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Patch Notes 9/25


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#1 Zanbee

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Posted 24 September 2013 - 12:34 PM

Patch notes 9/25

*subject to change at anytime

 

 

1. Kafra Update

 

A. Kafra Shop

-Munel’s Accessory random box X

-Popopopoporing (14 days) – Mount

-Popopopoporing (30 days)

-Monster DNA Random Box

 

B. Phantom Pyramid

-One Man Band added

-Recruit Costume box

-Fashion Hat Random box

 

C. Munil Exchange

-Can no longer trade chance coupons for the Cat Mask

-Can now trade 10 chance coupons for a Pipe.

 

D. Set Effect changes

i. Set effects that are ending

-Dream of Sea set

-Sea Commander set

-Butterfly set

 

ii. Set effects that are continuing

-Odin’s Message set (until 10/10)

-Fish Set Which Cat Stole (10/23)

-Wolf and Fox set (10/23)

-Back to School set (10/23)

-Pirate Dreams (11/6)

 

iii. New set effects

-Real Musician’s World (11/6)- One Man Band+ Pipe= Vitality, Acceleration, Critical 2% increase, Accuracy 4% increase

 

2. Collection UI

A. Collection UI changes from % to just number value

 

3. Event

 

A. Events that are ending

-Elemento Veteran’s Reward

-Union Event (points drop) end

-Colosseum burning event ends

 

B. Start

-Raid dungeon event (raid dungeon reset time reduced to one day)

 

C. Noel event

-Prizes will be inserted sometime this week

 

4. Bug fix

 

-The following bugs are going to be fixed this patch: 

 

A. Eye appearance and color selections for their characters changing after patch

B. Prontera Guards in WoE map do not have option to warp back to Prontera

C. Noel's head disappearing when wearing Helm of Oath

D. Bound items can be unbound

E. Characters names can be lost if a player customizes character, types in character name, selects “Name check”, then changes the gender of the character before completing creation

F. INT and Magic power being reduced in Colo for Noel classes

G. Crecentia and Soul Maker crafted gear is Bind on Pickup and not Bind on Equip

H. Noel characters going invisible after putting on certain accessories/costumes

 

 

Things that will be fixed in the 10/10 patch:

-Invisible objects   Fixed 9/25

 


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#2 ZellKFF

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Posted 24 September 2013 - 12:49 PM

Any word on invisible fences, people showing 50m above or below you etc...? >_<;


Edited by ZellKFF, 24 September 2013 - 12:52 PM.

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#3 Dontcare01254

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Posted 24 September 2013 - 12:52 PM

Or the more pressing matters of.
Pet CC being nerfed for raids/woe/colo
Crecentia/Soulmaker raid gear not having set bonuses

Soulmaker skills like Soul Link: Devotion and Transpersonal not working properly?

Cure Pearl healing enemy creeps/closing vends?

 

Is that all the devs do for 2 weeks? Fix KAFRA ITEMS? lol

 

 


Edited by Dontcare01254, 24 September 2013 - 12:56 PM.

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#4 Mehaperson

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Posted 24 September 2013 - 12:53 PM

Or the more pressing matter of.
Pet CC being nerfed for raids
Crecentia/Soulmaker gear having set bonuses

 

Yeah and crest gear not having warrior stats?


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#5 SoraOfKHK

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Posted 24 September 2013 - 12:55 PM

4. Bug fix


C. Noel's head disappearing when wearing Helm of Oath


F. INT and Magic power being reduced in Colo for Noel classes

I hope C includes all headgears. Peco Peco Romance does it, too. :p_cry:

I hope that more than just the Colo stats are planned to be fixed. Currently, Crecentia gear is giving STR and AGI, but no INT, and weapons other than the Pandora Weapon (maybe Colo Weapon, too, but not sure since I don't have it) lack Magic Power on them.

 

Also, any word on the voices being changed to English? I know these things are subject to change (I rarely ever post in Patch Notes), but I'm just curious, since it was mentioned that this would be coming around 9/25. :p_sad:


Edited by SoraOfKHK, 24 September 2013 - 12:56 PM.

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#6 lDarkArrowl

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Posted 24 September 2013 - 12:57 PM

i think this is poor upgrade after 2 weeks without maintance...


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#7 ChopChopz

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Posted 24 September 2013 - 12:57 PM

Wow, raid reset everyday.

Imverse are gonna be in huge demand.


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#8 jdmtouch

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Posted 24 September 2013 - 12:59 PM

that raid event . . .
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#9 KIyde

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Posted 24 September 2013 - 01:00 PM

So I guess this late in the game everyone seems to have forgotten the Frame Rate issue? Same as buildings/fences/bridges gone and people falling through floors? Then I guess the distance thing hasn't effected some since there doesn't seem to be the need of healers or tanks in raids lately. >_>


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#10 Vanillarox

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Posted 24 September 2013 - 01:02 PM

Is Devotion Link for Soul Makers going to be fixed?


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#11 shomesuke

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Posted 24 September 2013 - 01:02 PM

Crescentia weapons reduced in int? Sorry but they dont have int in his weapons, fix that first and give us the real stats for our weapons before reduced that :/


Edited by shomesuke, 24 September 2013 - 01:06 PM.

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#12 Inquisitore

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Posted 24 September 2013 - 01:03 PM

Someone called the Random Box DNA, someone give that guy the Internet He just won it.


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#13 MorbidCoffee

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Posted 24 September 2013 - 01:05 PM

B. Start

-Raid dungeon event (raid dungeon reset time reduced to one day)

 

While this gives a chance for people to catch up, it's also going to make more people complain there's no content once all raid members get fully geared within a week. Especially with the state of the game right now.


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#14 mysticalre

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Posted 24 September 2013 - 01:06 PM

B. Start

-Raid dungeon event (raid dungeon reset time reduced to one day)

 

A good way to promote dem stun petz and get people geared/bored quicker, the steam graph doesn't lie :(


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#15 Lukiner

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Posted 24 September 2013 - 01:14 PM

A good way to promote dem stun petz and get people geared/bored quicker, the steam graph doesn't lie :(

 

GOOD JOB WP (or Gravity)

PURE "GENIUS"

 

any other awesome ideas? maybe pets casts asura ....oh wait asura sucks hard in RO2...

 

 

people with stun pets will enjoy this event  = mOAr stuff ... EASY GG

others ... probably not

 

 

Or the more pressing matters of.
Pet CC being nerfed for raids/woe/colo
Crecentia/Soulmaker raid gear not having set bonuses

Soulmaker skills like Soul Link: Devotion and Transpersonal not working properly?

Cure Pearl healing enemy creeps/closing vends?

 

Is that all the devs do for 2 weeks? Fix KAFRA ITEMS? lol

 


Edited by Lukiner, 24 September 2013 - 01:16 PM.

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#16 Joeydemunnik

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Posted 24 September 2013 - 01:14 PM

Ah now i can finally collect my dusky grass without having to kill myself in the process.


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#17 Kalamithy

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Posted 24 September 2013 - 01:14 PM

2 week and this is the patch dev gave us

 

XD!

 


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#18 Audn

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Posted 24 September 2013 - 01:18 PM

I honeslty hope these notes get last-minute content, Or that they forgot to mention they put in a new raid or something.. or that they forgot they had brought back the invisible bridges... or that they brought players down to their ground... oh god, why!?

 

At least I hope the bugs stated as fixed, are actually fixed.


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#19 Audn

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Posted 24 September 2013 - 01:20 PM

Crescentia weapons reduced in int? Sorry but they dont have int in his weapons, fix that first and give us the real stats for our weapons before reduced that :/

 

They're not nerfing, all the opposite. It's the "nerf" getting "fixed".
 


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#20 DatMONKey

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Posted 24 September 2013 - 01:32 PM

No mention of:

  • Invisible objects in World Map
  • Non Noel classes going invisible when changing costumes
  • Flying/floating players in Instances and World Map
  • Disappearing Raid UI
  • Pets in colo
  • Sliding enemies
  • "Out of Range"

I'm probably missing some important ones, but I hope we have a lot more current and older bugfixes incoming on this patch. Too many things got broken in the last patch while we were desperately waiting for critical fixes before the Noel patch.


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#21 FluffyGoaty

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Posted 24 September 2013 - 01:33 PM

Missing Fences, Houses, etc.?


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#22 McBacon

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Posted 24 September 2013 - 01:33 PM

I hope that u rethink the idea of reseting the raid dungeons every day, because of these stun pets it will just give any player all the equipment even if the event is maybe only one week long

If u actually plan to implement that event, maybe think about temporarily disabling the Imverse of Ruins, Eremes and Executer Undead Pet till there are some nerfs or changes to the stunlocking on bosses (which shouldnt be possible anyway)

Im not asking to make these pets decorative or anything like that, there sure are players which spend alot of time lvling and farming these, but as of now they clear the end content without any problems even though its possible to do it legit.


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#23 wakkyz

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Posted 24 September 2013 - 01:36 PM

2 weeks of no maintaince and playing through bugs and -_- and the biggest update we get is update in kafra shop?? This game is -_- done.

P.s. didn't see the 1 day raidlock out event....LOL!!!! U guys sure know how to kill a game wp

Edited by wakkyz, 24 September 2013 - 01:37 PM.

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#24 ArukaX

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Posted 24 September 2013 - 01:40 PM

what about Crescentia gear stats? zambee u said that would be adressed on tomorrows update


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#25 TatsuyaKeith

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Posted 24 September 2013 - 01:40 PM

Time to impose the rule of not using Stun pets to make those raids fun...

 

...Or maybe not... Man, I need my old party back D:


Edited by TatsuyaKeith, 24 September 2013 - 01:41 PM.

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