01/28 Classic Maintenance Maintenance
#26
Posted 27 January 2015 - 08:55 PM
#27
Posted 28 January 2015 - 08:23 AM
Items
Diabolus gear will drop from Incarnations of Morroc at a slightly higher rate (no longer at card rate).
Numbers would help a lot! Please Specify the Drop %!
#28
Posted 28 January 2015 - 09:37 AM
Please bring back the Pront Challenge Dungeon. Since it's been quite a long time that we have no CD. That CD in pront is one of the best things that happened in classic server. ))))
#29
Posted 28 January 2015 - 09:51 AM
Please bring back the Pront Challenge Dungeon. Since it's been quite a long time that we have no CD. That CD in pront is one of the best things that happened in classic server. ))))
I liked it too... but was too easy imo.
#30
Posted 28 January 2015 - 10:34 AM
Numbers would help a lot! Please Specify the Drop %!
I dont think we're going to be able to get any more specific drop percentages out of the GMs from here on out. They've decided that they dont want us to get specific data for their changes. I can understand for some of it like GSBs, but it's a bit annoying for everything else. Here is the key they plan on using to describe drop rates in the future:
Very Very rare 0.01-0.09%
Very Rare 0.10-0.99%
Rare 1%-5%
Uncommon 6%-10%
Common 11%-50%
Very Common 51%-100%
They will however be providing us with actual details about drop rates just using that key. My guess is Drings/mants/ventus/cursed hand will all still fall under very very rare and be either current card rate or a tiny bit higher.
I liked it too... but was too easy imo.
If you'd like it to be a bit tougher, please make some suggestions for race/size/element and skill combos for the GMs to use. Their idea of hard will be nowhere near ours and any help the community can provide is probably very useful for them. I asked Undying about what he'd do a while ago when he said "lets put a hard one in!" and he sort of brushed it off. If you want to see actual difficult content come up with an idea and flesh it out then pass it off to the GMs.
But 100% agree, the challenge dungeon was a lot of fun and I'd like to see another one soon!
#31
Posted 28 January 2015 - 10:42 AM
Thumbs up for Janeway!
On the same train of thought as the Jump event, I think something that would be interesting to see on Classic is an "easy" way to level up to 99 but not necessarily a "fast" way. From what I can tell, Classic has always been pretty generous when it comes to no level restrictions and what you can hunt. What about a repeatable quest that becomes available at say level 60, 70 or 80ish and has the player slay maybe 1000 of one type of monster (like Formless or Brute) and the reward includes +1 or +2 levels? After reaching the quest minimum level, In theory it could be possible to hit 99 through only hunting Porings!
Dunno if it would be a good idea to allow characters to do a quest like this after Trans.
Edited by Xplay4eva, 28 January 2015 - 02:33 PM.
#32
Posted 28 January 2015 - 12:03 PM
My list
- Ice Titans turn in (easier for new players to get to)
- no kvm ever(seriously never)
- maybie add a turn in for the other colors of dragons/hydrolancers on the map
- why do brilights even exist? replace them with druids? honestly a map full of ghosts and undead then brilight weak to water like wuh?
- why does janeway teleport to bayalan and not one map east of Comodo (here is a hint it should)
Edited by OccultPriest, 28 January 2015 - 12:15 PM.
#33
Posted 28 January 2015 - 12:04 PM
The lunar quest is the Stonecutter quest.
#34
Posted 28 January 2015 - 12:05 PM
WHICH YOU HAVE AS YET TO TELL US WHAT HAT IT IS
And don't be all like "ask your mother" this time.
#35
Posted 28 January 2015 - 12:15 PM
WHICH YOU HAVE AS YET TO TELL US WHAT HAT IT IS
And don't be all like "ask your mother" this time.
LOL!!!!!!!!!!!!!!
#36
Posted 28 January 2015 - 01:02 PM
Servers are up!
#37
Posted 28 January 2015 - 01:34 PM
Servers are up!
Thats awesome
*Oda dodges Xellie's question*
#38
Posted 28 January 2015 - 01:45 PM
What is the item for clearing the Gargoyle quest?
#39
Posted 28 January 2015 - 03:30 PM
WHICH YOU HAVE AS YET TO TELL US WHAT HAT IT IS
And don't be all like "ask your mother" this time.
It's the Sheep Hat
#40
Posted 28 January 2015 - 03:40 PM
It's the Sheep Hat
So we're not getting the Bapho Hat sprite after all?
#41
Posted 28 January 2015 - 03:43 PM
So we're not getting the Bapho Hat sprite after all?
Tomorrow!
#42
Posted 28 January 2015 - 04:06 PM
so basically lame ass cheap kafra shop hat as a result of a really stupidly long quest with a 300 item requirement?
#43
Posted 28 January 2015 - 04:18 PM
so basically lame ass cheap kafra shop hat as a result of a really stupidly long quest with a 300 item requirement?
Yeah we should all get Kahos instead
#44
Posted 28 January 2015 - 04:49 PM
so basically lame ass cheap kafra shop hat as a result of a really stupidly long quest with a 300 item requirement?
I am not surprised!! Same old lame ass patch updates!!
#45
Posted 28 January 2015 - 06:35 PM
Actually, u get the hat after doing just the 1st offering. Just talk to the girl where santa was before, after doing the offering. But yeah, would be nice to have something nicer/useful...
Edited by Sushi, 28 January 2015 - 06:35 PM.
#46
Posted 28 January 2015 - 10:40 PM
#47
Posted 29 January 2015 - 02:14 AM
Events
-If you level above level 70 but still have the gargoyle quest you will not receive the exp but you will receive the item reward
What is the item for clearing the Gargoyle quest?
There is no items reward for completing gargoyle quest. I just tried it.
Edited by HansLowell, 29 January 2015 - 02:14 AM.
#48
Posted 29 January 2015 - 05:01 AM
Does exp x2 event still on this week?
#49
Posted 29 January 2015 - 11:04 AM
Take the owl dukes out and put more clocks
http://db.irowiki.or...-info/c_tower2/
Put the Owl Dukes here also add in Owl Baron, if the map is too dense remove some of the alarms and clocks.
http://db.irowiki.or...-info/c_tower4/
Please this mistake has been ignored for months now and it's starting to tick people off myself included.
People didn't say 2nd floor should have owls they said that the 4th floor should have it's owls back after you removed them.
12/03 Madeline Kahn memorial Patch notes.
More monster changes!
Clock Tower 4: Replaced owl dukes with 40 Clocks and reduced Elder spawns from 4 to 2.
12/10 Alexander Courage Patch notes
Spawn Changes-let me know what maps to focus on next! Thank you for watching and contributing to the testing from the Thursday Stream.
Clock Tower 2- Last week's change of Owl Dukes to Clocks has been reverted.
Reverted right?!... I think not.
Edited by HikariYari, 29 January 2015 - 11:36 AM.
#50
Posted 29 January 2015 - 12:59 PM
Do you guys mind replying to the pm's? Review my freaking ticket, i am not getting a proper response from the WP staff who is handling the tickets, they closed a freaking god item name change ticket, without even changing the name!
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