As one of the few full time bow scouts in Draco , here is my opinion .
I agree that the 10% critical buffs should be made exclusive and not as a party buff. Everyone seem to think and like to believe that life as a bow scout is somewhat easy especially with that one camo skill that everyone thought was "good enough". I also agree however on the fact that Bow Scouts are not meant to tank at all given our superb range and ability to "Shoot through walls" . Then again , I believe our hawker class counterpart , "Raiders" are not supposed to tank as well but they enjoy the privilege of 2 cloaks , 2 stuns , high crits and exceptionally high dodge.
The shoot from far away only works if the enemy team is broken or if you find your teammate dueling with someone and you decided to attempt a kill steal.
- When 2 teams clashes and a bow scout decide to stand with the team to gain Heals = Scouts die from AOE blast.
- When 2 teams clashes and a bow scout stands in maximum range = Its like you strip yourself naked now and take a run downtown . It gets you into trouble. One raider who goes invi and sneak behind you would be the end of you. One BA who decided to take aim at you = Sayonara~ ( Jap word of saying goodbye ) . Most ridiculous thing is, one BC who runs up to you with 3 phantom buffed swords will also be enough to kill you.
- Also please remember this, when 2 team clashes a bow scout's damage wont even be close to doing enough damage to land a kill , especially when there are clerics healing.
Just like a fellow scout above mentioned , a Bow Scout is only effective against another Bow Scout. Before we even decide to show ourself, we gotta time and look at our Camo cooldown timing first which is not very enjoyable especially in CD. Our secondary companion, the hawk also causes us dilemma. If we are on a more tanky / ap build , the hawk will give away our position when we are cloaked and we wont have the speed to run for it . If we put on a more speedy build , sometimes you'd be dead before your hawk could even catch up to you from behind. Hawk is good for defending team but not as an attacker.
The traps are only good if you have enough support from clerics and your team can hold them off for a long time. Then again, reality again remind us that usually when we have enough clerical support and a team that can hold them off, we wouldn't need the traps either. Why waste my time planting traps to siphon the cleric when 80% of my teams are here for the points ? I might as well just go DPS as much as I can to get my points. Not sure if any non bow scouts here noticed , have you guys ever take a look at the scoreboard whenever a bow scout is involved ? Have you seen the damage they did in CD ? Yeap sometimes I get 11-15 kills in a game but I still get much lower points compared to my other teammates because of their Damage Given and the comfort of being most of the time near the crystal.
Just try playing as a Bow Scout and understand how the class itself is a hero no one noticed. We ran around covering the whole team most of the time without clerical supports. People expect us to take care of other range classes but not realizing the only class we can stand getting shot at first is by another bow scout. We provide range support with minimum protection , but who's gonna protect us ? Sometimes I have to help a team mate just because he was getting "Violated' and my Camo Cooldown wasn't even ready yet , I showed myself and help him only to make myself vulnerable to a raider who was already around . In the end, we both could use the toilet better than before.
Also has anyone mentioned yet ? The Skill animation bug ? Whereas sometimes you cast a skill that could save your life and your turned out to be freezing there with the bow raised up like its getting ready to shoot but it never did ? Some of the build Feuer mentioned is kinda interesting , but rather than just imagining and typing it out here, I would like to see anyone with that build in CD and do well before I am close to being convinced it is a good build for a bow scout. To stand there and execute things you said there is easy if no one else notices you and come after you. In a real situation , we are one of the first the raiders , BA, Bourg , Xbow Scouts, Xbow Knights, BC and sometimes even Mages will break away from the formation just to snap us and finish us off.
As an AP class, we Bow Scouts are weaker than our Hawker counterpart, the Katar raider. As support , we are worse than the Dual raiders, in terms of AP/Tank build, we are outclassed by Xbow Scouts.Already against all these odds, why shouldn't the Critical buff made exclusive only to Bow Scouts?
This^, is everything I feel put into words
Number of bow scouts, you are gonna love how I rate this class, the number of bow scouts is directly proportional to how bad your team perform
1 - it is fine you can pray on the scout can take out some mages/launcher bourgs
2 - it is worse, because they usually fight at 40m beyond, the cleric will have to get out of cover to risk and heal, but guess what? your healing power is just not enough to keep a bow scout alive
3 - at this point, it might be better if the cleric just ignore these scouts, let them do their own stuff and whatever they want, only heal them if they are close to you
4 to 10 - good luck, bow scouts are just a burden for the team due to how much heals they require in order to pray them to at least take out some mages or launcher bourgs
So true!, every cd i make sure i check the how much heals i received and most if not all, I'm the lowest. Because most clerics think "OH he's a bow scout, he doesn't need heals..." or "You too far away". but don't get me wrong, there are a few clerics that actually do concern themselves with the ranged classes and run out of cover of the crystal just to heal you, and I can't thank them enough.
Like I said before, I've been playing bow scout for a long time, and I know what they can or cannot do, I'm definately not the best, but I would like to think myself as one of the top bow scouts in leonis( in cd that is, always sucked at pvp). Believe me when I say they normal damage of all of the classes(excluding knights of course)is the lowest. I've seen it and tried it.
People that complain about the skill that does 5-6k damage, impact arrow, which has a 20 second cooldown by the way, and they burst damage, have not met a mage, sword/axe champ, gun bourgs/arits and maybe a few raiders. Mages and champs can literally do more damage with each of they skills( which have way lower cooldowns than that of the 20 second impact arrow), gunners and raiders. given 20 seconds,raiders and gunners will do 5 times more damage just with they normal attacks
Another thing regarding the epic bow, it has a measely 59 dodge substat which is ridiculous compared to what other class epics get, 135 ap on the riftbuster, 147 accuracy on remorseless echo, 135 ap and 147 accuracy on endless blade, fearless vengence got 135 ap, 76 crit and 147 ap on the devestation, sundering force and i can go on... how can 59 dodge be compared to 135 ap, or 147 accuracy.. 76 crit. Also the description of the piercing arc reads "With deadly accuracy, this bow was designed to be able to pierce through solid rock" Shocker!. Whats happening in game is the arrows are just bouncing off our opponents armor, scratching them.
Don't get me wrong, I'm not complaining( I know it sounds like it) that my bow scout is weak and I cant kill everyone, No. But they do need that extra something, a little boost to even the playing field.
@feuer, bow scouts only have one 2 second 20 second cooldown, stun. The pvp impact arrow has a totally unreliable 30% chance stun. Which, again, compared the to the pvp uniques that other classes get, Isn't much. And I'm pretty sure you don't get any points for scouting the enemy team and laying down traps.
Another thing, this is solely for pvm's sake. scouts have an aoe, arrow shower and I think it should be stronger. reasons? only one aoe, they have nothing to offer in dungeon runs, nothing to offer in leveling ( maybe luring at mastyx once you high enough). scouts are probably the worst pvm class out there.so instead of adding another aoe skill( most classes have 2+ aoes) make the current one stronger.
It really does sound like I'm complaining so I'm gonna stop here.
Edit: Raiders might two cloak skills(both with less cooldowns), but they also have exceptionally high dodge to go with it. Thats like 3x more survivability than they bow counter parts.
Edited by bl0b, 12 May 2014 - 06:25 AM.