 STR, cutting down on your main success stats.... hmm yay I got 100 STR for the 10% bonus but lost 18 DEXand LUK so my actual net gain is -5% success!!

10 secondary stats for 1% means you lose ~3% off the top end of the scale from losing 1-3 points from your primary. there's a reason why brewers got 99 DEX / LUK 9 INT before you know.
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#15 Ramen

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Posted 30 October 2010 - 02:28 PM

maybe you should read? 1: STR isn't gotten on a pure forge 2: to get even 10% success rate from a secondary stat you need..... 100 STR, cutting down on your main success stats.... hmm yay I got 100 STR for the 10% bonus but lost 18 DEXand LUK so my actual net gain is -5% success!!

10 secondary stats for 1% means you lose ~3% off the top end of the scale from losing 1-3 points from your primary. there's a reason why brewers got 99 DEX / LUK 9 INT before you know.


Maybe you should practice some reading comprehension. >_>

When he said STR should affect forging like INT affects Brewing, he they should add STR to the forging formula so there will be another stat to help with forging success rates. It's not that hard to understand that's what he was talking about.

Edited by Ramen, 30 October 2010 - 02:29 PM.

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#16 Dukeares

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Posted 30 October 2010 - 02:46 PM

im Not sure how How does peoples get 50% SUccess rate. Even the top ten forger that i know claims that they have average of 35 -40 %..Succes rate.

i realy would love to know what equip to bost Forging to 50%

Just a Side NOte to people out there..Using forging slots to add additional material decreases the success rate of the forge attempt. An elemental stone takes off 20% and each Star Crumb takes off 15%.
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#17 meoryou2

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Posted 30 October 2010 - 03:16 PM

Maybe you should practice some reading comprehension. >_>

When he said STR should affect forging like INT affects Brewing, he they should add STR to the forging formula so there will be another stat to help with forging success rates. It's not that hard to understand that's what he was talking about.


Umm, maybe YOU should get some reading comprehension and stop worrying about your stupid green maiden.

STR as a sub stat would STILL be useless. you'd be what 120 / 120 / 50-60 now? whooooo 5-6% bonus is crap considering you would have to sacrifice what little INT you can get for your SP pool.
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#18 Ramen

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Posted 30 October 2010 - 03:18 PM

Umm, maybe YOU should get some reading comprehension and stop worrying about your stupid green maiden.

STR as a sub stat would STILL be useless. you'd be what 120 / 120 / 50-60 now? whooooo 5-6% bonus is crap considering you would have to sacrifice what little INT you can get for your SP pool.


Posted Image

Never said it would be worthwhile, simply wanted to let you know what he was talking about since you seemed ignorant of the fact.
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#19 meoryou2

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Posted 30 October 2010 - 04:42 PM

maybe you should read? 1: STR isn't gotten on a pure forge 2: to get even 10% success rate from a secondary stat you need..... 100 STR, cutting down on your main success stats.... hmm yay I got 100 STR for the 10% bonus but lost 18 DEXand LUK so my actual net gain is -5% success!!

10 secondary stats for 1% means you lose ~3% off the top end of the scale from losing 1-3 points from your primary. there's a reason why brewers got 99 DEX / LUK 9 INT before you know.



Umm, yeah ramen, since I was TALKING ABOUT STR AS A SECONDARY STAT i _obviously_ am ignorant of the fact that we were talking about STR and FORGING :D:):D. Maybe you really should bone up on your reading comprehension if you can't understand that, and just because I said "brewing" once in the post. Heres a hint for yah, it's the same build for forgers or brewers :D

By the way, your pic looks a little... fruity, is it you by any chance?
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#20 Tolrin

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Posted 30 October 2010 - 04:50 PM

I have no interest in your argument, but I wanted to let you know that your reading comprehension is really poor meoryou2. Your first post in this thread completely ignored most of what the post you quoted said and attacked a small portion of it instead. The post said "maybe the forging formula should be adjusted to improve rates" and you replied "STRENGTH DOESN'T EFFECT FORGING YOU NOOB."

Also, since you don't seem to know, int is actually exactly half as effective as dex and luck for brewing, where 10 dex or luck is 1% and 20 int is 1% additional success rate. Not sure where you got 0.1% from.
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#21 SamuelAdams

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Posted 30 October 2010 - 04:56 PM

Ignoring all the arguing...
Something needs to be changed anyway to compensate I think. ^^'
Do the gms have the means to change forging rates to compensate for this btw you think? :x
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#22 meoryou2

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Posted 30 October 2010 - 05:01 PM

I have no interest in your argument, but I wanted to let you know that your reading comprehension is really poor meoryou2. Your first post in this thread completely ignored most of what the post you quoted said and attacked a small portion of it instead. The post said "maybe the forging formula should be adjusted to improve rates" and you replied "STRENGTH DOESN'T EFFECT FORGING YOU NOOB."

Also, since you don't seem to know, int is actually exactly half as effective as dex and luck for brewing, where 10 dex or luck is 1% and 20 int is 1% additional success rate. Not sure where you got 0.1% from.


maybe from playing merch classes as my mains hmmmm? including both battle brew and pure brew. and having 4 kinds of alchemist classes 99 before the homunculus system was even dreamed of? Nah, I'll just go with what the wiki says at the moment :)

Oh BTW the "STR has nothing to do with it" is meant as "READ THE POST You MORON the percentage you could get from STR will not do what you are thinking it will." Now I know this may be asking a lot but could YOU please have more than a 5th grade comprehension?
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#23 Wolfen

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Posted 30 October 2010 - 09:53 PM

you know, there still exist the skill marionete control to make up for the sacrificed dex used in the 3rd stat wich gives an overall higer succes rate than max of the 2 stats....
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#24 SamuelAdams

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Posted 30 October 2010 - 10:23 PM

Wow... Just wow...
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