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Remove G-Fist Cooldown.


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#326 Baturiano

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Posted 12 March 2014 - 06:30 PM

then again Tofu has 1.2k sp granted he has tao ofc


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#327 Tofu

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Posted 12 March 2014 - 06:46 PM

I haven't even had Gfist hotkeyed in almost a year lol
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#328 DeltaRay

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Posted 12 March 2014 - 07:08 PM

I haven't even had Gfist hotkeyed in almost a year lol

this is sadly true lol...


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#329 D111

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Posted 13 March 2014 - 08:43 AM

Yea I am probably the only Baddie Sura that still uses G-fist in WOE and that is because i'm Stubborn and hardheaded...


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#330 S207

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Posted 13 March 2014 - 12:00 PM

Hahaha remove cooldown? hahaha


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#331 Weazy15

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Posted 13 March 2014 - 12:19 PM

I love this thread. It's like I'm watching a movie. Self ego is too damn high, trolls being trolls and philosophers making a logical thought based on proofs. Entertaining. 


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#332 Hikusaak

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Posted 14 March 2014 - 01:01 AM

Amen to that.


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#333 Farzywarzy

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Posted 14 March 2014 - 08:58 AM

More suggestion: Retain G'fist cooldown, but make MVP boss cards drop rate 2x for suras.  :)


Edited by Farzywarzy, 14 March 2014 - 08:59 AM.

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#334 thatfool

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Posted 14 March 2014 - 09:04 AM

More suggestion: Retain G'fist cooldown, but make MVP boss cards drop rate 2x for suras.  :)

im still not going to hop onto my sura for most mvp :(


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#335 Daikuma

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Posted 12 June 2014 - 03:46 AM

yeah and make g-fist mass dmg like arrow storm and let it deal triple damage against mvps!

<_< gid gud, dude


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#336 1839651833

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Posted 12 June 2014 - 05:16 AM

This is necro


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#337 Kadelia

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Posted 12 June 2014 - 05:34 AM

make necromancer the only monster that can be gfisted or acid bombed


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#338 ShinobiEX3

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Posted 12 June 2014 - 10:50 PM

14 pages of non stop bickering :)

got to love the little kiddies on ro :P


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#339 Riakuta

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Posted 12 June 2014 - 11:56 PM

Very Simple Solution:

1. Disable Snap in WOE:TE

2. Remove SP Recovery Cooldown in WOE:TE

3. Have a piece of Candy


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#340 digitalhardcore

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Posted 13 June 2014 - 04:23 AM

if you go to classic this won't happen lol


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#341 Baturiano

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Posted 13 June 2014 - 05:58 AM

give vellum claw to classic then people will start crying


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#342 Kadelia

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Posted 13 June 2014 - 07:27 AM

They should have the kvm claw that also removes cast time, already.
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#343 Tofu

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Posted 13 June 2014 - 08:39 AM

It's just sacrament, from the kvm fist.
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#344 Kadelia

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Posted 13 June 2014 - 10:15 AM

Isn't that an iro customization?
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#345 Tofu

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Posted 13 June 2014 - 10:23 AM

Yeah it is.
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#346 Mulder1

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Posted 13 June 2014 - 12:03 PM

Remove "fixed" cast time to all Warlock skills...

 

If you can remove Gfist cooldown, I'm pretty sure removing fixed cast time won't be much of a problem =)


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#347 Kadelia

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Posted 13 June 2014 - 01:21 PM

Heavily disagree. Instant cast blows, game design wise.
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#348 Ashore

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Posted 13 June 2014 - 05:24 PM

interesting discussion , but

 

have the GM team ever  change a balance aspect in game, that wasn't in kro?

 

if so please list the skill/class that they did it on and explain what changes were made.

 

 

 


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#349 ElenaGilbert

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Posted 13 June 2014 - 07:12 PM

give vellum claw to classic then people will start crying

 

u dnt need that in classic, u can get instant cast gfist without +9 kvm fist/ or w/e u call it in renewal


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