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God Item Creation/WoE Rebalance


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#26 Quanta

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Posted 18 February 2015 - 04:03 AM

Could always make Gods/MVPs function like rentals so they eventually disappear and have to be remade/reacquired. Would keep things interesting and allow huge swings to happen.
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#27 etansit

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Posted 18 February 2015 - 04:50 AM

Xellie has superior leadership. She spends the most time on this server ensuring her teammates are well equipped for success to include MVPing, PVPing, WOE and leveling. Her enthusiasm is infectious and it is a force multiplier in the guild. We have people to include myself who have been in for only a few months helping newbies now. So believe me when I say this. This is NOT a God item issue as the root cause. This is a leadership issue. You want God Items? You better work for it. Someone out there will always work hard for what they want. You want a huge guild? Work for it! Play the game more instead of only logging in for WoE or when you feel like hunting those MVP's. Valhalla is literally a global guild. At any given point in time we have people from all over the world logged in at every hour. What did you expect? Recruiting is easy when work becomes play and we actually enjoy playing. Things are not a chore or tedious when you make things a team effort. There is no substitute for success. I look forward to this town hall meeting. Tunnel vision and complacency kills. Do not get complacent and you will not have any issues. 


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#28 AmericanPie

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Posted 18 February 2015 - 05:18 AM

Am I the only person who thinks creating another server is dumber than just scrapping/reducing the number of God items on this server? Not only is this saying "-_- your hard work on Gods," but it adds the additional layer of "-_- your hard work on all of your characters." If you're going to screw people, just screw them once.


There will never be a clever solution mr obvious. It's a seasoned game, and the gods are meant to be created by people who spend more time and effort. It's an MMORPG. I never complained about gods item since there is nothing we can so about it. Wipe it, not fair for the owner who work their ass off. Leave it be, other people scream and crying. So what's next?

As dumb as it seems, this is what mRO did on 2003/2004. It gives option for those who cannot cope, to try again at the newer server with the risk of a lower population server. Instead of quitting and switch to other pserver as u seems other old timer is doing. Get me?
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#29 TheSputnik

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Posted 18 February 2015 - 05:42 AM

Why not  invest into better server hardware to increase the server performance? Currently if there is over 80 people in one fort the game becomes extremely laggy. There is no possible way to build back the woe numbers if that issue isn't resolved. The goal should be bringing new players and old players back to the server and by doing that, the god item issue will balance out. A few ways to bring people back to the server are.

 

-Increasing server performance,

-Adding new content (towns / bg pvp modes / mvps )

-Anti cheat software

-Less biased people with form power / more in game access.

-Advertising on steam

-Original KvM 


Edited by TheSputnik, 18 February 2015 - 05:47 AM.

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#30 Themes

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Posted 18 February 2015 - 10:36 AM

Xellie has superior leadership. She spends the most time on this server ensuring her teammates are well equipped for success to include MVPing, PVPing, WOE and leveling. Her enthusiasm is infectious and it is a force multiplier in the guild. We have people to include myself who have been in for only a few months helping newbies now. So believe me when I say this. This is NOT a God item issue as the root cause. This is a leadership issue. You want God Items? You better work for it. Someone out there will always work hard for what they want. You want a huge guild? Work for it! Play the game more instead of only logging in for WoE or when you feel like hunting those MVP's. Valhalla is literally a global guild. At any given point in time we have people from all over the world logged in at every hour. What did you expect? Recruiting is easy when work becomes play and we actually enjoy playing. Things are not a chore or tedious when you make things a team effort. There is no substitute for success. I look forward to this town hall meeting. Tunnel vision and complacency kills. Do not get complacent and you will not have any issues. 

 

Not everyone wants to play the game the same way as you guys, I know you're fairly new, but this has been an ongoing theme throughout most of the server. There has been a huge split between the hardcore players who will invest a lot of time/effort into getting things done and then everyone else. This isnt really a bad thing, but on a full server there would be multiple hardcore groups and multiple casual groups and they could mingle/fight/interact. But unfortunately we're now at a point where we've got one hardcore, one slightly less casual and then a handful of smaller casual guilds. If the CMs want to make any changes here someone's not going to like it but they have to decide which group of players they want to support for woe.

 

There's a lot of really amusing things to me in that and I dont want to turn it into a slapfest, but not every guild wants to be VH. We're happy logging on for our four hours of siege and during the week when we have time or something planned but none of us are looking for second jobs anymore, most of us have been there and done that. Will we be at a disadvantage because of it? You bet. Are we okay with that? You bet. We'll keep playing while we're still having fun.

 

Compromises are going to have to be made somewhere by either side to encourage more people to play/participate because eventually we're going to run out of players and it's very hard to get people to return to this server for any number of reasons.


Edited by Themes, 18 February 2015 - 10:55 AM.

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#31 PeaSoup

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Posted 18 February 2015 - 11:18 AM

Can you just disable god items during Woe? Seems like using god items to earn more god items is a bit unfair in the first place like he who gets the first one gets the rest of them because he is that much better? I read somewhere that they were disabling God items for woe somewhere and people there seems incredibly happy. Making them PVE/PVP exclusive would only seem logical.

 

I Have never held a God item and I also mainly play on Renewal and I only woe sometimes but if its making people want to quit then make WoE its own environment with its own rules to level the playing field and making the competition  balanced..


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#32 lelay

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Posted 18 February 2015 - 11:36 AM

Can you just disable god items during Woe? Seems like using god items to earn more god items is a bit unfair in the first place like he who gets the first one gets the rest of them because he is that much better? I read somewhere that they were disabling God items for woe somewhere and people there seems incredibly happy. Making them PVE/PVP exclusive would only seem logical.

I Have never held a God item and I also mainly play on Renewal and I only woe sometimes but if its making people want to quit then make WoE its own environment with its own rules to level the playing field and making the competition balanced..



-snip-

 

VMod Edit:

That was not helpful at all, you want to disagree with said user then please do it in a constructive way without the name calling.


Edited by VModCinnamon, 18 February 2015 - 11:53 AM.
Removed call out portion

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#33 PeaSoup

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Posted 18 February 2015 - 11:50 AM


Sorry, I was offended :(


Edited by PeaSoup, 18 February 2015 - 11:59 AM.

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#34 UlrichStern

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Posted 18 February 2015 - 11:50 AM

Can you just disable god items during Woe? Seems like using god items to earn more god items is a bit unfair in the first place like he who gets the first one gets the rest of them because he is that much better? I read somewhere that they were disabling God items for woe somewhere and people there seems incredibly happy. Making them PVE/PVP exclusive would only seem logical.

 

I Have never held a God item and I also mainly play on Renewal and I only woe sometimes but if its making people want to quit then make WoE its own environment with its own rules to level the playing field and making the competition  balanced..

 

The point is to have more god items so the guild can be stronger than the others to win woe. No one wants to lose woe.

 

 

No one can blame Valhalla for being winning woe, or for they being tryhards. They gave a lot to RO so they can have everything they have. I can't think of a solution to it, the closest to it would be Valhalla stop playin woe for a while and that's unfair, don't you (forum) think e.e?


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#35 PeaSoup

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Posted 18 February 2015 - 11:54 AM

The point is to have more god items so the guild can be stronger than the others to win woe. No one wants to lose woe.

 

 

No one can blame Valhalla for being winning woe, or for they being tryhards. They gave a lot to RO so they can have everything they have. I can't think of a solution to it, the closest to it would be Valhalla stop playin woe for a while and that's unfair, don't you (forum) think e.e?

I understand that, But its building a race car for a race, Competing in said race only to win a race car that is faster then everyone elses to win more race cars. The logic is inherently flawed do you not agree?


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#36 lelay

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Posted 18 February 2015 - 11:54 AM

You are so small a man you can't even come on your main account and say rude things to someone voicing an opinion? If i was like you who hides behind and alt and do RMT to own all the God items in the game Would my opinion carry more weight?

Go be a troll elsewhere because you are obviously contributing to the failure of the classic server.


/shy
read above me what he said!!
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#37 Oda

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Posted 18 February 2015 - 11:58 AM

Lelay and Peasoup you both need to calm down and listen before you speak, as you are derailing the heck out of this topic. 


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#38 meli

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Posted 18 February 2015 - 11:58 AM

Offtopic but any word about renewal > classic character-only xfers? Isn't classic's population drop the main problem? I know people would join classic if they could start with a trans character, sure it's not fair but not everyone's willing to invest time in leveling there, specially if it's only for woe.


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#39 HansLowell

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Posted 18 February 2015 - 11:58 AM

Whats the real problem with god item? Thats the first question you should ask. To me the problem is the effect in woe bring a huge pit between new players that want to start and vet.

 

The PVM aspect just bring fun to the game, while it must take effort to make one. Which is ok to me.

 

If you can't identify clearly the problem you'll never find any solution.


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#40 lelay

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Posted 18 February 2015 - 11:59 AM

Lelay and Peasoup you both need to calm down and listen before you speak, as you are derailing the heck out of this topic.


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#41 Necrohealiac

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Posted 18 February 2015 - 12:02 PM

Whats the real problem with god item? Thats the first question you should ask. To me the problem is the effect in woe bring a huge pit between new players that want to start and vet.
 
The PVM aspect just bring fun to the game, while it must take effort to make one. Which is ok to me.
 
If you can't identify clearly the problem you'll never find any solution.


if you aren't allowed to use god items in woe, what's the point of having components obtained from woe castles in the first place? they are inextricably tied together.
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#42 Viri

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Posted 18 February 2015 - 12:04 PM

In order to have an easier time in mvp/pvm obviously


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#43 PeaSoup

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Posted 18 February 2015 - 12:05 PM

if you aren't allowed to use god items in woe, what's the point of having components obtained from woe castles in the first place? they are inextricably tied together.

Well thats the competition isnt it? You do woe without Gods to get gods for other content MVP PVE PVP I know many people only play for woe But this isnt about making the elite happy its about making the majority happy and the majority doesn't have god items. And if woe was even Free of hoarded Gods wouldn't  that be a balanced playing field? 


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#44 lelay

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Posted 18 February 2015 - 12:07 PM

Well thats the competition isnt it? You do woe without Gods to get gods for other content MVP PVE PVP I know many people only play for woe But this isnt about making the elite happy its about making the majority happy and the majority doesn't have god items. And if woe was even Free of hoarded Gods wouldn't that be a balanced playing field?


stay in renewal forum. lol
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#45 PeaSoup

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Posted 18 February 2015 - 12:08 PM

In order to have an easier time in mvp/pvm obviously

I know it sounds very boring But maybe thats the actual problem lack of content outside of woe...


Edited by PeaSoup, 18 February 2015 - 12:09 PM.

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#46 Necrohealiac

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Posted 18 February 2015 - 12:12 PM

Well thats the competition isnt it? You do woe without Gods to get gods for other content MVP PVE PVP I know many people only play for woe But this isnt about making the elite happy its about making the majority happy and the majority doesn't have god items. And if woe was even Free of hoarded Gods wouldn't  that be a balanced playing field?


everyone started off on the same foot. you can't just take away what people have achieved over the years just because you're newer to the game. that's socialist thinking right there.

even a new guild can have last minute captures. until then you can go around looking for action before settling in for the final few minutes.
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#47 HansLowell

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Posted 18 February 2015 - 12:14 PM

if you aren't allowed to use god items in woe, what's the point of having components obtained from woe castles in the first place? they are inextricably tied together.

 

Im just trying to point out the problem I didnt say to disable them. But I guess the way you respond mean you think there is no problem at all with God item and its fine. Its your opinion


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#48 lelay

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Posted 18 February 2015 - 12:15 PM

everyone started off on the same foot. you can't just take away what people have achieved over the years just because you're newer to the game. that's socialist thinking right there.

even a new guild can have last minute captures. until then you can go around looking for action before settling in for the final few minutes.


thats right. baby. call me tonight. hehe
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#49 Necrohealiac

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Posted 18 February 2015 - 12:16 PM

Im just trying to point out the problem I didnt say to disable them. But I guess the way you respond mean you think there is no problem at all with God item and its fine. Its your opinion


didn't say there wasn't a problem. what I am saying is disabling its use is not a viable solution.
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#50 PeaSoup

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Posted 18 February 2015 - 12:20 PM

everyone started off on the same foot. you can't just take away what people have achieved over the years just because you're newer to the game. that's socialist thinking right there.

even a new guild can have last minute captures. until then you can go around looking for action before settling in for the final few minutes.

I know I have woed alot in my past I have played this game off and on in the past 10 years casually I recently came back and now i mainly only play with my friends IRL I have know of the issues with god items back since the times of iris and even before that, There has always been issues with the elites merging monopolizing and being unstoppable it has been around since even before that!

 

The point is doing the same thing over and over and expecting different results is like the definition of madness there will never really be balance in woe whether you have God items involved or not, But if it is specifically these items cause the issue then deal with it and stop denying there isn't an issue when it has been plaguing this game for 8+years!


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