Extended West Mjolnir Map.. I already passed by the portal, it supposedly warp me to Prontera City..
Posted 12 September 2013 - 07:59 PM
Extended West Mjolnir Map.. I already passed by the portal, it supposedly warp me to Prontera City..
Posted 12 September 2013 - 08:11 PM
So are Soul Makers suppose to scale from int and str still after job change? And what about Ignition it seems to still be working.
Edited by Xintello, 12 September 2013 - 08:23 PM.
Posted 12 September 2013 - 08:25 PM
Invisible Poring CArt / Vend Cart at Alberta Channel 1
Posted 12 September 2013 - 10:13 PM
Not only dead people in Colo issues, but there is an issue that the person you are attacking is standing still, almost like they are AFK running colo, but when you try to attack them right in front of you, an error says they are too far away to attack.
Posted 12 September 2013 - 11:49 PM
I feel your pain, but i think i have a answer for some of the bugs. (maybe, and its just something i saw, and thought of when i saw it.)
Go the the Cresentia Npc in pront near Munil (the guy in black and purple). As soon as you talk to him, he stops moving. Why is this important? Because its a bug from KRO 3-4 MONTHS AGO!!!
If we are taking on old KRO files and adding them in our game before they fix them, (or as they get them) then that would explain why bugs from 2 MONTHS AGO ARE SHOWING UP AGAIN!!!! Like what the ppl before me posted. Chars being invisible to other party members, and dead ppl fighting in colo. I thought we fixed all that. WHY GRAVITY WHY ARE THE BUGS THAT WERE FIXED COMING BACK!!??
oh, i know....
its because....
whoever is in charge of that area (bugs) does not care.
you know what i do when i get something new? check it to make sure it aint broke before i use it.
i dont think too many ppl will complain if you take a longer main, or even do a surprise maint, to take all the bugs away, and not have them come back.
Let me tell you all what gravity promised to do on ragnarok one back in 2010 or 2011 (i forgot)
The bots there were the only really big issue, so "gravity" said they would get rid if them once and for all. "Give us a month or two, and we will set up a way for them to not be able to get into the game" On the fated update boys and girls, maint was over. For a long time, there was peace on Midgard.
Then, two weeks later. (yeah i said two weeks) the bots came back hard. It was like a war, people started quitting left and right as too many bots were farming all the areas. It was hell on Midgard. No one had ever seen so many bots before. Then the announcement came out. "Its hard to get rid of bots we'll do the best we can to keep it under control."
Under control? Didn't you just say they would never return? Why even say it if you cant do it? Wouldn't that have been better?
From 2007 to 2013 the bots have not left Midgard, but for two weeks, there was peace.
We can only hope this new team will do better. As our only issue now are bugs, and not a total outside source of mayhem.
It hasn't been a year since the game came out....
Let us pray for our Midgard.
Edited by Puub, 12 September 2013 - 11:52 PM.
Posted 13 September 2013 - 02:03 AM
Edited by SoraOfKHK, 13 September 2013 - 02:04 AM.
Posted 13 September 2013 - 03:53 AM
1. Repeat because it was not listed in the 1st post, but is a real issue: Auction House does not show Noel equipment when searching for a specific name or part there of (includig and excluding level range specification), it only shows non Noel equipment. I does show results when only searching a specific level range, but I find this not to be a practical work around.
2. System messages show Zeny instead of Rupee when selling to NPC.
3. Confirming the eye color change on existing characters.
4. Confirming auction massages item name missing (@1 is shown instead)
Edited by xcal, 13 September 2013 - 03:56 AM.
Posted 13 September 2013 - 03:53 AM
Reported issues:
1. Invisible players- In fact, these players aren't invisible, but rather off-screen or in the air to other players.
2. Instead of being in the air, there are reports of characters with half their bodies in the ground. However, in their own screens they look fine.
3. Giant Hay stacks of doom in the WoE map.
4. Prontera guards being on strike (not warping players out of the WoE map and into Prontera).
5. Some characters have experienced eye color changes, from a bright color to a dull empty looking white. We are sure these characters are not hypnotized, at least we think not.
6. Costumes that are currently too cool for the Noel:
-Recruit costume
-Cat Costume
-Sage Costume
-Bunny Costume
-Sheriff Suit
-Sheriff Hat
7. "Master Looter" setting is not working properly.
8. INT and WIS are being reduced in Colo for Noel classes instead of being buffed.
Just wanna report about the EXP or COMBAT exp obtained in Yggdrasil Map right now coz even though i'm fighting monster 2-3 level higher than my character it only gives 1 combat EXP, i even activated a battle manual order but still the same no EXP increase... also i just activated my battle manual order and why is it only had 10 minute duration?
The noel patch did bring something which I and many others really wanted.
Spoiler
LIST OF BUGS (AFAIK):
1. As shown above.
2. Auction house mail not showing item name.
3. Missing sound effects.
4. Non-Event Showgirl and Sheriff hat being white colored.
5. Floating/Underground players
Spoiler
Add these to the list.
Posted 13 September 2013 - 05:09 AM
I can confirm that.
So, It's not just one character. I'm assuming it's all characters that are Noel. I also noticed that Soul Maker gear has the same confilct where it's showing 2 agi, or something low such as that.
Also, I'm not sure if its a bug or not, but my Scythe doesn't show up on my character out of combat. Most characters have their weapon at their side or on thier back, we pull it out of our butts from magic... or something.
Edited by ReaperNoir, 13 September 2013 - 05:15 AM.
Posted 13 September 2013 - 06:22 AM
Quivers dissasemble into Elunium again, Shields too probably.. They used to dissasemble into Elunium but it was fixed a while back so it turned into Oridecon, But now it dissasembles into Elunium yet again. Also the new Scythes and soul grip things dont seem to give any Mysterious Crystals when dissasembled.
Posted 13 September 2013 - 06:27 AM
Quivers dissasemble into Elunium again, Shields too probably.. They used to dissasemble into Elunium but it was fixed a while back so it turned into Oridecon, But now it dissasembles into Elunium yet again. Also the new Scythes and soul grip things dont seem to give any Mysterious Crystals when dissasembled.
Quivers are the only thing affected.
Shields and the little dolls turn into Ori.
Posted 13 September 2013 - 07:17 AM
... Also, if you're wondering about all the black, it's due to the fact that I'm making a custom UI, and I don't want anyone to see it just yet.
*wants*
Posted 13 September 2013 - 07:39 AM
i can't use the maillet for quest type "capture" for the class crecentia so we can't do the quest
Posted 13 September 2013 - 09:35 AM
i can't use the maillet for quest type "capture" for the class crecentia so we can't do the quest
I had the same issue with the Peco capture quest. I got 2 mallets,1 with and 1 without attack power. Basic Attack does not seem to work on Alter class.
Posted 13 September 2013 - 10:06 AM
i can not attack with the Capture Mallet in Raising Peco Peco.
i just keep running to green peco peco baby.
my pets will not attack. they just wonder around.
playing a noel
Edited by playpark, 13 September 2013 - 10:08 AM.
Posted 13 September 2013 - 11:15 AM
crashed in colo, beginning of round 2
doesn't happen often at all though, so not sure if coincidence or not
Posted 13 September 2013 - 12:49 PM
Not sure if this is a bug or what- but I used to have seven filled character slots (two of which were nameholders).
Today, I deleted my two nameholders, in order to create a thief/artisan to make my Noel clothing and to make Noel #2. I've lost those slots. Since I wasn't expecting this, I don't have screenshots of the before and after.
Is this a bug or a change or..help?
Posted 13 September 2013 - 12:53 PM
I changed from Alter to Soulmaker, but I can't equip the equipment that state its for Alter/Crecentia/Soulmaker. "You can't equip since you do not meet the equipment requirement" error
I try unequip the shoes I wearing and now I can equip it back. I am walking with bare foot!
Edited by 7911130504234903310, 13 September 2013 - 12:54 PM.
Posted 13 September 2013 - 01:22 PM
How's that Pirate Drake Costume going? Drake is not dropping the box at all with even full drop rate boost!,
PS. I'm not talking about the Grand Pirate costume,
Posted 13 September 2013 - 01:40 PM
I can't even see the Event NPC's for the Pirate Event /// or couldn't now I can't even log in thanks to this 'fast hotfix patch' that seems to be thrown together in a rush.
Posted 13 September 2013 - 02:02 PM
Another thing is thet Crecentia needs int on their Colo/Normal gear for like the 40% of their attacks. They're pretty useless without int so.......
Posted 13 September 2013 - 02:37 PM
Edited by sofenwi, 13 September 2013 - 02:38 PM.
Posted 13 September 2013 - 02:42 PM
Posted 13 September 2013 - 02:50 PM
Control Center of Camera is broken. Even if you toggle it, it seems like its always on Character control view. strafing movement sucks :/
Posted 13 September 2013 - 03:23 PM
. Currently on attempt #3 on new patch download due to same error msg as the previous patch. lets cross those fingers lmao
P.S - to all you peeps complaining & whining about patch problems stop ur baby crap and come to a decision and leave or get it done because at the end of the day the truth is where else are u going to get an anime style/ Japanese pop culture mix all wrapped into 1 massive mmorpg???!!! and don't even think about comparing Ro2 to some rip off like Rose online or maple story ( no disrespect to fans ) remember iRo..? it turn out to be sugoi!!! >_<" this one will end up being mega sugoi!?! waaa!?! O.O?! so... make a decision!
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