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About the zeny & items of SEA players


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#151 Greven79

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Posted 10 October 2014 - 07:48 AM

I don't necessarily agree with the points you made in your post, I wasn't having any more or less trouble earning zeny before the PH players showed up, or any trouble buying costumes or seeds.

 

I won't argue about personal experience. I can neither judge that right or wrong. But if you're willing to state where my argumentation was wrong in your eyes, we can discuss these points.
 


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#152 ZeroTigress

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Posted 10 October 2014 - 07:56 AM

My post addressed those players already, new players can either adapt the knowledge they have from other games or learn the ins and outs of RO2 with the help of research, investigation, and advice from their peers. Neither of those approaches will instantly put you on par with a player that has been around for a year, and they shouldn't.
 
It is absolutely possible for a new player to catch up to a veteran with enough devotion and effort. (with a few exceptions, mostly due to broken game mechanics, like shock 20 rune which can't be obtained anymore)


In terms of skill, sure. But in terms of financial status, no. With the economy inflating as quickly as it has been now and the value of the zeny degrading with each event that allows for further inflation of the economy, iRO2 will soon hit that wall where rich players are not buying and poor players can't afford what they need or want. Of course you're not going to see the effects of the inflation now; you need to look farther ahead into the future to see how this will affect new players and the prospects are very bleak if something is not done to mitigate the increasing inflation. A properly balanced MMORPG would have the means implemented to make sure money is entering and leaving the economy at a steady rate to maintain its value in the game. A bad MMORPG is such that more money is being generated than it can be NPC'd. At what point should we start addressing the issue? When players start trading zeny in the billions?
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#153 Solidsnake208

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Posted 10 October 2014 - 10:10 AM

this is Odin server not SEA server so it should be on Odin's server side. We are the one who is playing here in this server and not the SEA players. where did you find those who were transferring from other server is much stronger than those who were playing ORIGINALLY on that server, and those playing originally in the odin server will be slaughtered by those transferees. where did you see that? if that's the case that the SEA players will be having a chance to bring 100kz PER CHARACTER, into a NEW SERVER (for them). Then, those Filipino players should also have 100kz per character. did you get my point? it is unfair for those Filipino players who just got started to play RO2 (in this server) just 1 or 2 months ago who grinded and farmed FROM 0. then all of a sudden, these SEA players have a chance to bring their equipments and 100Kz PER CHAR into our server? LOL! it is not our fault that their server died. transferring to other server WITH THEIR EQUIPMENTS is too much. it should've been they could bring their characters (on original level), pets, and union guild quest tokens ONLY. having 100kz PER CHAR is too much what more having SOME of their equipments intact?? LOL! let's say If im an SEA player, I could make 6 accts. with 10 char per acct and together with those char is 100kz with them. then a single player or a main char in that matter could have 6M in our server. from what ive heard MOST of SEA players have millions, what about ODIN players? LOL!!! a few players in ODIN have even 1 million. WOW just WOW! If some SEA players would say, is it their fault that the Philippines were just recently given a chance to play RO2, then my reply to that, is it their fault that THEIR SERVER DIED? the funny thing is the SEA players could have a huge advantage already to a new server well infact the Filipino players were just new in this server like 1 month? (I think) the only difference is SEA players played earlier RO2 in other server. when this merge happens the economy of ODIN will be destroyed. LOL! Good luck to us odin players.


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#154 IXIMasochistIXI

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Posted 10 October 2014 - 10:25 AM

In the future we'll look back at this day and laugh I bet. Nah, nvm. G_G R3KT


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#155 Telovi

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Posted 10 October 2014 - 10:48 AM

Everybody needs to blow off some steam now and then. This thread seems to be perfect fit.


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#156 HikariKouka

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Posted 10 October 2014 - 11:16 AM

2 more days left to Judgement Day!

Be prepare, both side! Brace yourself for incoming news :p_devil:

I have faith in you guys WP, don't let us down (again)  :ok:


Edited by HikariKouka, 13 October 2014 - 02:54 AM.

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#157 Telovi

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Posted 10 October 2014 - 11:26 AM

Possibly longer than 2 days. I got my hands quite full during that last few hours.  

 

 


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#158 LeviRD

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Posted 10 October 2014 - 02:59 PM

I have faith in you guys WP, don't let us down (again)  :ok:

 

 

IDK man, All those mistakes and blunders that WP did in the past makes it very hard to trust them.


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#159 Jgatch

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Posted 10 October 2014 - 09:07 PM

this is Odin server not SEA server so it should be on Odin's server side. We are the one who is playing here in this server and not the SEA players. where did you find those who were transferring from other server is much stronger than those who were playing ORIGINALLY on that server, and those playing originally in the odin server will be slaughtered by those transferees. where did you see that? if that's the case that the SEA players will be having a chance to bring 100kz PER CHARACTER, into a NEW SERVER (for them). Then, those Filipino players should also have 100kz per character. did you get my point? it is unfair for those Filipino players who just got started to play RO2 (in this server) just 1 or 2 months ago who grinded and farmed FROM 0. then all of a sudden, these SEA players have a chance to bring their equipments and 100Kz PER CHAR into our server? LOL! it is not our fault that their server died. transferring to other server WITH THEIR EQUIPMENTS is too much. it should've been they could bring their characters (on original level), pets, and union guild quest tokens ONLY. having 100kz PER CHAR is too much what more having SOME of their equipments intact?? LOL! let's say If im an SEA player, I could make 6 accts. with 10 char per acct and together with those char is 100kz with them. then a single player or a main char in that matter could have 6M in our server. from what ive heard MOST of SEA players have millions, what about ODIN players? LOL!!! a few players in ODIN have even 1 million. WOW just WOW! If some SEA players would say, is it their fault that the Philippines were just recently given a chance to play RO2, then my reply to that, is it their fault that THEIR SERVER DIED? the funny thing is the SEA players could have a huge advantage already to a new server well infact the Filipino players were just new in this server like 1 month? (I think) the only difference is SEA players played earlier RO2 in other server. when this merge happens the economy of ODIN will be destroyed. LOL! Good luck to us odin players.

 

No.1 There are lots of filipino players in SEA.

No.2 Nobody believed that this server merge is because of goodwill. Most of us know that there is business in here.

No.3 The "100k/char or 1m/account" thing was implimented 2 days before the merge and 1 month after WP disable the users from making more account. 

 

Most of you statements are invalid. The only thing I agree about your post is the last sentence. Good luck to you.


2 more days left to Judgement Day!

Be prepare, both side! Brave yourself for imcoming news :p_devil:

I have faith in you guys WP, don't let us down (again)  :ok:

 

 

"Brace your self"


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#160 Shinyusuke

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Posted 10 October 2014 - 10:24 PM

It doesn't matter about the "new", "old" or "experienced" players in Odin and upcoming merged players from Vanir. It's all about the best we can do for the economy of the server. Besides the more players (population) in the game, for sure more competition in market = best scenario is less price of items; And of course the RO2 Management (Government) is now doing its job to maintain balance of items and zennies for the upcoming merge. Inflation can be avoided thru cooperation of all players to maintain a consistent zeny value for the upcoming months, and more vigilant for some abusive people who "might" gonna do "price control" of items. Botters and macroers do usually changes the economy also, same like a "puppet" players, and it pretty
affects the economy also (nevermind the "ers", I absolutely recognized both of them are illegal and unfair on the gameplay of RO2). Moreover, it will be like, either we stay as wise players demanding for cheap items in Auction House, or stay blind by market manipulators.

I'm gonna admit I got some chars in Vanir used for greenseed and osiris designs storage, i was gonna plan to sell it in Odin, but then the management said those will be untradeable :p_omg: :heh: See my point? If the osiris designs will be tradable after merge, put in AH, for sure it will costs 50z - 200z each design and greenseeds are like 20z - 100z eack. At osiris designs, the management ignored the chance to Odin players to be more competitive from crafting osiris sets; And at greenseed, well as same w/ Odin players who can't afford going to Chaos dungeon that they can benefit to buy the excess greenseeds [ I guess Odin server also got that Maya bug :heh: ]. As of now, every players and the management got different perspectives on Win - Win Scenario between Odin and Vanir players after server merge.

And with the presence of blackmarket, desperate zeny hoarding and farming will always be there (need more GM's to hunt botters and macroers :heh: )

For sure many players doesn't agree with that roll back one :heh: Royale event is nice. Go make an identical event w/ that one, more appealing than the previous.
Inflation? It's the people's smart choice and moves. :p_smile:


This post made me think... did SEA get the Himmelmez and Cazar equipment? You wrote as the osiris gears were the top but right now a lot of players skip them only a few lungimirant ones decide to craft them to rush up until ml30 whitout change equipment.

My point is IF sea players does't have the latest patch they will be forced to change to the new equipmets and the bound item part means only a really temporaney disadvantage ( just the time to farm the new equipment)
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#161 HikariKouka

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Posted 10 October 2014 - 11:39 PM

This post made me think... did SEA get the Himmelmez and Cazar equipment? You wrote as the osiris gears were the top but right now a lot of players skip them only a few lungimirant ones decide to craft them to rush up until ml30 whitout change equipment.

My point is IF sea players does't have the latest patch they will be forced to change to the new equipmets and the bound item part means only a really temporaney disadvantage ( just the time to farm the new equipment)

 

there are a lot Himmelmez & Cazar gears in Vanir


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#162 Telovi

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Posted 10 October 2014 - 11:55 PM

Not baffled by the fact same people who proposed for fairness are worrying about temporary disadvantage. 


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#163 Facekiller

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Posted 11 October 2014 - 12:41 AM

just gonna throw my 2 cents in here... WP has a history of making HORRIBLE decisions regarding in game economies (look at what has happened to RO1)... the staff may pick up the game from time to time for a live stream or in game event but most of them have no idea how it actually is in game... what Zero Tigress has said about the gap between rich and poor WILL happen... and it will happen because the GMs have NO clue as to how the in game economies work... looking at whats happening here is like looking back to right before RO1's economy went into the crapper... how did the GMs fix it? they didnt... they made it worse... they added events that rewarded the richest players who then turned it into even more zeny... the economic gap between players on RO1 is litterally between the players on the bottom with lets say 100mil or less and the very top with 45bil+ (mind you the zeny cap is around 2.5 bil per person)... the richest players have to make multiple accounts (not characters ACCOUNTS) to hold all their savings and they dont spend it... they dont need to... they have everything they could need... meanwhile the bottom players cant compete and turn to buying zeny from gold farmers which in turn creates more botters and gets those poor players banned for buying zeny... this is literally history repeating itself... but hey its your game... let Heim send you down the same path he forced RO1 down before he jumped over to RO2... not my problem...


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#164 Telovi

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Posted 11 October 2014 - 01:35 AM

Why I need to buy zeny from gold seller when I can barter for what I want? There are a lot of people who believe it is the inflated economy that burned the other server down to the ground. Not my problem what those people chose to believe and worry. They are not here looking for parents and I''m not here to be one. I know what the life in a inflated economy server is. I know the story of f2p players over there started from nothing and become something is true. I know what some people in the merge opposing side are truly worry about. What I don't know is whether WP can maintains its composure and sees its plans through or not. I pride myself as a speculation junkie so I appreciate a good one whenever I see one.  


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#165 Shinyusuke

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Posted 11 October 2014 - 04:44 AM

 

Not baffled by the fact same people who proposed for fairness are worrying about temporary disadvantage. 

 

did you noticed that i was talking about sea disadvantages also if i'm an ODIN player? O_o


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#166 Telovi

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Posted 11 October 2014 - 04:51 AM

@Shinyusuke

 

Yes, I did. 


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#167 thokz

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Posted 12 October 2014 - 12:21 PM

uhm.
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#168 M00KIE

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Posted 12 October 2014 - 03:02 PM

Looks like this thread has come to only a couple main concerns.

First of all, how will iRO2 players' overall stats compare to the imported character stats with easier to obtain OP items?

 

I know the runes need to be balanced, whether it means making 50%s into 25%s or whatever..... Heim said runes, etc were addressed, but what about titles and other event rewards we have not had the opportunity to receive?

 

Then there is the issue of item carryover.

 

Honestly, I think any item that is not from an event we have not had should be transferrable, but of course there are issues with the difference in the SEA RNG compared to WPs RNG that may make that unfair, which has been addressed by making transferred items untradable. 

 

The only other potential problem is Zeny.

 

Heim said 50% increase to economy. I would hope that would be based off the potential for around a 130% increase in players, and that a steady ratio would be applied to reduce that amount if a lower amount of players transfer, that way if only half the expected players transfer accounts, only half the max zeny can be moved (over the entire population of transferring players). So if there is only a 65% increase in server population, there would be only a 25% increase in zeny in circulation.

 

 

 

A lot of people have been posting issues with botting here as well.....

 

Well, it may be acceptable to use macros for farming while at your PC according to the UA, but for those who do use them, I say this. It's really sad. It's not the game's fault. You chose to play a game that ends with a lot of grinding. If then you resort to using another program to play the game for you, you really should just quit, because you are no longer playing. If you are setting at one machine playing, while you have another farming and making your primary (main) character rich, try actually playing the game for a change. Making money is not easy, but it is by no means something you need a program to do. In fact I (as well as anyone else) can outfarm any macro manually simply because macros cannot see when nodes/mobs spawn, and macros cannot see the effects short spurts of lagginess, and macros don't know how to respond to other macro users.

 

BUT, if you want to see a resolution to botters/macro users in this game, request that nodes/spawn locations and times are more randomized. Too many of these things are like clockwork in this game. That's why there are so many doing it; because the spawns make it too easy for people to cheat.


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#169 Telovi

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Posted 12 October 2014 - 07:42 PM

The bound item got nothing to do with the so called RNG rates differentiation, if you believe in that fad which is spread by people with less overall economy balance and more their own status quo in mind. The economy inflation has been an ongoing issue before this merge come into the picture and while I do had seen some people brought it up in forum, I can't really say I have seen those non-active forum names whose upon learning the prodigal children's home visit will soon be permanent stay chimed any thoughts about that topic before. I'm sure those people frequently show concern about the economy inflation and pray the economy would one day become balance and fair to all in-game. Neither is it because of item duplication in case you want to have a go at that, which is another fad fueled by 5 months knowledge without taking into consideration the server they're accusing was worth 21 months of server times. You can't say you've read the book if you stop reading halfway, and in this case, not even at the halfway. Of course, you're free to believe what you know. And join those people raging at WP's final decision and stammering the usual lines like "deaf to them" and "flushing the game down the loo" with few passive aggressive posts from the creative bunches just like how they did in every single thread about every single issue-to-them before. For all you know I'm probably saying this to protect my own interests because who on earth would worry if their own presences are not at the stake here. All another players? Only if they're friendly in WoE. The game? Just a game. Tell Sherlock his gift is early this year. 


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#170 JemRei

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Posted 13 October 2014 - 12:12 AM

eQ6p9RJ.jpg


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#171 DmitriMcKnight

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Posted 13 October 2014 - 07:18 PM

Just wow!
 
 
For starters, I am neither trying to support or oppose this merger or anyone joining us here (unless they intend to behave in a way that disrupts the game in a negative way), but yes. It is WP's server. Yes. SEA was invited here by WP. Everyone can suspect that WP paid for SEA accounts to add to their player index, and they're most likely right, but that does not mean there is no goodwill/generosity involved. No matter how you look at it, though, SEA players are getting something for free by not having to start from zero. They are being given a head start in a new location. If this were a console game, they would have to pay to transfer their stuff.

 

But that doesn't mean long-term users should be getting upset over them moving here with stuff yet. (PH players who lost their accounts from their old server, maybe, as they did not receive this benefit, but not those who have been here) There will most likely be adjustments WP will have to make after the merge is completed as I'm sure not every detail can be accounted for before transferring it all into this server. There will probably be new glitches related to items that did not exist here, but that will most likely be an issue for former SEA people since it will be their bags that will become glitched if any items are missed. For items like the seed runes people have mentioned, I believe they should be removed or made into ones that reflect what our current players are more likely to have. But as many have mentioned there is a great difference in RNG for the two servers. I know a lot of players have honestly earned what they have in the game (on both servers), but a lot have also been the beneficiary of luck from the RNGs. A player with good luck could easily obtain everything I have across my accounts in a few days time, yet I have worked hard to get what I have from day one here. And a player who manipulated the RNG could have exponentially more in less time. I'm not saying this to point fingers.....just saying it DOES happen.

 

As far as zeny carryover goes, this is another situation where I'd like to see the numbers and formulas they used to come up with their ultimate decision. I know they said 100k/char or 1M/acct, and that it would be a 50% impact on zeny in circulation. It was also mentioned that they expected the population to become more than doubled. If this is right, and assuming most SEA players come with or at least near to the 100k/character max, that would mean that SEA would be set, preliminarily at least, rather than a nouveau riche group, a more equal than others sort of upper middle class, with the few richest current WP players controlling the market and leaving newer players still as the paupers WP said they did not want to make merged players into. However, the SEA players will be entering the game with equal, if not better means for acquiring wealth than players currently on this server. And with SEA players coming in retaining their level and items/gear,etc., they will be the only ones outside the already existing economic elite who will have the means to move up without buying large sums of KP. I really fail to see balance in that at all. I'd really like to see where these numbers come from because they really don't seem to add up. And if my assessment of the situation is right, the game will be even closer to becoming unplayable for newbies than before.....(just think of players wallets like fish....if you have a handful of big fish, a decent group of average fish, and a bunch of little fish, and you introduce a bunch more average-to-big fish, the small ones will have an even harder time growing without either being eaten or run off. Since economies work similarly to this, it is easy to see why this is a potentially disturbing situation.)

 

 


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#172 Telovi

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Posted 13 October 2014 - 08:49 PM

If it friend you're expecting, it is friend you're getting. If it threat you're expecting, it is threat you're getting.
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#173 DmitriMcKnight

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Posted 13 October 2014 - 09:20 PM

If it friend you're expecting, it is friend you're getting. If it threat you're expecting, it is threat you're getting.


1) I cannot tell if you are making a directed remark, or writing random things for the sake of writing.

2) Assuming it is the latter, I don't see a point.

3) Assuming the former, I look neither for friends, or threats, although I can say such a binary, close-minded way of viewing things is not healthy. I simply made observations based on what has been said as concerns, and what we have been told by WP at this point, then based on trends I have seen in other games, and in real-life economy, have speculated results.


edit-
(and apparently i am new since i never bothered to comment on the commotions in here until today, and cannot post more for nearly a day even though my account has been here since beta?)

and was the post between the quoted and mine too inflammatory to WP? I could swear one just got deleted.

Edited by DmitriMcKnight, 13 October 2014 - 09:27 PM.

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#174 Telovi

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Posted 13 October 2014 - 09:37 PM

@DmitriMcKnight

 

Doesn't matter if you see the point or not or what your opinion about it and thus not directed to you. You and I are obviously not the only players here and WP is certainly not going to make its calls based upon on who have the most resounding points. 


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#175 VModBacon

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Posted 13 October 2014 - 09:43 PM

and was the post between the quoted and mine too inflammatory to WP? I could swear one just got deleted.

 

Yes, we've been keeping as much of the flaming/bashing cleaned up in the thread as we can, voicing opinions is fine but everyone should be warned that insults and accusations are not okay. Try to keep it civil. 


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