Warlocks shouldnt be using a 1 targetted skill that has a cool down, they never been a target skill they been a AOE skill with good damage also tetra takes a lot of skill points.
Yeah... it seems that it goes like these:
Mage (single target) -> Wizard (AoE) -> Warlock (back to single Target)
My guess is that since every other class have stronger AoE than us, they tried to focus back to single target again... but this time with splash damage (CR, CL) the only resemble to our AoE's is Comet but then again, it is multi-target now...
I guess we have to just adjust to what this class have to offer for damage purpose like TV and Comet... being JF, CR, CL just for slow down purpose...
As far as I test... our top 3 damage skills goes like this:
- Tetra Vortex (single target)
- Comet (Multi-Target/AoE)
- Chain Lightning (single target/multi-target)
PS: Btw, most of Warlocks skills have "cooldown"... they vary from seconds like CL, CR, TV to minutes like Comet... annoying indeed >_>