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Genetics Cart Boost


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#1 IronFist

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Posted 07 November 2010 - 06:34 AM

i know since renewal has come Genetic seem to have tripled in speed without any old speed buffs. now lord knights and paladins have always had mounts for the fastest movement speed, snipers had wind walk which now allows them the warg, mastersmiths have cart boost and now slides if they choose to epic a mado and champs have snap

now each of these classes had a boost to movement speed pre renewal, from cart boost to windwalk except bios, bios where slow for a reason, they are a surport class and always have been. seems a little strange a surport class has so much speed. i can see why everyother class has fast movement speed from a sniper been easy to kill to a smith having to get within 1cell range to attack, but Genetic has decent hp which matchs a smiths (seeem that smith should have more but they dont) they have decent gears and can equip more defensive gear then most and have the power of a very powerful ranged attack.

i could see how with the new melee skills they could turn into a mastersmith type of char but the speed matchs that of a peco with agi up, it makes the smiths skill ofcart boost look like a joke, sure they now have slide but the mado weakens then beyond belief, even a ranger has to demount his warg to attack with his bow.

when it comes down to it which class has the speed, the power and the will to drops these new breed of killers,
for me i played mastersmith religiously and we always lacked the speed to melee without droping speed potions and i always were kinda on par with bios, if u got close u could usally drop one but AB would usally drop me with 2-3. my smith found magic to be a joke, im sure the added bonus of elemental defence helped but merchant class get some really nice defensive gear. we dont get much hp but with the right gear and some good potions u can outpot basicly any damage

with renewal it seems all the bad points of a mastersmith were looked at and given to Genetic, they are as fast as a mounted char, they have the biggest weight limit, 3rd best equipable gear basicly on par with knights for defence, they can drop high vit chars usally in 2 hit, ranged atk, moderate hp, self healing skill, summons, free pet, easliy status immune, no weapon requirments or skill requirments for any power skills they even get some insane reducing skills and imbolizing skills not to mention a spamable melee aoe skill and they have no downside of having a robot that u need to talk to a npc each time u die or a mount u need to demount to attack or even having to get in 1 cell range to attack

pvp wise, which class do you see killing Genetic's
cause i dont see anything stoping this new breed of ranged killer
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#2 SamuelAdams

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Posted 09 November 2010 - 03:21 PM

24k hp with 120 vit at level 150... Yeah... >_>
Not as sturdy as other 3rd classes.
Knight classes get 2X-3X hp than that.
Mechanics are a bit more at 30k.
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#3 CocaCola

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Posted 18 November 2010 - 02:32 AM

Gloomy clashing will always kill you. Or tao DB with a 110~vit RK will kill you too. Every class has a counter
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