then again Tofu has 1.2k sp granted he has tao ofc
Remove G-Fist Cooldown.
#326
Posted 12 March 2014 - 06:30 PM
#327
Posted 12 March 2014 - 06:46 PM
#328
Posted 12 March 2014 - 07:08 PM
I haven't even had Gfist hotkeyed in almost a year lol
this is sadly true lol...
#329
Posted 13 March 2014 - 08:43 AM
Yea I am probably the only Baddie Sura that still uses G-fist in WOE and that is because i'm Stubborn and hardheaded...
#330
Posted 13 March 2014 - 12:00 PM
Hahaha remove cooldown? hahaha
#331
Posted 13 March 2014 - 12:19 PM
I love this thread. It's like I'm watching a movie. Self ego is too damn high, trolls being trolls and philosophers making a logical thought based on proofs. Entertaining.
#332
Posted 14 March 2014 - 01:01 AM
Amen to that.
#333
Posted 14 March 2014 - 08:58 AM
More suggestion: Retain G'fist cooldown, but make MVP boss cards drop rate 2x for suras.
Edited by Farzywarzy, 14 March 2014 - 08:59 AM.
#334
Posted 14 March 2014 - 09:04 AM
More suggestion: Retain G'fist cooldown, but make MVP boss cards drop rate 2x for suras.
im still not going to hop onto my sura for most mvp
#335
Posted 12 June 2014 - 03:46 AM
yeah and make g-fist mass dmg like arrow storm and let it deal triple damage against mvps!
gid gud, dude
#336
Posted 12 June 2014 - 05:16 AM
This is necro
#337
Posted 12 June 2014 - 05:34 AM
make necromancer the only monster that can be gfisted or acid bombed
#338
Posted 12 June 2014 - 10:50 PM
14 pages of non stop bickering
got to love the little kiddies on ro
#340
Posted 13 June 2014 - 04:23 AM
if you go to classic this won't happen lol
#341
Posted 13 June 2014 - 05:58 AM
give vellum claw to classic then people will start crying
#342
Posted 13 June 2014 - 07:27 AM
#343
Posted 13 June 2014 - 08:39 AM
#344
Posted 13 June 2014 - 10:15 AM
#345
Posted 13 June 2014 - 10:23 AM
#346
Posted 13 June 2014 - 12:03 PM
Remove "fixed" cast time to all Warlock skills...
If you can remove Gfist cooldown, I'm pretty sure removing fixed cast time won't be much of a problem =)
#347
Posted 13 June 2014 - 01:21 PM
#348
Posted 13 June 2014 - 05:24 PM
interesting discussion , but
have the GM team ever change a balance aspect in game, that wasn't in kro?
if so please list the skill/class that they did it on and explain what changes were made.
#349
Posted 13 June 2014 - 07:12 PM
give vellum claw to classic then people will start crying
u dnt need that in classic, u can get instant cast gfist without +9 kvm fist/ or w/e u call it in renewal
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