We don't need more item increase stats, not by percentage in my opinion. Look at these 2:
Norns Blessing Effect : STR +5%/INT +5%/AGI +5%/Phy.ATT +2000/Mag.ATT +2000/ Period: 28Days
Midgard's Grace Effect : STR +20/INT +20/AGI +20/Max HP +500/Max SP +300/Item Drop Rate +30%/ Period : 28 Days
Another addition computation to stats. And this game goes far away from balancing. That's why people want to remove seed runes and now there's more stats w/ these. There's no balancing since a lot of stats means every class 1 shots.
I think we had a voice before they implement this kind of stuff; the Tuxedo stats, bomb item, etc. These will add more to a broken than it is. More stats -> more 1 shot in pvp -> broken pvp than before.