We saw in last Sunday's WoE the effects of exploiting and hacking, and have decided to clarify some things.
The reason we reverted the castle last Sunday was because the attacking guilds received an advantage, regardless of if it was intended or not. From here on out, if any attacking guilds are caught with a hack (even if it is just one member), they cannot own the castle. If defenders are caught, we will take ownership of the castle. Also, if you use the gate bug or try to bypass the Recall cooldown, the guild that used it will not be allowed to own the castle.
If you have any questions, feel free to post them here.
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Translated by a Community member.. I don't understand Spanish.