Hi, there's not really much to do at endgame so I decided to try another class and I picked crescentia. I've got quite a few questions about the class so I'd appreciate crescentia players enlightening me on a few things! I'd like my crescentia to be a strong damage dealer in PvE however I fully understand that PvP will always be the endgame of ro2 no matter which way you put it. Thus, I'd like to make a build that is viable in both environments.
My first question is about STR and INT on crescentia, I know of some that go for a STR stat spread and some that go for an INT stat spread. Looking through the skill tree, most of crescentia's core skills (and ones strong in PvP) revolve around MATK such as furnunculus, earth worm and crucio, and the fact that cres gets a lot of magic power and INT from gears. Out of the usable PATK cres skills, STR just seems to impact diem wind (is this even used in PvP?), contingency and tempest. Is INT cres much better in all ways than STR cres or am I not understanding something here?
Next question I have is about stigma.. as an assassin player I am very used to gathering and spending combo points in enders, however there doesn't seem like there is much going on for stigma. You can gather stigma reliably with a 5/5 diem wind, but the only expenditure for it is through tempest, curse burst (which is MATK) and LoD (bad for PvP, and MATK). So I'm not all too sure what the point of going for a stigma build is when there isn't much to take advantage of it. Stigma mastery sounds like the biggest use of it as I'm assuming it is applied for all party members, however for cres alone they are not a class that relies on crit themselves. Stigma as a whole doesn't sound very strong for PvP reasons as it's not like I want to diem wind people. tl;dr how good is stigma? Am I missing something?
Those are my main two questions, but I have a few skill-specific enquiries too.
Raw tilt vs. Blindness: Which is stronger for PvP? Raw tilt is way too awesome to give up for PvE reasons however blindness seems like it'd be stronger in PvP. Is it viable to have a build with both? I can imagine raw tilt still being useful against healers as I imagine they are troublesome matchups.
Imperio: By "acceleration" does this mean vigor? Haste? Cast speed? If it's cast speed then it seems like there would only be very specific uses for this in PvP aside from the chance of mayhem happening. I'm not quite sold in putting points into this, I'd like some opinions on imperio and mayhem.
Land of darkness: This is going into my build simply for ML20 grinding (currently at ML1) and resetting once maxxed out, however I'm wondering if it's any good for PvE? If you can keep a land of darkness stacked on top of a boss, is the damage output significant or too weak to bother with?
Contingency: Bad? Good? Average? Can't really put a finger on this skill.
This is the skilltree that seems obvious to me at the moment but I still have a lot of skill points to spend. They're probably going to be spread into diem wind, imperio+mayhem or contingency depending on the advice I get here. http://forum.roguard...31115a30033500/
Thanks for reading, I hope I get some insight into how this class functions