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Priest Feedback: Suggestions


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#26 bheb03

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Posted 07 September 2014 - 04:19 PM

devs and gm's of RO2 are -_- noob and dumbass, they cant even manage to balance the game, ro2 is damn broken because of these -_- "over powered" class.


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#27 Sestuplo

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Posted 14 September 2014 - 07:55 PM

Why would you exclude DoTs?

 

Hard to say really. DoTs are a weird line to walk with PvE and PvP. PvP wise [Priest DoTs are] overpowered, but PvE wise, boss DoTs (with the exception of some of the newer bosses) are pretty pathetic.


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#28 3069121108025959500

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Posted 14 September 2014 - 08:42 PM

Hard to say really. DoTs are a weird line to walk with PvE and PvP. PvP wise [Priest DoTs are] overpowered, but PvE wise, boss DoTs (with the exception of some of the newer bosses) are pretty pathetic.

 

that is normal even for game like WoW haha old dungeons just die and fade....unless they update the levels for hard mode to the current lvl. then that would be sweet


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#29 Greven79

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Posted 15 September 2014 - 09:41 AM

Pre-AoV, the Mini-Mongi DoT was quite "efficient" (same for Bapho H) and I don't see any reason why a new boss couldn't do similar things. But even beside PvE vs. PvP issues, it just feels too restrictive to me to exclude certain "debuffs", especially since some might appear in a combined form (see mermaid DoT).


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#30 bheb03

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Posted 30 September 2014 - 06:59 AM

priest = gayness


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