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Some help with Knight and Warrior builds


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#1 toumakoukin

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Posted 15 February 2014 - 02:22 PM

If you folks can, please recommend some builds for me. I want to go towards player versus monster and be a hybrid between dps and tanking for the respective classes. I know that knights are suppose to be pure tanks but I always want to be a hybrid dps/tank type of player when it comes to the swordsman class. Warriors are suppose to be the dps but they can also tank-even better than knights now that I heard but I don't really like the armors. So if you guys could please give me some builds for hybrid dps/tank (65%dps/35%tank) for the knights and warriors. Depending on which branch is more better I'd choose one over the other.

Any suggestions is greatly appreciated! :p_smile:


Edited by toumakoukin, 15 February 2014 - 02:31 PM.

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#2 AuroraSkye

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Posted 15 February 2014 - 04:39 PM

Hi there! 

 

Only by margins of 2-3% are warriors better than knights in majority of the stats. That however should not defer you from knights in the least. People will probably go on to say various other things as well. Personally I love my Knight. She is completely DPS. She doesn't have any tanking ability. ^-^;;

 

Some key points to note if you are going either Knight OR Warrior:

 

1) Max Bash, Aura Strike, Str Buff - These are what we call your "Bread and Butter" skills

2) Using only the 50pts you can choose either Aura Blade or Aura Armor (you have to get lvl 1 Aura Blade to have access to Knight/War skills anyways)

    a) Some DPS/Hybrid builds have lvl 5 Aura Armor and lvl 1 Aura Blade. My pure DPS is lvl 5 Aura Blade

         -  Having Aura Blade activate also gives Grand Cross extra damage. ^-^

3) Always get Battle Tactics - However much Int you have will increase your Crit dmg %   Ex: 250int = 300% crit dmg (100% normal + 200% crit dmg) 

     a) You may not think its worth it, but believe me it makes the difference especially if you are DPS (its actually a must).

 

I have many friends who are warriors so I'll let them give you a build for that. For my DPS Knight build at 49 skill points (reaching lvl 50/ML) is:

 

*** 1st three skills are given to you at lvl 1***

 

Head Crush - 1               Bash - 5                  Provoke - 1

Magnum Break - 1          Battle Order - 5

Battle Tactics - 2             Aura Strike - 5

                                      Aura Blade - 5

Concentration - 5           Aura Mastery - 3

Shield Boomerang - 1     Shield Charge - 1

SB Mastery - 1                Grand Cross - 2

Shield Cannon - 10        Shield Bash - 1

 

Some people would probably max Grand Cross for AoE grinding purposes. That is definitely a possibility to take it from Shield Cannon. Also others think about maxing Head Crush, but I don't think that is a good idea truly. The DoT from that is small compared to other classes and I think the points are better spent in other places definitely before getting the extra 20 skill points.

 

Now if you add in the 20 extra skill points via master level. I would max Aura Armor, Aura Shield and Shield Fortress, but that is just my personal preference. In the game's current state, sadly most of the tanking skills are quite useless. I'm hoping that will change soon. Either way, I guess I'm preparing for it.


Edited by AuroraSkye, 15 February 2014 - 04:40 PM.

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#3 xLuc

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Posted 15 February 2014 - 05:09 PM

For knight I'm using very multi-purpose build atm, since they deleted the Skill Reset Scrolls from the event and I can't keep swaping between dedicated builds anymore haha.

So here it is:

 

- Swordsman skill tree:

 

Sword Bash: LVL 5/5

Battle Order: LVL 5/5

Aura Strike: LVL 5/5

Provoke: LVL 1/5

Mass Provoke: LVL 1/3

Aura Armor: LVL 5/5

Head Crush: LVL 1/5

Magnum Break: LVL 1/3

Battle Tactics: LVL 2/2

Aura Blade: LVL 1/5

 

- Knight skill tree:

 

Aura Mastery: LVL 3/3

Concentration: LVL 0/5

Aura Heal: LVL 6/6

Shield Charge: LVL 1/?

Shield Boomerang: LVL 1/10

Shield Boomerang Mastery: LVL 0/5

Shield Cannon: LVL 0/10

Grand Cross: LVL 6/6

Shield Bash: LVL 0/?

Aura Shield: LVL 5/5

Shield Fortress: LVL 0/5

Ymir Child: Paladin: LVL 3/3

 

So, with this build, I can: grind for MP whenever I want. Farm mobs alone whenever I want. Be the tank on a raid/party where there is no other tank class around (unless they are severly less geared than you).

Also, Aura Heal starts being kind of effective only when you have Osiris set, but still can keep you alive through the early levels if used properly.

Also², if I had a healer pet I'd not put any skill points into aura heal whatsoever haha. That's cuz I'm poor :(

 

Anyway, this works pretty fine for me as the current state of the game is.

Hope it helped.

Cheers.


Edited by xLuc, 15 February 2014 - 05:43 PM.

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#4 toumakoukin

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Posted 15 February 2014 - 05:33 PM

No, you guys were really helpful. I sincerely thank the both of you for taking the time to respond to me. I'll take both of your builds into account for the Knight's route and use your builds as a guideline. I usually don't use builds and copy them 100% exactly from the original build because I always add my own selfish ideas to the builds. So I'll consider your opinions of why you think x is y go off from there.

 

Now I need some warrior's input on dps hybrid pvm build. lol :p_laugh:


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#5 toumakoukin

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Posted 17 February 2014 - 01:37 PM

Hi there! 

 

Only by margins of 2-3% are warriors better than knights in majority of the stats. That however should not defer you from knights in the least. People will probably go on to say various other things as well. Personally I love my Knight. She is completely DPS. She doesn't have any tanking ability. ^-^;;

 

Some key points to note if you are going either Knight OR Warrior:

 

1) Max Bash, Aura Strike, Str Buff - These are what we call your "Bread and Butter" skills

2) Using only the 50pts you can choose either Aura Blade or Aura Armor (you have to get lvl 1 Aura Blade to have access to Knight/War skills anyways)

    a) Some DPS/Hybrid builds have lvl 5 Aura Armor and lvl 1 Aura Blade. My pure DPS is lvl 5 Aura Blade

         -  Having Aura Blade activate also gives Grand Cross extra damage. ^-^

3) Always get Battle Tactics - However much Int you have will increase your Crit dmg %   Ex: 250int = 300% crit dmg (100% normal + 200% crit dmg) 

     a) You may not think its worth it, but believe me it makes the difference especially if you are DPS (its actually a must).

 

I have many friends who are warriors so I'll let them give you a build for that. For my DPS Knight build at 49 skill points (reaching lvl 50/ML) is:

 

*** 1st three skills are given to you at lvl 1***

 

Head Crush - 1               Bash - 5                  Provoke - 1

Magnum Break - 1          Battle Order - 5

Battle Tactics - 2             Aura Strike - 5

                                      Aura Blade - 5

Concentration - 5           Aura Mastery - 3

Shield Boomerang - 1     Shield Charge - 1

SB Mastery - 1                Grand Cross - 2

Shield Cannon - 10        Shield Bash - 1

 

Some people would probably max Grand Cross for AoE grinding purposes. That is definitely a possibility to take it from Shield Cannon. Also others think about maxing Head Crush, but I don't think that is a good idea truly. The DoT from that is small compared to other classes and I think the points are better spent in other places definitely before getting the extra 20 skill points.

 

Now if you add in the 20 extra skill points via master level. I would max Aura Armor, Aura Shield and Shield Fortress, but that is just my personal preference. In the game's current state, sadly most of the tanking skills are quite useless. I'm hoping that will change soon. Either way, I guess I'm preparing for it.

 

Btw Auroraskye, since you're using Battle Tactics what are you stats? Is it something like 40 int and 40 agi? or more like an even mix of str,agi, and int? I read in some guides that since at around level 50 you won't need str as a base stat because most of the stat comes from equipments already so it's logical for them to just focus on int and agi? Please respond if you're still around. :p_smile:
 


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#6 AuroraSkye

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Posted 17 February 2014 - 02:24 PM

You are right. You get so much str from master level gear that I don't have any str as a base stat currently. Its all in agi and int. I can't remember exact amounts right now. So far I've only used about 60 of my stats points, because resetting can be painful on your pocket and I'm waiting for any improvement/fixes that may come soon. Most people go with a half and half build with agi and int. I can't recommend whats best right now. I haven't figured out the best balance between them, but this should be taken into consideration with Battle Tactics.

 

250int = 300% crit dmg (100% normal + 100% crit + 100% crit from int)  <--- this is your first mile marker as we like to call it

 

500int = 400% crit dmg (1000% normal + 100% crit + 200% int crit)  <-- 2nd mile marker and something most people definitely aim for

 

Bash = 3000dmg

Crit = 6000dmg

250int = 9000dmg

And so on. This is without elements (which if used right gives another 2x dmg) and just an example. The amount of damage in actual playing is crazy.

 

You are going to have to ask other knights and warriors how close they are to this or if they've already past it, because my little dps knight isn't high enough yet. She is only at the 1st mile marker and not properly geared yet. I'll work it out one day. ^-^;;


Edited by AuroraSkye, 17 February 2014 - 02:26 PM.

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#7 toumakoukin

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Posted 17 February 2014 - 06:02 PM

You are right. You get so much str from master level gear that I don't have any str as a base stat currently. Its all in agi and int. I can't remember exact amounts right now. So far I've only used about 60 of my stats points, because resetting can be painful on your pocket and I'm waiting for any improvement/fixes that may come soon. Most people go with a half and half build with agi and int. I can't recommend whats best right now. I haven't figured out the best balance between them, but this should be taken into consideration with Battle Tactics.

 

250int = 300% crit dmg (100% normal + 100% crit + 100% crit from int)  <--- this is your first mile marker as we like to call it

 

500int = 400% crit dmg (1000% normal + 100% crit + 200% int crit)  <-- 2nd mile marker and something most people definitely aim for

 

Bash = 3000dmg

Crit = 6000dmg

250int = 9000dmg

And so on. This is without elements (which if used right gives another 2x dmg) and just an example. The amount of damage in actual playing is crazy.

 

You are going to have to ask other knights and warriors how close they are to this or if they've already past it, because my little dps knight isn't high enough yet. She is only at the 1st mile marker and not properly geared yet. I'll work it out one day. ^-^;;

Okay I got it. Might it be more practical only if you have the gears to make up for the baseless str? or is it good enough for starting players to just go all int and agi beginning from level 1? I thinking the answer is the former because that's most logical but since I'm a starting Knight-to-be I'm wondering if should go str/agi then change to int/agi OR start off with int and agi till the end?


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#8 LostDreamer

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Posted 17 February 2014 - 09:48 PM

well not going to go full details but my knight is pure str and agi

shes master lvl 20

full osi set.

but yea since beta ive always had full str and agi its worked perfect for solo grinding, tanking ive never had any issues.
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#9 toumakoukin

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Posted 17 February 2014 - 10:39 PM

well not going to go full details but my knight is pure str and agi

shes master lvl 20

full osi set.

but yea since beta ive always had full str and agi its worked perfect for solo grinding, tanking ive never had any issues.

I see. Does your Knight utilize the battle tactic skill because I'm sure that the gears around THAT level will offer a good amount of int but the more int the better right? That's why the build I read don't have any str in their build but instead int is their foundation for damage. Pretty similar to how the Rune Knight's enchant blade works in RO. All int for increase in mag damage which translate to the raw damage for a melee attack.

 


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#10 LostDreamer

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Posted 17 February 2014 - 10:54 PM

I see. Does your Knight utilize the battle tactic skill because I'm sure that the gears around THAT level will offer a good amount of int but the more int the better right? That's why the build I read don't have any str in their build but instead int is their foundation for damage. Pretty similar to how the Rune Knight's enchant blade works in RO. All int for increase in mag damage which translate to the raw damage for a melee attack.



yes i have battle tactics lol my reason for str is also cuz of the parry it gives. with my str at its current number my parry is around 69% and with my agi my dodge is almost 6500 give or take couple numebrs havent checked in couple days exactly what my numbers are.

being you only crit sometimes unless your extremly lucky i prefer to rely on my str to help and when i do crit its pretty awesome
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#11 toumakoukin

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Posted 18 February 2014 - 06:12 AM

yes i have battle tactics lol my reason for str is also cuz of the parry it gives. with my str at its current number my parry is around 69% and with my agi my dodge is almost 6500 give or take couple numebrs havent checked in couple days exactly what my numbers are.

being you only crit sometimes unless your extremly lucky i prefer to rely on my str to help and when i do crit its pretty awesome

 

Okay, I comprehend. It's better to depend on a practical foundation instead of just chance. It's not like I have gears that will give me a gazillian int to increase the crit rate lol

 

K I'll go with with str/agi build or a mixture of str/agi/int. Thanks LostDreamer. :p_smile:


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#12 Natenaw

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Posted 18 February 2014 - 06:58 AM

K so for my warrior he is a tank/dps stats are something like 39 str/agi and 20 vit i think (ill edit it later if I have too.

 

Skill wise he has

 

Swordsman skills

 

Headcrush-1

Magnum Break-1

Battle Tactics-2

Bash-1(just to build rage since Rage strike will do way more then this)

BO-5

As-3

Aura Blade-1

Provoke-1

Mass Provoke-1

Aura Armor-5

 

Warrior skills

Rage controlling-2

Tension relax-6

Berserk-1

Bowling Bash-1

Pummel-1

Rage strike-10

Battle leap-1

Brandish storm-1

Parrying-1

Endure-1

Defender-5

Ymir Child-1

 

My gear is some Chaos and PVE H gears he is only Master level 4 but he gets the job done.


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#13 jhay1825

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Posted 18 February 2014 - 07:16 AM

http://forums.warppo...-3#entry1694251


Heres my guide for DPS Warrior which is good for PVE and PVP. Take a look and see if it works out for you. Also included in there is my Hybrid Tank/DPS switcharoo warrior skill build which can switch to tank or DPS whenever.
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#14 toumakoukin

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Posted 18 February 2014 - 08:41 AM

Thanks Natenaw and Jhay. I finally get some input on warriors build. lol

 

Natenaw is it neccessary to have lvl 5 BO? I've read somewhere maybe it's one of the players thats posted in my thread but most swordsman class will have BO maxed so maybe it's a better choice to leave it at one? and max aura blade? lol

 

But yeah Jhay, I have read yours and lubu's guide. This is where most of my references came from lol. I didn't really use those because most of you guys are high level with the gears to make your build work and I wanted tips and advice for starting players. If i go all int right now I don't think my crit rate will even be 5% lol. I expect to have my own variation of yours and lubu's skill build when I hit 50.

 

Anyways thanks for posting information on your builds. I'll take all of them into consideration. :p_omg:


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#15 jhay1825

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Posted 18 February 2014 - 08:59 AM

Thanks Natenaw and Jhay. I finally get some input on warriors build. lol

Natenaw is it neccessary to have lvl 5 BO? I've read somewhere maybe it's one of the players thats posted in my thread but most swordsman class will have BO maxed so maybe it's a better choice to leave it at one? and max aura blade? lol

But yeah Jhay, I have read yours and lubu's guide. This is where most of my references came from lol. I didn't really use those because most of you guys are high level with the gears to make your build work and I wanted tips and advice for starting players. If i go all int right now I don't think my crit rate will even be 5% lol. I expect to have my own variation of yours and lubu's skill build when I hit 50.

Anyways thanks for posting information on your builds. I'll take all of them into consideration. :p_omg:

Not a problem. If your still starting out you can balance the 3 stats which is str/agi/int with which i would say in order of prioritization of agi/int/str. For example like 19str/30agi/25int or something like that. For cards you can use int agi vit ones like Poisona cards which i used when i was starting out like you. Then you can upgrade them to Rare Blue cards like Solomian La Christ cards(which im still using, i should probably use AoD blue cards im just too lazy and fat to do so..D:).
What Aesma said is correct, its actually better to rely on your raw power than crit chance but that is the case for Knights, Warriors on the other hand have of ton str and attack power on just armors and weapons. Which is why the best DPS of all the tank classes are warriors, Knights specialty is Defense but they are currently broken right now as warriors have way more def than them, well actually all classes defense are broken right now. 0.o
Also yeah it is neccessary to have Battle order maxed as this is what boosts your raw attack power which comes from str (+10% str), i know im other classes you can just leave your party buff skill at lvl 1 but i dont think that logic should be applied on swordie classes coz you definitely need it.

Edited by jhay1825, 18 February 2014 - 09:03 AM.

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#16 Haboob

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Posted 18 February 2014 - 09:14 AM

yes i have battle tactics lol my reason for str is also cuz of the parry it gives. with my str at its current number my parry is around 69% and with my agi my dodge is almost 6500 give or take couple numebrs havent checked in couple days exactly what my numbers are.

being you only crit sometimes unless your extremly lucky i prefer to rely on my str to help and when i do crit its pretty awesome

 

Care to post how you reached around parry cap, 40% dodge? My knight in osi gear hits only 40% parry 1900 dodge and i stack int/agi.Stacking INT is more for DPS knights though you crit less but the idea is you can burst your enemies down. Also i think your crit is over 50% hardly lucky crits so i think you are downplaying that as well.


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#17 Natenaw

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Posted 18 February 2014 - 09:33 AM

Yeah it is required I feel every class should have there party buff maxed as it helps out everyone. 


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#18 LostDreamer

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Posted 18 February 2014 - 12:21 PM

lmao i did say i havent checked numbers in little while i was looking at something else.

my parry is 6759 which is 38%
my defence is 69% lol my bad thats the number i was thinking.
dodge is 2288

my crit is 3646 which is 32%

god sorry bout the other day i dont know what i was thinking lol with my numbers.

but yea anyway str agi , for the win lol
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#19 Haboob

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Posted 18 February 2014 - 12:52 PM

lmao i did say i havent checked numbers in little while i was looking at something else.

my parry is 6759 which is 38%
my defence is 69% lol my bad thats the number i was thinking.
dodge is 2288

my crit is 3646 which is 32%

god sorry bout the other day i dont know what i was thinking lol with my numbers.

but yea anyway str agi , for the win lol

 

oh, oops...

 

That looks right osi gear gives you 68% ish defense default and you have a good amount of agi. I will add your build looks nice for Aura heal if its ever useful since the skill isnt effected by BT and you have good AP/crit.

 

 

I wanted to add something ive been pondering, for a knight most of your crit comes from your gear not from agi. This means stacking agi isnt as great as it use to be so im considering dropping all agi runes and trading it for INT or STR. Now since knights get +3 parry from str stacking agi for the dodge as a tank knight really doesnt fit anymore. The only issues with this is your HIT suffers as a result and you will miss tons in pvp,

 

Just a thought.


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#20 LostDreamer

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Posted 18 February 2014 - 01:05 PM

yea thats the issue we need our hit
like currently my hit is
2583

i still prefer my agi over the extra int.

with all my gears my int is 340 and i cant complain .
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