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Discussion: Urgent Recall


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Poll: Discussion: Urgent Recall (145 member(s) have cast votes)

Do you want Urgent Recall gone and replaced with another Guild Skill?

  1. Yes, let them hoof it! It provides a better experience! (74 votes [51.03%])

    Percentage of vote: 51.03%

  2. No, I need my skill! It reminds me of Nic Cage in The Rock! (Reference: http://i.imgur.com/3d84yhB.jpg) (47 votes [32.41%])

    Percentage of vote: 32.41%

  3. I don't care. It doesn't affect me. (24 votes [16.55%])

    Percentage of vote: 16.55%

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#126 Baddiez

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Posted 09 May 2014 - 07:14 AM

It would prevent players to be kicked out too fast, because currently a 'game' lasts as long as it takes to destroy the emp without any interference (let the allied guild attack it freely). The only two reasons, why it might last longer is to allow one guild to take a certain fortress first or if one guild got a sufficient occupation score already. The first goal is assured by dropping an Emp below 50%. In that way, it doesn't matter if someone else manage to destroy it, the owner is still determined by the majority of the damage dealt.

 

The only real question is: How such an ally system should look like. (the devs will ruin it nonetheless).

 

As attractive as an alliance system seems atm I doubt it would fix anything. I would just tell coli not to ally with us. Have them ally with blood order/gala and we do the same then just continue the swap while hoping that gala/blood order alliance helps them in the cluster-_-fest that is known as taking south fortress. The objectives are just entirely too easy to take atm...in the future yeah it would be nice to just forge your alliances legitly and defend stuff, but as is now there is really no point. Atleast imo there isn't


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#127 VuoriDevine

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Posted 09 May 2014 - 08:14 AM

S2W->swap to win :D
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#128 Baddiez

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Posted 09 May 2014 - 09:21 AM

Well regardless it worked for us. It's not like every other guild hasn't tried it or resorted to using it when it seemed like other guilds were potentially going to take objectives. It sucks but meh
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#129 StormHaven

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Posted 09 May 2014 - 09:57 AM

Well it's kinda set up for it really... At this point any guild is pretty much guaranteed to take the castle after a certain point and at that point castle holders just go well take West or East so when it flips we can take it back and the process repeats.


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#130 PandeeChio

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Posted 09 May 2014 - 10:00 AM

What if the whole WoE map would scale hp/def by the current lvls/Dmg/hps of ppls ?


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#131 Baddiez

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Posted 09 May 2014 - 11:52 AM

What if the whole WoE map would scale hp/def by the current lvls/Dmg/hps of ppls ?

 

Thats what a lot of people including myself have been saying.. Everything is way too easy to kill b/c it is meant for level 50s not ML20 characters.

s


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#132 minimara

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Posted 11 May 2014 - 11:27 AM

While recall not being in the game helps there are other problams that need to be addresed such as castle swapping.


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#133 7657130507012220560

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Posted 12 May 2014 - 05:12 AM

While recall not being in the game helps there are other problams that need to be addresed such as castle swapping.

 

wife swapping is pretty high up on that list I hear.


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#134 Baddiez

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Posted 12 May 2014 - 11:30 AM

So is the poll over since it's not pinned anymore?


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#135 VModCherry

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Posted 12 May 2014 - 12:17 PM

Probably not yet, I guess.


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#136 Baddiez

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Posted 12 May 2014 - 02:19 PM

I asked it is. Kinda confused why it's not lucked but *shrugs


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#137 Shinyusuke

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Posted 12 May 2014 - 11:35 PM

So the playerbase has spoken? We can say bye bye to urgent recall in woe?
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#138 VuoriDevine

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Posted 13 May 2014 - 11:22 AM

Hahahhaa.
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