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Destroyer Galaxia update changes


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#1 spellforcemaxi

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Posted 11 November 2013 - 09:29 AM

Hello everybody,

since the lastest patch a lot of destroyer's skills have changed. Do you think those changes could alter the way to build commando?

 

For the spells :

-Two Action Shot fires now more arrows. Did anyone tried to max it ? How many arrows at lvl 5 ? Is it worth maxing ?

-Fire grenades and caused bomber : now cn be launched it mid-air at lvl 3. Do they work like HE-grenades ? Would you put them lvl 3 ?

 

And what about equipement ?

 

That's a lot of question to answer :P

See you soon,

Spellforce.


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#2 Apocryphos

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Posted 11 November 2013 - 09:35 PM

Two Action Shot is 11 arrows max. or 1 arrow dividing into 10 at Level 10.

Fire Grenades and Caused Bomber do not effect base stat anymore nor does fire grenade provide a good substitution towards N-2 Ammunition. (in other words don't bother getting them) + they don't follow the flight vector of H.E Grenade.

 

Equipment I see a lot of destroyers stacking attack speed. Some for naught, in other words if you can't use the attackspeed I don't think you should stack attackspeed. most destroyers stack final critsuccess someway or the other.


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