I mean if you can have macros for everything (including jumping) why not give 1 for the X attack? It'd help healers tremendously as my fingers get tired tapping the button all the time =/ If its already in the game could someone tell me how to use?
Macro for basic X attack
Started by
Krimzon26
, Oct 30 2010 05:23 AM
6 replies to this topic
#1
Posted 30 October 2010 - 05:23 AM
#2
Posted 31 October 2010 - 11:21 PM
+ 50
#3
Posted 01 November 2010 - 02:23 AM
this was in my topic first but no one cares about me :'(
#4
Posted 01 November 2010 - 09:10 AM
If all else fails, make your own macro with outside help.
For example, you could make a macro spam X for you 5 times by pressing X 1 time. This means if you hold it down, you should be firing without any delay in between as if you were rapidly pushing X.
For example, you could make a macro spam X for you 5 times by pressing X 1 time. This means if you hold it down, you should be firing without any delay in between as if you were rapidly pushing X.
#5
Posted 01 November 2010 - 11:57 AM
Some of us fail at macros ^^
#6
Posted 02 November 2010 - 07:35 AM
There's an easy one you can make. All it takes is one person making a macro and releasing it. Macros are not illegal software, and are used by many techy people for the sake of ease. So sharing it would be a-okay, as well as using it. However, the DS hosts might not appreciate that because:
1) Macros are sold for real money in the game
2) That means you won't have to pay money to get macros
But it's not illegal or a bannable offense(but they reserve the right to ban you regardless, if, they can, you know, tell you're using a macro). So they can pretty much shove it until they learn how to properly handle things (cash shop wise) in their game.
1) Macros are sold for real money in the game
2) That means you won't have to pay money to get macros
But it's not illegal or a bannable offense(but they reserve the right to ban you regardless, if, they can, you know, tell you're using a macro). So they can pretty much shove it until they learn how to properly handle things (cash shop wise) in their game.
#7
Posted 02 November 2010 - 12:39 PM
Well I don't think that they would loose out all that much because the advantage of the built in macro system is that you don't need those skills to be on your skill bar. I'm pretty sure that the in game macro activates from the skill tree.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users