Character Name: Meirin
Suggestion Type: Stats
Suggestion Description: Currently, the Ranger class has undergone some major nerf'ing in terms of the way stats need to be balanced. Just to hit monsters at somewhat of an "acceptable" rate, you need to have your AGI cranked, which leaves little to no room for making use of other stats such as VIT (needed for decent HP) and STR (needed for defense). In addition to this, the damage done per shot is about half of what it used to be before a few updates ago. The effect makes it so that Rangers can only fire quickly, but they still cannot do as nearly as much damage as they used to be able to do. While I am not in favor of making the Ranger class OP (i.e., DoTs doing 3k damage per tick, single shots killing everyone and everything immediately, not being able to get hit, etc.), I want to be able to fight monsters without worrying about dying after a couple of hits and/or sitting there firing at the same enemies that I can't hit or kill for 5 minutes. I understand this may be tough to balance, but having the Class Representatives work together with the devs and GMs could help fix this. (Insert cynical comment here from the community.) Either way, I appreciate the work and would like to encourage WP and Gravity to continue making patches that fix actual bugs sans content updates (i.e., new levels, "features," etc.) with the community's help.
If you are of a much lower level than the mobs you are fighting you are going to miss a lot more than being at the same level. Also our attack power has not been nerfed so we do half the damage we did before. The Dayr/Osiris mobs and bosses had a temporary defense increase that has now been fixed. We (all classes) are back to previous levels of damage. Now for your dying more quickly in Dayr/Osiris is because those mobs have increased penetration, which means that they will hurt you more each time they hit you.
Yes, it's a shame for me as a ranger to miss ~4,5 shots in a row against mummy. My agi is already ~150 raw points....
If you've only got 150 stats into agi, I'm gonna make the assumption that you are also not of the same level as the mummies you are fighting, you are going to miss more, thats been game mechanic since day 1 of RO2.
Character Name: Meirin
Suggestion Type: Skills
Suggestion Description:
- Another bug that I forgot to mention: Falcon Assault misses most of the time.
- Another thing (and I know I am going to get flack for this one): The Ranger's traps right now need to be modded to prevent Rangers from having an unfair advantage in PvP. Given the right build where a Ranger's Vigor and Haste are maxed, a Ranger's cooldown is so low that duels between Rangers and close-combat classes are not even a match.
- In addition, SP consumption for raids for Rangers is too high (Double Strafing in particular, which is a bread and butter skill). The game's economy is broken as can be right now. So, driving up demand on Blue and Purple Potions does not help this.
- Given the fact that the game is going in a direction that forces the player to fight larger and larger mobs, giving players more AoE skills or modding the current ones would be much appreciated. (Not holding my breath on this one...)
1. Please take a look at our list of changes, or the bug report section which I am linking.
2. The entire point of us having traps is to be able to counter melee classes. We most certainly do not have an unfair advantage in PvP. For instance, if a sin uses Shadow Assault and lands the attack, I will most certainly lose if they are of equal level, however, to counter that move I would lay a trap and try to lure them into it and avoid their Shadow Assault, giving me an advantage. It's completely give and take here. Please do not give anyone the idea that Rangers are OP, that is probably the furthest thing from the truth right now.
3. The price of Prime Grade Dayr Blue potions is very low considering what it takes to make them. 200z is a low cost for 20 potions that give a large amount of SP back.
4. Our AoE's currently damage 10 enemies simultaneously. I'm not sure of many other classes that can do that. Also if you use both Arrow Shower and Multishot together, you get increased damage.
5. At this point, I'm not sure you've even played Ranger class and feel as if you are trolling us.