The critical difference between AR and ME right now is ME is mobile (+1), ME is immunity to the flinch caused by AoE magic (+1), AR requires two people (-1), AR makes both the involved performers useless for any other task (-2). So We're looking at a huge discrepancy in usefulness. If you want to buff it and make it nearly as good as ME that's one thing, but a chorus stacks with ME, which is a horribly badly conceived idea IMO.
You mean. Performers can't use bow skills on precasts? The other thing they could do would be CP+Trap [Despair].
http://irowiki.org/w...ing_for_Freedomhttp://irowiki.org/wiki/Voice_LessonsAlso. Dragon Breath is a weird skill. Fire element, and can't be reduced by fire element reduction gear [Including that AR], except armor.
It seems
it does not have fixed cast time, making its cast faster than our Rainstorm [Our best DPS
at the moment]
It is also a physical strike, so neither GTB nor MDEF blocks it.
If Dragon Breath got that so called fix, Acoustic would be useful.
If Acoustic blocked all the elements, then we would see it being really usefulI love how your ideas for making performer better at support are making us closer to as useful at support as sorcerer, and yet scholars were able to kill people 1 on 1 in woe, yet you don't see a problem with our dps lol
Me neither. The problem is you wanting
magical DPS on a melee-type class. [Example: Do you see any battle sorcerer killing people 1 on 1?]. And then, I steal that from the wanderer topic:
A ) I want Metallic Sound to suck more SP from opponents.
B ) I want chorus skills to be useful.
Metallic Sound sucking more SP from oponents
does not mean raising its HP damage. At least not all the time.
[Off-topic... Or not?]
You two are always arguing ridiculously in all the [decent] discussion topics I see. I mean. Both are right, but always want to proof the other is wrong with random arguments from nowhere. Then the discussions get always to the point of ridiculous and nobody gains anything from that.