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Classic: Patch notes for June 4th 2014


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#51 Ralis

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Posted 29 May 2014 - 07:48 PM

NEW IDEA FOR SUPPLY BOXES: Replace useless armor in castles with Supply Boxes! (No one needs 30 storages filled with chainmails)


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#52 papu888

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Posted 29 May 2014 - 08:02 PM

NEW IDEA FOR SUPPLY BOXES: Replace useless armor in castles with Supply Boxes! (No one needs 30 storages filled with chainmails)

If you don't want the chainmails, you can give me.

For free.


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#53 Xellie

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Posted 29 May 2014 - 08:45 PM

If you don't want the chainmails, you can give me.

For free.

 

give me your char name and check your mail later.


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#54 monica12314

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Posted 29 May 2014 - 10:07 PM

It seem squirrel does not play woe nor supply a guild for woe.

 

Even a small guild, It's a pain in the ass to hunt supply box.

Not to mention that , not everyone is rich as VH, not as much resources and gears.

Not every guild can supply their own HE GUM  leisurely just to hunt the supplies.

 

No wonder that starting a small woe guild in classic is so hard.

 

Try to hunt boxes and supply 15-20 people, you'd understand.


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#55 papu888

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Posted 29 May 2014 - 11:23 PM

give me your char name and check your mail later.

My char name is E.Edan 

Thanks in advance.
 


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#56 squirreI

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Posted 29 May 2014 - 11:48 PM

It seem squirrel does not play woe nor supply a guild for woe.

 

I think I made the point I wanted to make and got some opinions out there. Sometimes I wonder if those 40 hours are really that necessary. But like I said, and for some odd reason you feel the need to repeat, I have never supplied a guild. 40 hours is quite excessive. So there it is guys, I agree with you. Yes I am a little inactive, but I do woe.


Edited by squirreI, 29 May 2014 - 11:50 PM.

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#57 monica12314

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Posted 30 May 2014 - 12:35 AM

What point exactly?  

 

That 20% increase is not negligible? That the .3% or .5% or 1% increase in drop is so much wow that it gives so much boxes?

That 40 hours is not neccessary?

 

I supply a guild that is half of the size of VH.

Yes, It usually takes 20hrs of hunting boxes within the week to supply my guild. To be honest sometimes the mats I farm are not enough.

We don't pre-cast for 120min and not use any supply.

 

Going back to VH, YES I think 40hours is necessary imo

 

My point is that your point is not even valid considering you haven't even supplied a guild nor hunt those guild boxes.


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#58 Bowser11

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Posted 30 May 2014 - 01:00 AM

My concern is with guilds who take a break/are new/forget to take a castle

 

We need something outside of GD. srs

 

I'm not saying any of this to attempt to put down other guilds. I'm basing a lot of this on responses I've been given on the forums and the like.
I'm told my guild is one of the biggest most active on the server, therefore we should have more people to farm the boxes, cutting down the work load. That is true. But like every guild (I'm sure); we have a small percentage of people who work on the supplies and as the guild grows bigger that percentage gap grows bigger too. All the chores are divvied up. We have many people who work fulltime/go to school still who use some of their little but precious time to help out... We also have a couple of basement dwellers covered in cheeto crumbs who will put WoE over any other aspect of the game. And that isn't going to change any time soon.

For other guilds, it doesn't mean it's any more or less stressful. It's unfair in my mind. I have watched guilds die under supply strain turning the server into a wasteland. We need more guilds and supplying them must be easy and fun. If current guilds grow/merge they will need to be able to cater to their new playerbase. Only one person can log on a potter at a time. GD gets slower and slower with each person that goes down there. (spawn issues) Getting "more people" to farm at the same time as eachother can be counter-productive.

When players come to Classic and everyone is in non-global maps like GD, all the newcomers will see is a dead server. Give me one good reason that Dragons couldn't have had a Surplus box reward for turn ins?

People love WoE, make them play the rest of the game and liven up the server!

 

This actually makes sense. +1.

 

The only way someone is able to get access to Guild Surplus Boxes (on a large quantity) is through GD.

 

Implementing this would make PVM more fun and there would be a reason for people who dont have a guild or newbies to make some zeny out of the drops.

 

There should be something done to increase the population in my opinion. And this would mean a step towards it. New guilds tend to not play coz of the supply that one has to go through for woe.

 

Increasing the drop rate for the guild boxes would make it lively for both PVM and WoE
 


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#59 Victoryblood

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Posted 30 May 2014 - 04:29 AM

Why not add the gsb to bg rewards and increase the amount of badges gained in tierra gorge to encourage competitive play.


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#60 Sabaton

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Posted 30 May 2014 - 05:34 AM

Why not add the gsb to bg rewards and increase the amount of badges gained in tierra gorge to encourage competitive play.


It would be too close from the WoE pserver system. Look at how dead those servers are when almost all the PvM side of the game become useless: people log 2-3 hours in the evening for Battlegrounds, get their supplies and leave untill WoE.
It's the best way to have a competitive WoE scene but on iRO it would be the worst thing to happen, leaving the PvM players and the economy fall.
If you force player to farm in PvM, they will have to constantly enhance their PvM gears or make new chars for a better efficiency.
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#61 Chipotle

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Posted 30 May 2014 - 07:56 AM

been npcin chainmails and shield[1] for months, if the other crap was worth even 30k id npc it.

 

PLEASE FIX THE CASTLE LOOT NEXT. 10th account(3 merchants ea) is full too.

 

Guild surplus box drops instead of the crap gears would be lovely.


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#62 aulbath

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Posted 30 May 2014 - 08:13 AM

Dandelion Request , side A still buged ._. fix it please,


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#63 b0neh34d

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Posted 30 May 2014 - 08:31 AM

how much speeds will cost in npc?


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#64 Campitor

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Posted 30 May 2014 - 08:38 AM

Dandelion Request , side A still buged ._. fix it please,

I have just reset it; We now no longer need to do maintenance to fix it so if it bugs out again Oda or myself can login and fix.
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#65 squirreI

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Posted 30 May 2014 - 08:51 AM

What point exactly?  

 

That 20% increase is not negligible? That the .3% or .5% or 1% increase in drop is so much wow that it gives so much boxes?

That 40 hours is not neccessary?

 

I supply a guild that is half of the size of VH.

Yes, It usually takes 20hrs of hunting boxes within the week to supply my guild. To be honest sometimes the mats I farm are not enough.

We don't pre-cast for 120min and not use any supply.

 

Going back to VH, YES I think 40hours is necessary imo

 

My point is that your point is not even valid considering you haven't even supplied a guild nor hunt those guild boxes.

You're right when you say my opinion on how fast we should be getting supplies isn't valid because I haven't supplied a guild.

 

I guess there's a few points.

The main point is that 20% is not negligible. I keep on saying it because it still seems like nobody knows how multipliers work. At this point people will look at a card rate of .01% or so and say that 2x drops is negligible because it only increases it to .02%.. It's not the value of increase that matters, it's the multiplier.

 

My other point is that I don't think the GMs should be rushing to put in higher rates on the box because if you're too careless then there will be too many supplies out there. But they seem to know what they're doing because they're increasing it slowly. 20% is a good number, let's see how that plays out.

 

And then again.. Maybe my opinion is valid because I'm smarter than you.


Edited by squirreI, 30 May 2014 - 08:52 AM.

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#66 Campitor

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Posted 30 May 2014 - 09:02 AM

And then again.. Maybe my opinion is valid because I'm smarter than you.


Debating is fine but making a claim like this in order to hurt the feelings of other people is not okay and will result in suspension time from the forums.

The same goes for anyone else in this thread. Do not attack other users.


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#67 Ralis

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Posted 30 May 2014 - 09:03 AM

You're right when you say my opinion on how fast we should be getting supplies isn't valid because I haven't supplied a guild.

 

I guess there's a few points.

The main point is that 20% is not negligible. I keep on saying it because it still seems like nobody knows how multipliers work. At this point people will look at a card rate of .01% or so and say that 2x drops is negligible because it only increases it to .02%.. It's not the value of increase that matters, it's the multiplier.

 

My other point is that I don't think the GMs should be rushing to put in higher rates on the box because if you're too careless then there will be too many supplies out there. But they seem to know what they're doing because they're increasing it slowly. 20% is a good number, let's see how that plays out.

 

And then again.. Maybe my opinion is valid because I'm smarter than you.

 

3. This "excess supplies" crap is just that: crap. No one in this friggen game is going to hunt for more boxes for some magical amount of "extra" supplies that's actually going to have any change in the outcome of siege. I want to spend a minimal amount of time down in that dungeon getting what we need, and only what we need, for that week. We're not asking for the boxes to be a 90% drop rate so that we can run around siege pressing our potion buttons for the entire two hours. You use potions during a fight, and I have yet to hear of the entire guild running out of potions for a siege as it is. Hell, I usually end up with excess potions in storage every week despite the fights we have, so I don't see what difference "excess supplies" are going to make other than me not having to waste hours of my life down in that godforsaken guild dungeon.

 
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#68 squirreI

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Posted 30 May 2014 - 09:12 AM

Understood.


Edited by squirreI, 30 May 2014 - 10:05 AM.

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#69 squirreI

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Posted 30 May 2014 - 10:04 AM

Understood.

 

edit: No more opinions, but it is a fact that 20% is not negligible. You guys may have a different definition for negligible.

 

edit: meant to just edit lol


Edited by squirreI, 30 May 2014 - 10:04 AM.

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#70 Humbelum

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Posted 30 May 2014 - 10:19 AM

We should focus on the lack of cooking kits on classic, seems like a topic most ppl can calm down :rolleyes:

 

 

 

... :p_err:


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#71 RonSilver

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Posted 30 May 2014 - 10:28 AM

can't complete dandelions crap, Morroc city is destroyed in my game.

i have updated everything, classic, renewal, sakray, etc. and is still destroyed.

can you just add an extra warp to enter the caslte please, since all the efforts to fix the morroc map seems to fail...


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#72 zerowon

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Posted 30 May 2014 - 10:36 AM

I warned them about this in April also would like to thank the gm on giving 1guild a exclusive spawn for morroc can't wait for this server to die
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#73 RonSilver

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Posted 30 May 2014 - 10:39 AM

T_T

this turned out to be the least classic classic server at the end.

why don't do thing as they where? i mean, the classic way?


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#74 monica12314

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Posted 30 May 2014 - 10:48 AM

You're right when you say my opinion on how fast we should be getting supplies isn't valid because I haven't supplied a guild.

 

I guess there's a few points.

The main point is that 20% is not negligible. I keep on saying it because it still seems like nobody knows how multipliers work. At this point people will look at a card rate of .01% or so and say that 2x drops is negligible because it only increases it to .02%.. It's not the value of increase that matters, it's the multiplier.

 

My other point is that I don't think the GMs should be rushing to put in higher rates on the box because if you're too careless then there will be too many supplies out there. But they seem to know what they're doing because they're increasing it slowly. 20% is a good number, let's see how that plays out.

 

And then again.. Maybe my opinion is valid because I'm smarter than you.

 

 

Oh sure, I know exactly how the multiplier works. Given the base drop of the box is 3%, the 20% of that would be 0.6% -so much wow! 3% from 3.6%! amazing!!

 

Is it negligible? Yes.

Is 0.6% high? No.

Do you supply a guild? No.

Do you hunt those boxes? No.

 

Would you care to explain, what is "too many supplies"?

I believe that, It's always not enough. Assuming that, you are not behind the Emperium for 120 minutes, and actually joins the fight and use the supplies you are given. 

 

As I said, your point will never be valid because you haven't even supplied a guild nor hunt those boxes.

 

(Maybe you can come back here after you farm those boxes and supply your guild even once)


Edited by monica12314, 30 May 2014 - 10:49 AM.

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#75 Sabaton

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Posted 30 May 2014 - 10:53 AM

why don't do thing as they where? i mean, the classic way?

Because we have 10 years of experience we can rely on to avoid making the same mistakes as before.
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