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Q&A for Sneak Peek Livestream 1


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#1 Zanbee

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Posted 02 December 2013 - 05:45 PM

As I have mentioned before, Njoror and I will be hosting a livestream on Twitch later this week.

 

When: Friday, 12/6 at 5:00 pm

Where: Twitch.tv/warpportal

 

To get it ready, we are asking everyone to submit their questions regarding the Advent of Valkyrie update here. We will be selecting a few to answer in the stream.

 

Please, no repeat questions. Read all questions prior before you post. 

 

Enjoy!


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#2 Turniper

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Posted 02 December 2013 - 06:01 PM

What sort of changes are being made to existing classes?

 

How do you get into master classes and how will these affect how we played our characters before?


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#3 raela

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Posted 02 December 2013 - 06:04 PM

Will the new dungeon in Morroc require you to do tasks in previous dungeons?


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#4 RavenTDA

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Posted 02 December 2013 - 06:12 PM

  1. What are the Master skills for each class or at least provide us a few examples?
  2. What kind of new gear is going to be in the new dungeon if there is any? Does it have a gimmick like Chaos dungeon with the runes?
  3. Will there be new quests and activities and if so what are they?
  4. Will there be skills added to our job summon?
  5. What are some of the creations we are going to have for master jobs?
  6. What kind of new costumes can we expect?
  7. Will there be any balance changes among classes such as to BMs & Monks?
  8. There was talk about a salon a long while ago, how is that coming along?
  9. Any news on marriage/partnership system?
  10. Is there some other landscape besides desert for the new maps?
  11. What kind of special drops can we find on the new maps?
  12. Are we going to have any continuation of the story because that priestess is still kidnapped...or is she in another palace?
  13. How many licks does it take to get to the center of a Tootsie pop?

 


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#5 SoraOfKHK

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Posted 02 December 2013 - 06:16 PM

Not even sure if these things are coming in December or not, but it would be nice to at least have some information on them...

 

 

Can we have more details about weapons changing color per upgrade? It was mentioned a while back, but I've not seen any new information on it.

 

Can we get a decent idea on what the plans are to rebalance the Monk and Beastmaster classes so that we can give some feedback on the changes?

 

The Noel classes are like any other class when it was new; subject to change. Many of the other classes went through an insane amount of changes since their creation. There has been a rumor floating around that neither of the two branch classes turned out as intended, and that they'll be getting completely rebalanced as a result of that, possibly even completely redesigned (skill-wise). Can we get some information regarding this?

 

Will there be any continuation of the Noel storyline? I ask this, mainly because of the fact that I found it far more interesting than the rest of the storyline, just due to the fact that it seemed more in-depth, and seemed to have more thought and effort put into it.

 

 

Assuming new pets will be added with the new monsters that will most likely come with the Morroc Patch:

 

Will the max level increase beyond 4 eventually?

 

Will the cool-down decrease beyond 30 seconds eventually?

 

Will the requirement for level 4 and the 30 second cool-down ever change again (since it's already changed once)?


Edited by SoraOfKHK, 03 December 2013 - 10:43 AM.

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#6 Sestuplo

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Posted 02 December 2013 - 07:12 PM

Will the new dungeon also have seedrune gears? Cause at the current point in time, if one would pay2win be lucky enough to get the max runes on infinity gear, there wouldn't be much motivation to do it. 

How would you be able to go to Morroc? Will Road of Bless lead into the new areas?

Is the boss of the new areas Satan Morroc?

How populated will Morroc be?

Will there be a Card Master in Morroc?


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#7 GuardianTK

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Posted 02 December 2013 - 07:15 PM

What are your (The iRO2 CM and GM team's) reactions when new bugs are discovered and none of the earlier reported major ones are fixed with each subsequent patch update? Facial emotions are acceptable for an answer. (Example: Facepalms)


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#8 Warrantless

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Posted 02 December 2013 - 11:15 PM

1. Is Pet system will be updated? after Morroc patch?

2. Is Trans costumes from RO1 will be included on munils december update?

3. Is it possible to include Munil random bottom costume? or it will included 

   on the munil random costume box?

4.Whats the next slate on costume fusion? currently we have rune maintain slate and

   appearance maintain slate? is it possible to include this December?

5. Polar bear Mount on random mount box?

 


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#9 mysticalre

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Posted 02 December 2013 - 11:49 PM

1. Chaos is a pretty recent raid - will the December content come with a new Raid? (note: not dungeon)

2. Will the upcoming update include a gear tier above Chaos? (assumed yes if there's a new raid)

3. Is there an ETA on the FPS issues?

4. What are the developers opinions of the difficulty of this game? Do they plan to include any challenging content?


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#10 Vau

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Posted 03 December 2013 - 12:29 AM

-Any improvement on Master Jeehon's training ground? 10k points is  NOTHING.

-Any fixes/balances on 10% defense runes? ( Working on PvE aswell. Gravity was dumb enough to make Attack runes extremely hard to get compared with defense runes, now you made Priests more immortal than they were before, and we need to farm that shit 24/7 to get one single Attack rune for the same 10% as defense rune.)

- Any fixes on Bugs that were on this game more than 4 months and you still answering hypocritically "some bugs need more time to get fixed"?

- Are you going to answer my questions ever? LOL

 

 

4. What are the developers opinions of the difficulty of this game? Do they plan to include any challenging content?

 

Hahahaha....

 


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#11 5344130512045108620

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Posted 03 December 2013 - 12:40 AM

-Any fixes/balances on 10% defense runes? ( Working on PvE aswell.)

 

Wait seriously? So if I equip 6 of those runes i can tank any boss?


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#12 Vau

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Posted 03 December 2013 - 12:42 AM

Wait seriously? So if I equip 6 of those runes i can tank any boss?

 

*Tanks Ratmaster H* 50% defense GG.
 


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#13 LostDreamer

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Posted 03 December 2013 - 01:05 AM

1. will full chaos / other raid gear become fully dyable and not just jacket and pants.?
2. Are we finally going to get more khara points, so we can unlock everything?
3. are we going to get a color maintain slate for fusion , so when we fuse we dont lose the color?
4. with master class coming are knights finally going to get that projectile gear thing , that you see in the equipment area beside the shield?
5. will the final guild skill be implemented?
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#14 aldobasso

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Posted 03 December 2013 - 02:23 AM

4. What are the developers opinions of the difficulty of this game? Do they plan to include any challenging content?

 

Yes, they should implement a new boss monster 

 

superpowerful but no drop: only to say " first to do legit " and spend 1ton of Kafra Point on it.

why not...even an hall of heroes for that

 

BUT no drop at all. -> only to challenge :)

 

gl
 

 

edit:

drop not, but title could be


Edited by aldobasso, 03 December 2013 - 02:27 AM.

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#15 raela

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Posted 03 December 2013 - 03:29 AM

Thought of two more..

 

* I know Large Bags are a huge issue, and you're sick of hearing them - but I never saw a reply to this in the recent thread. Is there any chance of being able to receive Starter Packs to the mailboxes of all characters created before they were implemented?

* With the master class system, will there be a free skill reset?


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#16 Tomyamcat

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Posted 03 December 2013 - 04:32 AM

any news on new UI?

 

and also, not related to morroc update but will there be races other noel?


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#17 MoonlitSonata

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Posted 03 December 2013 - 05:39 AM

Will Noel Chaos gear look as intended (aka similar to Colo gear) and not like recolored CoA gear eventually?

Will we get any new pets in the Morroc update?

Are there going to be any more attempts to balance the game so free to play people can catch up with the pay to winners?

Chaos turned out to be a heap easier than expected for many players. Will Tomb of Osiris be just as easy, or will we be treated to somewhat complicated boss mechanics? (If there's a comparison to any dungeon, would you compare it to Bapho, PvE, CoA, AoD, or Chaos in terms of difficulty?)

Who were your favorite NPCs in the new areas?

Since Monster DNA Random boxes are not a permanent addition to the Kafra Shop, is there any chance it could be placed somewhere on the Phantom Pyramid?

What is there in mind for content updates past Morroc?


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#18 SoraOfKHK

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Posted 03 December 2013 - 10:38 AM



How would you be able to go to Morroc? Will Road of Bless lead into the new areas?

How populated will Morroc be?

Will there be a Card Master in Morroc?

 

According to the storyline, the entrance to Morroc is in Verta Delta. It's in the bottom left of the map. There's a giant wall there right now.

 

Not sure if you mean NPC population, or player population, but either way, it'll probably be as populated by players and NPCs as any other town.

 

Assuming the last question was sarcasm, but; why would it not have a Card Master? :p_laugh:

 

 



1. Is Pet system will be updated? after Morroc patch?

 

 



Will we get any new pets in the Morroc update?

 

 

There was an update when new monsters were released during the Noel patch, so I'd assume that the list of pets will grow larger.

 


3. Is there an ETA on the FPS issues?

 

Yes, as seen here ( http://forums.warppo...bug-update-122/ ):

 

Here is the current status of a few of the major bugs that are in game. If there are bugs that you know and are not on the list, please post below. 

 

Green: Planning to implement fix during 12/18 update.


 

Bugs:

 


16. Players are experiencing bad UI lag and FPS issues.

 


Edited by SoraOfKHK, 03 December 2013 - 10:39 AM.

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#19 Sestuplo

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Posted 03 December 2013 - 01:22 PM

Assuming the last question was sarcasm, but; why would it not have a Card Master? :p_laugh:

Spoiler


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#20 SoraOfKHK

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Posted 03 December 2013 - 04:54 PM

Spoiler

 

...Seriously? I don't save in Prontera, so I wouldn't know that, but why the hell would it not have a Card Master? :p_swt:


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#21 Dijkstra99x

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Posted 03 December 2013 - 06:08 PM

are new dungeon included on Morocc patch?

what are new things when the patch released aside from the map.?


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#22 xdada

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Posted 04 December 2013 - 06:38 PM

Can we repeat questions?


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#23 pinkhoney

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Posted 04 December 2013 - 07:38 PM

1. will full chaos / other raid gear become fully dyable and not just jacket and pants.?
2. Are we finally going to get more khara points, so we can unlock everything?
3. are we going to get a color maintain slate for fusion , so when we fuse we dont lose the color?
4. with master class coming are knights finally going to get that projectile gear thing , that you see in the equipment area beside the shield?
5. will the final guild skill be implemented?

 

4. All classes share the same character info window, the projectile slot is where quivers are equipped for rangers.


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#24 U2v85

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Posted 04 December 2013 - 08:00 PM

Game bugs will be fixed?


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#25 VidarWolf

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Posted 05 December 2013 - 07:55 AM

how will the master class affect the actual classes in game?

will they get a whole new set of skills to use with the ones they already have?

Octopus or Pandas?


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