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So what happened on the livestream?


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#26 Tiduspeco

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Posted 16 December 2013 - 06:44 PM

 

 

Well, if all of the skills actually get their max levels doubled, then it wouldn't be an issue. Otherwise, if it's only a few; 20 does make sense.

I have the skills that double for about half the classes. On average I'd say, between 1st and 2nd class, about 20% of skills get doubled.


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#27 Tiduspeco

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Posted 16 December 2013 - 06:46 PM

I have the skills that double for about half the classes. On average I'd say, between 1st and 2nd class, about 20% of skills get doubled.

For example, Warrior gets no doubled swordie skills, but the skills that get doubled are Tension Relax, Bowling Bash, Battle Leap, Brandish Storm, and Rage Strike.


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#28 SoraOfKHK

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Posted 16 December 2013 - 07:55 PM

I have the skills that double for about half the classes. On average I'd say, between 1st and 2nd class, about 20% of skills get doubled.

 

More than anything, I'm worried about how Noels are going to be affected as far as Master Class goes. I'm still wondering if we're going to get a transformation, or if they just decided our Awake Forms were enough. If that's the case, then I do wonder why Assassins got a new form. :p_swt:

 

Although, maybe they'll just add 3 levels to Awake Forms with the bonuses (from Master Class Transformations) it doesn't already have (which would be a cheap and lazy way of doing it), and maybe get a duration increase of a minute, or something. I dunno. :p_sick: Guess we'll just have to patiently wait, like everything else. It's just a bit frustrating that no one seems to have information on them so far.


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#29 Tiduspeco

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Posted 16 December 2013 - 09:02 PM

More than anything, I'm worried about how Noels are going to be affected as far as Master Class goes. I'm still wondering if we're going to get a transformation, or if they just decided our Awake Forms were enough. If that's the case, then I do wonder why Assassins got a new form. :p_swt:

 

Although, maybe they'll just add 3 levels to Awake Forms with the bonuses (from Master Class Transformations) it doesn't already have (which would be a cheap and lazy way of doing it), and maybe get a duration increase of a minute, or something. I dunno. :p_sick: Guess we'll just have to patiently wait, like everything else. It's just a bit frustrating that no one seems to have information on them so far.

As far as I know, Noels will have a transformation. At the time of the stream they hadn't been implimented.


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#30 Chocs

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Posted 16 December 2013 - 09:29 PM

It's possible the Awake forms were implemented to Noels in advance, as a part of the actual Master update...

 

(that would be really lame though)

 

 

Doubled Rage Strike for Warriors you say? Dayum :omg:


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#31 Tiduspeco

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Posted 16 December 2013 - 09:36 PM

It's possible the Awake forms were implemented to Noels in advance, as a part of the actual Master update...

 

(that would be really lame though)

 

 

Doubled Rage Strike for Warriors you say? Dayum :omg:

No, awake form is different from the transformations. Though my guess is they won't stack. You'll have to use 1 at a time.


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#32 nubbykiddo

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Posted 16 December 2013 - 10:12 PM

So then let's say for sins, we have +30% mspd already, this form also has +30% mspd, they wouldn't stack, then?

Soooo all assassins are getting really is like .. what.. +15% acceleration? Because we already have the +30% atk and mspd from our shadow form.

 

Whereas rangers will have their form, with the +30% mspd and attack, then they can still use windwalk and can have like +70% mspd or something?

 

Or do you just mean Noel Awakes in particular? o:

 

Also, Rava, here you go.

 

http://www.twitch.tv...tal/b/487227004


Edited by nubbykiddo, 16 December 2013 - 10:12 PM.

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#33 Ishvarna

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Posted 16 December 2013 - 11:59 PM

For example, Warrior gets no doubled swordie skills, but the skills that get doubled are Tension Relax, Bowling Bash, Battle Leap, Brandish Storm, and Rage Strike.

 

How does doubling the skill level of battle leap work? Isn't the only thing on that skill that scales with levels Cooldown time?


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#34 Tiduspeco

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Posted 17 December 2013 - 12:14 AM

How does doubling the skill level of battle leap work? Isn't the only thing on that skill that scales with levels Cooldown time?

Some skills are also having their effects changed. So battle leap may turn into a stun with damage. I'm not sure about other skills though because Aspersio is going to lvl 6. Not sure how that's gonna work.


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#35 Tiduspeco

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Posted 17 December 2013 - 12:17 AM

So then let's say for sins, we have +30% mspd already, this form also has +30% mspd, they wouldn't stack, then?

Soooo all assassins are getting really is like .. what.. +15% acceleration? Because we already have the +30% atk and mspd from our shadow form.

 

Whereas rangers will have their form, with the +30% mspd and attack, then they can still use windwalk and can have like +70% mspd or something?

 

Or do you just mean Noel Awakes in particular? o:

 

Also, Rava, here you go.

 

http://www.twitch.tv...tal/b/487227004

I'm only talking about Noels. Sin and tanks all have a permanent form/buff and it wouldn't be fair to get rid of those. I wouldn't wanna lose my Aura Armor for a 2 min guardian buff.


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#36 jhay1825

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Posted 17 December 2013 - 10:50 AM

For example, Warrior gets no doubled swordie skills, but the skills that get doubled are Tension Relax, Bowling Bash, Battle Leap, Brandish Storm, and Rage Strike.


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