Isn't that a good idea to make all BGs give the same medals as reward? That way people could choose between playing KVM, Flavius or Tierra and still choose which equipment they want.
That would be necessary to be implemented carefully though. People are just farming Flavius nowadays, no fights at all. With KVM gears in-game that could be a problem.
Sure people do that mostly with items that are easily available and replaceable. The ~13 atk from upgrading past +4 is nowhere near worth it if you start to take away the overupgrade bonuses.
Hrishi posted a little on the last page about upgrade chances and estimated a rough 4000 wins to make a +9 weapon, if you were winning (only winning) every single game and playing 10 games a day (which is about an 1 hour 40 minutes every day) it would take you 400 days to get a +9 weapon on average. This is a lot of time and doesnt even account for any losses you may have along the way, so if you assume 50/50 win/loss you're looking at two years.
I dont think enough people really appreciate how long it takes to get these via normal methods as traditionally on iRO medals have been available and so have unbreakable certs. The bonuses are strong but not without reason.
The only reason I see to not implement KVM is if the GMs cannot or will not prevent any exploits with the gathering of medals. I'm sure BGs/PvP would be much more active as a result and it would reward people for sticking around on the server and encourage people to play outside of their four hours of fun every weekend.
It's not just ~13 atk. After +6, every upgrade gives the weapon a physical damage boost. +9ing it would be a 25% more bonus damage, which is alot already.
http://db.irowiki.or...item-info/1827/
Well, you are right about the effort needed to make a +9 one, but that does not make them less game breaking. Also agree with you about finding better ways of implementing it to prevent exploits.