We have jobs, lives and things outside RO, btw I have done the quest and quite frankly I don't have the devotion to try and get 4 people to make 100+ chars for the sets we have get the quests done among hoping that we aren't ninja'd because we are at a complete disadvantage when someone has 6 megs and it only takes them seconds to kill the mvp, along with the 150 kills.
I thought other guilds also had jobs and lives and such as well.
Yes, it is valid reasoning but it shouldn't be one of the focal points of your argument for a change because you're busy with other things.
Yes, the quests are a pain in the ass to do. They're annoying, tedious, and generally just blah. But, if we're being honest, it takes maybe 20~30 mins tops to get a Level 70 char. And will cost maybe 1.5m. (Fencer+Merc Pots).
Say then you hypothetically have a non-VIP account with 3 characters. Maybe do Seal 1 on all 3 chars one day. It should take maybe 30 total mins if you know the quest well. Maybe an hour total for all 3. Then say you take a break the next day, and continue Seal 2 on the third day. Seal 2 is roughly as long as Seal 1, maybe a tad longer, but still feasible to do 3 characters within an hour. Now, take a break the next day and on the 5th day do Seal 3. I will concede that Seals 3/4 are IMO the longest due to having to travel back and from from Geffen Dungeon for the former and the RNG lunacy of the Dwarf for the latter, so lets say each char for those 2 seals takes a half hour each. Thats 1.5 hours or so for the 3 characters for Seal 3 and lets estimate the same time frame for Seal 4.
Overall, in a week, assuming these estimates, which of course mileage will vary, will take 4.5 total hours throughout the week for 3 characters. Lets now say you get a couple of guildies to help you out. We'll go with the example of grabbing 4 others. That would lead to 15 Sets of Seal Stones in a single week. Yeah, its not much, but if we extrapolate the number for 100 seals to roll, it would take 6 weeks, assuming it was your group only and you only did 3 chars per week.
This, seems reasonable, if you're busy in real life and spread out the work. Again this is 4 hours spread throughout a week, which is reasonable for a casual MMO player. And, this does not even take into account some seals can be finished insanely fast when you know the quest so well you don't even have to think about it, or if you multi-client rather than do on individually per account.
What I'm trying to get at is that the seals themselves are not all that bad, if we look at it from a non-rushing, non-instant gratification point of view.
As for the issue regarding the kill count and MVP, why not ask friendly guilds to comp Valhalla or friendly guilds to help you get your kills/defend your killer to make the item itself? Valhalla is only so big. Yes they have a ton of the gods, but it does not excuse not utilizing friends or allies.
TL;DR: 50 total to needed to have seals roll would be nice, but honestly its not as bad as everyone is making it out to be.
Edited by verapavlovna, 09 June 2014 - 09:08 AM.