Edited by RequiemPufss, 12 November 2010 - 04:08 PM.
New Elementalist Build?
#1
Posted 12 November 2010 - 04:08 PM
#2
Posted 12 November 2010 - 04:26 PM
what lvl?
here is mine lvl 65 build
lct - 10
fcs - 8
invi arrow - 9
myst storm - 7
raging strike - 10
woh - 9
snow burst - 6
holy bliss - 6
magic mastery - 6
bof - 2
as you can see i dropped clairvoyance cos i didnt feel like putting 6 dna points into it to make it usefull = 26m range i think
some people choose vilovy = super fast mount
some people also put 1 point in wop
some people also put less in stuns and more in myst storm
some people leave lct at 1
some people leave magic mastery at 1 (most do)
dna
str holy bliss - 6
str snow burst - 6
swift snow burst - 5
str raging - 1
str magic mastery - 1
str myst storm - 1
str lct - 1
think i got 3 dna points left meh
#3
Posted 12 November 2010 - 05:10 PM
#4
Posted 15 November 2010 - 05:58 AM
#5
Posted 28 November 2010 - 04:58 AM
Yeah after the new DNA changes i was wondering if you guys could post a new Elementalist Build.
This is my build
http://kruxena.com/s...,10,0,0,0,6,0,0
#6
Posted 28 November 2010 - 05:00 AM
#7
Posted 28 November 2010 - 05:02 AM
This is my build
http://kruxena.com/s...,10,0,0,0,6,0,0
Is this the popular elem anti resist build?
Mysterious storm lvl 1 and no snow burst plus some other things = win.
Edited by Mortuus, 28 November 2010 - 05:07 AM.
#8
Posted 28 November 2010 - 05:18 AM
Is this the popular elem anti resist build?
Mysterious storm lvl 1 and no snow burst plus some other things = win.
My water, fire and elec resists are full now. I use +6 tb resist xeon, tb shield, and put some im res xeons in my armors too.
Edited by Vernon, 28 November 2010 - 06:18 AM.
#9
Posted 28 November 2010 - 05:27 AM
Snow Burst is such a lame skill*cough*, everyone has CAPPED res against Water magic damageIs this the popular elem anti resist build?
Mysterious storm lvl 1 and no snow burst plus some other things = win.
Edited by Nanashi, 28 November 2010 - 06:23 AM.
#10
Posted 28 November 2010 - 06:16 AM
My water, fire and elec resists are full now. I use +6 tb resist xeon, tb shield, and put some im res xeons in my armors too. My ornaments have im skill crit xeons, so my sc is around 46%.
gz?
#11
Posted 28 November 2010 - 06:59 AM
gz?
He asked me about resist and I answered him. You needn't gz.
#12
Posted 28 November 2010 - 08:36 AM
#13
Posted 28 December 2010 - 11:04 PM
80% success, but when it kicks off, you can recover 600~1500HP (at lv69) back, just like that.
And even hit the sucker while you are at it.
It also works on allied bombs, and all totems.
Edited by CarpD, 28 December 2010 - 11:04 PM.
#14
Posted 29 December 2010 - 12:14 AM
Lv10 Absorbing Energy.
80% success, but when it kicks off, you can recover 600~1500HP (at lv69) back, just like that.
And even hit the sucker while you are at it.
It also works on allied bombs, and all totems.
u mad? u took lvl 10 absorbing? if so gz.
#15
Posted 29 December 2010 - 06:33 AM
Had those Skill Reset week.u mad? u took lvl 10 absorbing? if so gz.
So tried it out in PvE, Theme, SvS, and Bossing.
PvE = 99% success, saved my life more than once. Even mobs 10 levels higher than me.
Theme = 90% success, saved my life 3 times now.
- low success is due to striking a higher level player? (Not sure)
- Love thought silencing me that I could not heal myself, lol. Hit Love, self heal, saved my life (but had to run. )
SvS = 85% success, saved my life when scud ran out and the Sin failed to kill me. (weak sin of course).
- Again, low success is probably due to a high level player? (Not sure).
Bossing = 95% success, came in handy and even remove pressure off the healer.
Raid Boss = 50%, seems to keep pointing that the opponent's level is a factor? (Not sure)
Adding DNA, not sure if that part is worth. Of course at lv10, it's only 80%
#16
Posted 29 December 2010 - 06:47 AM
thats some nice testing you have done thereHad those Skill Reset week.
So tried it out in PvE, Theme, SvS, and Bossing.
PvE = 99% success, saved my life more than once. Even mobs 10 levels higher than me.
Theme = 90% success, saved my life 3 times now.
- low success is due to striking a higher level player? (Not sure)
- Love thought silencing me that I could not heal myself, lol. Hit Love, self heal, saved my life (but had to run. )
SvS = 85% success, saved my life when scud ran out and the Sin failed to kill me. (weak sin of course).
- Again, low success is probably due to a high level player? (Not sure).
Bossing = 95% success, came in handy and even remove pressure off the healer.
Raid Boss = 50%, seems to keep pointing that the opponent's level is a factor? (Not sure)
Adding DNA, not sure if that part is worth. Of course at lv10, it's only 80%
#17
Posted 29 December 2010 - 07:25 AM
with high skill crit chance y get a high heal(downtime is a bit high), but putting 10 points + dna huuuuuuu->i think y dont have the points for that in a ele build
#18
Posted 29 December 2010 - 08:08 AM
yes absorbing is not so bad with dna!!!
with high skill crit chance y get a high heal(downtime is a bit high), but putting 10 points + dna huuuuuuu->i think y dont have the points for that in a ele build
I went with this BUILD.
It's not the best, but is has a nice PvE and PvP balance.
NOTE: There is 9 DNA saved for Bliss HP & MP DMG.
* 0 points in Contract with Vilovy, because I find myself that by the time I need to run, Vilovy would not save me, so no point wasting in that. (That's just how I play).
* Spec'ed in Wind, cause it is better, less player def in wind. Usually in order of Fire, Elec, Curse, Water, Wind.
- Mysterious Storm AoE can hit 8 people for 2-4K damage, fast contribution in PvP.
* Stuns set to 90%, cause at lv69 & 90%, it stuns Gefetch with a 85% rate and Love with 50% rate.
* Instant Healing is probably worth in 1 point, oh well, will fixed that later.
* Lightning Chill Throw is set to lv1, cause it uses very little MP. And lv10 +10 DNA only adds at most ~300 more damage on average.
# I miss Waste Water, lv10 +10 DNA = 100 DoT for 1min.
# I miss Having Water Ball and Wind Ball, it looks pretty.
- You should see it if you shoot one with the other as a weapon enchant, the double color ball is amazing looking.
# I miss having Acid Throw on 8 opponents.
Edited by CarpD, 29 December 2010 - 08:10 AM.
#20
Posted 29 December 2010 - 10:04 AM
evilclaws yeah more like it.
#21
Posted 29 December 2010 - 10:37 AM
Also the heal seemed to crit on its on regardless of the actual skill.
#22
Posted 29 December 2010 - 11:56 AM
Weird, I usually hit in the range of 600-1500 with the most common number at 1000-1100.I only crit healed for like 900...
I use +12 Ev gear.
All jewels are eximus at +8-+10. With 1 +16 Dura earring.
I use no TB gear except the Infinate Attack.
Maybe cause I use a +15 Magic Swallower with high SCAD or MND?
Maybe MND is affects this skill?
#23
Posted 29 December 2010 - 12:08 PM
K im just a BM 49 but I haz AE on my skill bar and use all time.
Its lvl 1 crit heals 1.2- 1.4k.
In foc it always seems to land and crit. Get CashShop Potter yelled at me as 1.4k hp is well over half my hp.
Out of FoC the lil sucker never seems to land.
I like gives me 4 heals.
Tested at lvl 10 didnt heal much different.
Also tested on a 70 druid. healed way less like mb crit 800-900. No Int i guess and magic damage to raise it. yet being melle based druid hit way harder.
Kim
#24
Posted 29 December 2010 - 12:25 PM
Edited by Syre, 29 December 2010 - 12:39 PM.
#25
Posted 29 December 2010 - 01:17 PM
Not sure how it's random.caprd, your build is EXTREMELY RANDOM.
evilclaws yeah more like it.
It's pretty much the same, the only difference:
- He has Viloy, I don't (mainly because it's useless in my game play style).
- I have more Asorbing Energy.
- He spec'ed in Water (hence 10pts in Snow Burst) / I spec'ed in Wind (hence 0pt in Snow Burst)
- I tried running around with no Clavoyance, but D@mn Sins keep targetting me. lol. (don't blame'em).
- I found lv10 Lightning Chill Throw only adds like <380 more damage, seem to me a waste when I can use it for other skills.
- Not sure why Evilclaws did not put 1 point in Acid Throw, keep the Scud'ing Sins at bay.
- As for Raging Strike, I tried at lv5 and miss to d@mn much, I need it at lv9.
- It makes a difference on higher level players.
- One more note in spec'ing in wind, though Fairy's Judge has a long cast time, Mysterious Storm will become insanely awesome.
-- In SvS, hit 8 people for 2-4K each, that's some fast contributions!!!
-- Even 8 people at 2K = 16K points in one hit, and that's before you do anything afterwards. And that's not in PB form!!!
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