Druid Class Update:
Prior to update 173, Druids had 2 forms of transformation and the Battlemagician had only 1. The one form that the Battlemagician had was unfortunately useless in almost all aspects of the game. While the vision of the Druid was a transformation master that used skill in their transformed state to fill almost any role in a group, the class instead used out of transformation skills in order to do most of their work.
Post update 173, we envision the classic image of the Druid class. We moved the Vilovy form into the Druid tree which will specialize in defensive measures as well as escape. We enabled the Vilovy form to be able to use skills and attack in this form, unlike it's previous limitations. Several old skills that were used outside of transformations have been placed into the Vilovy tree which also means the player must be in that form in order to do the skills associated with it.
Druid Tree Before:
Druid Tree After:
Vilovy Tree Changes:
Contract of Vilovy: Transform into Vilovy with high movement speed.
Change: Contract with Vilovy becomes a Druid only skill.
Advance: Rush forward at high speed.
Change: Advance now requires Contract with Vilovy and transformation to activate.
Space Activation: Quickly teleport away from your current position in a random direction.
Change: Space Activation now requires Contract with Vilovy and transformation to activate.
Swift Leg: Increase moving speed for a short period of time.
Change: Swift Leg now requires Contract with Vilovy and transformation to activate.
Revenge Telekinesis: Add magic on magic weapon for attacks. \nAdd a chance of generating a physical attack reflection shield.
Change: Revenge Telekinesis now requires Contract with Vilovy and transformation to activate.
Gravity Up: Increase magic skill casting time of a target and surrounding enemies.
Change: Gravity Up now requires Contract with Vilovy and transformation to activate.
DoomGuard Tree Changes:
Cry of Will: Increase Physical and Skill Critical Attack Chance of a target and yourself for a certain period.
Change: Cry of Will now requires Contract with Doomguard and transformation to activate.
Inferno Tree Changes:
Robbing Willingness: Deal a great amount of damage in order to shred your opponent's armor for a short period of time.
Change: Robbing Willingness now requires Contract with Inferno and transformation to activate.
Promise of Trust: Increase Defense of target and yourself.
Change: Promise of Trust now requires Contract with Inferno and transformation to activate.
These changes are still subject to change.