1. "There's recolored in every game"
- Yes, there is. But not to the extent this company has done. We're not talking about rats here, we're talking about entire dungeons and bosses being cloned. You can find the same mob in 13 other locations that have either been resized or just recolored. Premium dungeons all look the same. Ruins of Lamnent and DS look very similar. While this may be low priority, I think it's important to the atmosphere of the game that we have a more diverse set of creatures roaming Ethergia. I understand that it takes a long time and you must string together a competent art team, just don't forget to give us more cute mobs to bludgeon
2. "What optimization? What Dash bug?"
- Here's an excellent example: http://forums.warppo...y/#entry1832528. As far as the charge/dash bug goes, after years and years, you should understand how it works. This forum has been inundated with information regarding this bug...the constant rubber banding and flying warlords/zerks. Not to mention an Assassins ability to climb buildings with dash. The skills you need to look at are "Dash" - Rogue classes, and "Charge" - Warrior classes.
3. "No third party tools"
- I would really appreciate it if Alteris or Helium could explain the possible dangers of allowing this. Minecraft, WoW, Aion, Rift, Skyrim, Guild Wars 2, Wild Star, Starcraft, World Of Tanks, Firefall, ect. Have all benefited from Curse - allowing modifications and addons to be implemented into the client. It's just one more way to give players the option to customize their gaming experience.
All in all, good video. It's good to hear there's a lot of work being put into the game now! Do more of these streams.....without the peppers ofc It seemed like Helium had a lot more information to share.
Edited by KraizerReziark, 02 July 2014 - 01:14 AM.