Good stuff, lets say TI being disable,
please recommend any good map with decent spawn rate for 140+ level party to grind with?
And since iRO love doing custom modification, i would like to suggest mvp's/miniboss giving double/triple exp, at least we getting good exp while playing bb.
Hate Gramps?
#226
Posted 06 May 2014 - 03:30 AM
#227
Posted 06 May 2014 - 03:34 AM
Good stuff, lets say TI being disable,
please recommend any good map with decent spawn rate for 140+ level party to grind with?
And since iRO love doing custom modification, i would like to suggest mvp's/miniboss giving double/triple exp, at least we getting good exp while playing bb.
You can still get decent experience off Scarabs, otherwise Bifrost/Hazy (either now or once you hit 145) would do well.
#228
Posted 06 May 2014 - 03:45 AM
Good stuff, lets say TI being disable,
please recommend any good map with decent spawn rate for 140+ level party to grind with?
And since iRO love doing custom modification, i would like to suggest mvp's/miniboss giving double/triple exp, at least we getting good exp while playing bb.
Eclage tower is nice.
#229
Posted 06 May 2014 - 04:54 AM
Good stuff, lets say TI being disable,
please recommend any good map with decent spawn rate for 140+ level party to grind with?
And since iRO love doing custom modification, i would like to suggest mvp's/miniboss giving double/triple exp, at least we getting good exp while playing bb.
And...
Guild Dungeon: Luina 2, Angra mantis (decent spawn rate, just make sure you have 500 Hit)
Hall of Abyss: Britoniah, Dark Shadow, Dark Priest (when there is double exp event + BM3, gives 200k exp per monster, but it has low spawn rate. just give you a referent: 2hours 136-140, 1hours 148-149)
Guild Dungeon: Valkyrie 2, Dark Kobold (good for GXs who use glorious katar or watever.)
Edited by TEDDYBEE, 06 May 2014 - 05:01 AM.
#230
Posted 06 May 2014 - 05:00 AM
Good stuff, lets say TI being disable,
please recommend any good map with decent spawn rate for 140+ level party to grind with?
Basically what anti-TI do is sugarcoating the fact that they want other people to play this game in the only way they want. They can't stand alternative option to level. If you like to explore, go ahead, no one in TI is stopping you from exploring.
They already have rangers and easy-to-level characters so even if they create obsolete class it doesn't really matter the class can't solo level or undesirable in party recruiting because they always have the option to leech themselves or pay to leech.
Some of them may pop out and say 'no, I don't have any rangers, I only have a weakass ninja, I still manage to reach 150'. Congratulation. But you can't force anyone else to level as slowly as you do.
Or they benefited from TI and now wanna burn the bridge. Why would they care what other people's leveling preference. Just write a catchy thread, put yourself on high horse 'I want others to play this game my way because I care about this game so much'. hypocrite.
#231
Posted 06 May 2014 - 05:03 AM
Eclage tower is nice.
Eclage becames a very popular place when lvl175 patch release.
#232
Posted 06 May 2014 - 05:23 AM
Basically what anti-TI do is sugarcoating the fact that they want other people to play this game in the only way they want. They can't stand alternative option to level. If you like to explore, go ahead, no one in TI is stopping you from exploring.
They already have rangers and easy-to-level characters so even if they create obsolete class it doesn't really matter the class can't solo level or undesirable in party recruiting because they always have the option to leech themselves or pay to leech.
Some of them may pop out and say 'no, I don't have any rangers, I only have a weakass ninja, I still manage to reach 150'. Congratulation. But you can't force anyone else to level as slowly as you do.
Or they benefited from TI and now wanna burn the bridge. Why would they care what other people's leveling preference. Just write a catchy thread, put yourself on high horse 'I want others to play this game my way because I care about this game so much'. hypocrite.
yeah, its just like all the games which let you choose easy/normal/hard mode. personally i choose easy mode to start. not everyone can start with hard mode, specially for noobies. Ask noobies play hard mode and think they will learn more about the game with it, thats totally a failed idea.
btw, i just read something interesting. Kro compensate to their RWC korean team with "save to +16 certs" ...
Edited by TEDDYBEE, 06 May 2014 - 10:26 AM.
#233
Posted 06 May 2014 - 10:24 AM
#234
Posted 06 May 2014 - 11:43 AM
Probably need to make copy map just like South Prontera if we're implanting real map turn in. Anyone should have freedom of hunting where ever they want, and this will bring in 150s flooding in to low end turn ins, and leech. I remember when we had turn in for the first time, there were leeching services where you just pay them money and they will finish counts within 10 min. Disabling the map makes "freedom" rather restricted, which in theory, we have to make copy map, just like current turn in.
My suggestion still stays as same as what i've stated above.
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