- Single Target Link's a different color that standard links. A binding red color for one, and a binding blue color for the other
And rainbows for more than one! I think that would be more of an aesthetic thing than something we need. (But also pretty cool.) The people we link don't really know or care about, what half or our links do. (Which is sad and lonely.) I've explained maybe a few dozen times to people what they do and when they finally know they find it interesting and /then/ try to stay within the link-range zone. But it is hard during raids (at least old ones) to link people up and keep them linked. The most I could bother doing was linking one other ranged DPS and just follow them around so at least someone could get the buff at all.
So aside from Cure being a little too OP, mine it at like 90k overall regen for the duration, I really think links should call for priority. The new Raid is coming up soon and as much as I would love to see Pearl do something other than take up a place on the debuff bar, I would like to be able to link up the tank more than 15m away from me so he/she can get that little extra defense and make the Priest/Heal's job a little easier. I don't think I'm saying anything new or really that helpful but my vote in concentration is to get a little more attention to Links, like I LOVE the idea of self applied links, even at half effect. The fact we can't use four of our skills unless we have someone else with us is obnoxious and frustrating. I'm digressing. Miku and Owl, you guys are doing awesome jobs, Fart your ideas are awesome. And I'm just praising them all. Good day!
EDIT::
WAIT. I DO HAVE SOMETHING TO SAY AS SUGGESTION.
Pre-AoV.
Now, I know we've all been pretty well off with AoV because it boosted our stats massively, and we can actually stand on par with most priest and sorc in healing terms these days thanks for the stats that AoV /gears/ give us. But what about pre-aov? I honestly think a rebalance of all classes is needed to match, but when you look at pre-AoV sm gear to the AoV gear you can see a lot of mostly DPS SM confused because "oh hey, I can actually keep up with the boss wailing on the tank here." or "oh look, i can out heal this priest here." So they have to spend time getting the skill points to put into healing skills if they actually wanted to do support after all. I might be rambling a little but I think it would be better for pre-AoV geared players, in general and to just SM, to be able to see what they'll be able to do when they get to that ML1 mark. I don't know. It was a thought.
We also need a little more defense. Like, holy crap have you really looked? I'm fully geared Osi, ML20, with good cards, and 969 VIT but we get /zero/ defense from our VIT. 1898 is not enough to servive some pretty nasty attacks PVP wise and maybe other. Someone in my guild and I did a little PVP the other day, he hit me for 70k. I see a problem with this. That said I think I'm done rambling now. Sorry. Byebye.
Edited by Biyoh, 29 March 2014 - 10:56 AM.