My 2 cents on the subject.
1. Jerremy established it on the first page. Damage is weaker in pvp because before the patch, pvp/pvm resistance/offense did not effect crit and additional damage, but now they do. Since everyone in pvp generally uses honor sets, that means the damage from crits and additional damage is 30% less than before. However, when gear with high pvm offense, overall damage is actually increased.
Sadly, the Citrine is a pretty poor gem for pvp as a result. Malachite and Enargite are the way to go.
2. People should stop using 1v1 pvps with food as the standard for PvP in Rose. It's why I stopped doing 1v'1's years ago, because periods where overall damage gets lowered people still continue to want to fight with food and fights don't even end, it also heavily favors certain classes over others, Game Arena Regulations of only Red/Blue pots are more balanced for all classes, and fights will actually end. You can't regulate food in full out TG wars but honestly, you can't regulate boosters, aruas, and jellies either yet they aren't used as the standard.
3. If the situation truly is a problem (I am neutral on the subject, but it does make pvp/pvm modifiers really necessary), then perhaps the defensive values could be reduced slightly. For example, Honor Gear can be reduced to 8% per piece, Reinforced can be reduced to 4%, and Exalted to 5-6%. The thing is, it would make sense to reduce the Valor gear proportionately, and it would have been good timing if it was done before the monster offense increase.
increase pvp demage on weapons by 15%
This is actually a good idea too, probably even simpler than changing armor.
Honor weapons are awful right now and I've been wanting to suggest changes to buff them, but more difficult refining and untradeable gear made me not want to bother. If anything, Epics/Exalted can be increased to 15% for pvp, could increase crafted ones a little too, and honor weapons should be increased to, though I'd rather see a change to their bold stats as well, and possibly not make them all the same as far as pvp offense/defense goes.
Edited by Phish, 07 November 2014 - 05:30 PM.