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#1 rokurama

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Posted 27 April 2014 - 07:16 PM

Two questions:

 

  1. What gears/cards should i aim for to reach insta cast for WoE (no mvp cards, no magic strings).
  2. What increases the chance of masquerade success, besides SC's dex and target's Agi and weight %?.

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#2 LimitBreaker27

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Posted 27 April 2014 - 07:44 PM

1. Perfect RWC 2xPendants Nimble max dex and spells, +12 CEB/RPB dolodemes card, CK dex 6, BDM, well chewed pencil/ 99 balloon, you can also revise to +20 +10 foods for that extra help ( 180+ dex should grant you insta)

 

2. Other than the Casters Total DEX and targets agi/luck and max current weight, the Casters Job LVL aswell.


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#3 rokurama

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Posted 27 April 2014 - 08:15 PM

Ty for the reply, ive been browsing the SC threads and most ppl advice against gearing with stats instead of dmg reduction (for WoE). So does that mean its not possible not reach insta cast without sacrificing dmg reduction?.


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#4 samudra

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Posted 27 April 2014 - 09:54 PM

for cast only maybe
2x rwc pendant spell 33+32 : 30%
+9 FAW full spell : 30 %

combat knife spell44 : 20%
+9 crown of deceit : 20%


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#5 LimitBreaker27

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Posted 27 April 2014 - 11:23 PM

when in WoE wearing WoE suit set that grants u +5 dex and amazing reducts. +12 ceb/ RPB with dolodemes grants additional +2 dex with proper reducts aswell.

Combat knife dex 6 adds great reducts, BDM +2 all stats, basically chasers already have a large amount of reducts off the bat, and reaching 180+ dex is easy in woe with the constant party buffs aswell.


Edited by LimitBreaker27, 27 April 2014 - 11:58 PM.

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#6 rokurama

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Posted 28 April 2014 - 06:54 AM

I see, thank you. Just one more thing, im kinda new to renewal so i dont understand most of those abreviations (FAW, BDM, RPB, ceb) :hmm:


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#7 Perezoso15

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Posted 28 April 2014 - 07:24 AM

FAW:Fallen angel wings BDM:Black devil's mask RPB:Red pom band CEB: Cat ear beret. If you need more im pretty sure there's an abreviation thread around the forums : o.


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#8 Myzery

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Posted 28 April 2014 - 09:53 AM

Ty for the reply, ive been browsing the SC threads and most ppl advice against gearing with stats instead of dmg reduction (for WoE). So does that mean its not possible not reach insta cast without sacrificing dmg reduction?.

 

You can get instant cast without losing any sort of reductions


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#9 GuardianTK

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Posted 29 April 2014 - 11:23 AM

Both Dex and Int help you reach instant cast. The only difference is that Dex has a higher modifier compared to Int for the instant cast. This is why it's advisable to stack Dex bonuses. The bare minimum along, with WoE reductions, +Dex gears you should get for instant cast, assuming you are using +10 and +20 Dex+Int Stat foods, are the following:

 

Combat Knife = +6 Dex from enchants

Black Devil Mask = +2 to every Stat. This includes Int and Dex.

Well-Chewed Pencil = +2 Dex

WoE set = +5 Dex with the entire set (Can add a Dame of Sentinel card if you want for that extra few points of Dex for having all that Vit.)

x2 RWC Pendants = +3 Dex from a Zerom card and a +3 Dex enchant (Spell enchants are not necessary, but they can help you reach that instant cast once you're in Magic Strings when coupled with a +12 KK Red Pom Band.)

 

Subtotal = +2 Int and +27 Dex

 

+10 and +20 Dex and Int foods combined = +30 to Dex and Int each

 

Next subtotal = +32 Int and +57 Dex

 

Job50 Dex and Int Stat bonus= +3 Dex and +5 Int

 

Subtotal = +37 Int and +60 Dex

 

Assuming a 95 base Int and 120 base Dex build = 132 Int and 180 Dex

 

 

Instant cast formula is (Dex * 2 ) + Int = 530

 

Not enough? Add Clementia3 from a job50 Arch Bishop for a whopping +15 bonus to both Int and Dex.

Total = 147 Int and 195 Dex

 

That puts you at 537 points for that instant cast.

 

 

Brisingamen on the other hand makes it possible to get instant cast without the Clementia buff and only need a Blessing from a scroll or Priest, because Brisingamen gives you +10 Int for each one you slap on. Not likely an option for the typical person though, because I sure as hell can't get my hands on even one. The bright side to even without the Brisingamen, you'll still have the option of having a ton of reductions. I didn't even consider adding the Dame of Sentinel's card effect to these calculations.


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#10 Tofu

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Posted 30 April 2014 - 12:25 AM

for cast only maybe
2x rwc pendant spell 33+32 : 30%
+9 FAW full spell : 30 %
combat knife spell44 : 20%
+9 crown of deceit : 20%


+13 Kathryne Keyron Cat Ear Beret/Red Pom = 13%
Tower Keeper sunnies/bfg = 5%
+9 spell FAW = 30%
2x RWC Pendant spell3/3 = 32%
Combat Knife spell4/4 = 20%

total = 13 + 5 + 30 + 32 + 20 = 100%

If you cannot get your hands on a +13 CEB/RPB, and settle for a +12, then Dark Illusion mid headgear will also work. You lose 10% max hp/sp by doing that, however.

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As people have mentioned already, the two ways people reach instant cast without strings is either through STATS, or GEAR. There are pros and cons to each, and neither should be seen as strictly "better" than the other.


Stat Instant Cast -
Pros:
-Can use a full WoE set for maximum reduction
-Has a slightly higher masq success rate, due to the stacking of dex enchants on gear
-Cheap to gear initially, can be expensive to maintain 100% uptime on +30 int/dex foods

Cons:
-Highly susceptible to stat reducing effects, such as Quagmire, Harmonize, and Dispel
-Highly reliant on buffs. Without an AB, it may be impossible to reach instant cast unless you overshoot your stats
-Stat build is less flexible, because of the need for extremely high base int/dex. May mean lower hp/masq resist/howl resist than a gear % cast gear based build


Gear Instant Cast -
Pros:
-Stat build more flexible. 1 INT build can be viable. May mean higher hp/masq resist/howl resist than a stat instant build
-Not reliant on buffs
-Not susceptible to stat lowering effects such as Quagmire, Harmonize, and Dispel

Cons:
-Lower reduction, due to the lack of a WoE set, or requires a Beelzebub card to replace the FAW
-Slightly lower masq success rate, due to the lack of dex enchants on gear
-Expensive to gear initially, but cheap to maintain 100% uptime on instant cast (no buffs required)
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#11 rokurama

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Posted 30 April 2014 - 06:37 AM

Few more questions:

 

1.What does those spell3/3 and spell4/4 mean?

 

2. Do masquerades have fixed or variable cast times? and if so whats the % of each?

 

3. Any link on how to make +30 foods? i thought +20 was the highest.


Edited by rokurama, 30 April 2014 - 08:04 AM.

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#12 Tofu

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Posted 30 April 2014 - 10:23 AM

Spell3/3 means 2 Spell 3 enchantments. Spell 3 gives 8% cast time reduction. Spell 4 gives 10% reduction. Only certain items can be enchanted with those. RWC Pendants can go up to Spell 3, twice, and Combat knives can go up to Spell 6 twice (But spell 4, 5, and 6 are all equivalent in terms of cast time reduction).

Almost all chaser skills have NO fixed cast. All masquerades, Manhole, Chaos Panic, Maelstrom, Feint Bomb, and Divest Accessory are purely variable cast. Bloody Lust, Preserve, and Stealth are the only chaser skills youll be using frequently that DO have a fixed cast. Bloody Lust and Preserve are 2 seconds I think, and Stealth is 1 second.


+30 foods is shorthand for stacking +20 and +10 foods of the same type together.
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#13 GuardianTK

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Posted 30 April 2014 - 11:33 AM

You may as well toss out the Con for Dispel though. I'd never walk into a castle without a soul link as a Chaser.  xD  


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#14 rokurama

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Posted 30 April 2014 - 12:12 PM

Spell3/3 means 2 Spell 3 enchantments. Spell 3 gives 8% cast time reduction. Spell 4 gives 10% reduction. Only certain items can be enchanted with those. RWC Pendants can go up to Spell 3, twice, and Combat knives can go up to Spell 6 twice (But spell 4, 5, and 6 are all equivalent in terms of cast time reduction).

Almost all chaser skills have NO fixed cast. All masquerades, Manhole, Chaos Panic, Maelstrom, Feint Bomb, and Divest Accessory are purely variable cast. Bloody Lust, Preserve, and Stealth are the only chaser skills youll be using frequently that DO have a fixed cast. Bloody Lust and Preserve are 2 seconds I think, and Stealth is 1 second.


+30 foods is shorthand for stacking +20 and +10 foods of the same type together.

 

Oh nice!  Do gears break if an enchantment atempt fails?


Edited by rokurama, 30 April 2014 - 12:22 PM.

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#15 GuardianTK

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Posted 30 April 2014 - 04:20 PM

Oh nice!  Do gears break if an enchantment atempt fails?

 

 

Just look it all up on irowiki.  xD

 

 

http://irowiki.org/w...essory_Enchants

 

http://irowiki.org/w...langdo_Enchants

 

 

These ones in particular do not break.


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#16 rokurama

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Posted 30 April 2014 - 07:02 PM

Instant cast formula is (Dex * 2 ) + Int = 530

 

If i have lets say 100 dex, 100 int and a towe keep card , do i consider the 5% reduction before or after calculating the dex/int in the formula?


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#17 Tofu

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Posted 30 April 2014 - 07:07 PM

They stack multiplicatively.

100 dex and 100 int will give you sqrt((100 * 2 + 100) / 530) % reduction, or 75.23% reduction. Adding on 5% from tower keeper puts you at 76.47% reduction.


In reality, it doesn't matter which order you calculate them in, you'll get the same result. But I have a feeling you might be calcing it by taking 5% off the base cast time, before applying the stat portion of the formula, which is incorrect.
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